Torque3D/Engine/source/gui/controls
JeffR c96d58ae34 - Updates the material and terrain material assets to utilize AssetRef and drop the old macros like how Image and ShapeAssets have been updated.
- Updates the various classes using materials to comply to the change.
- Also standardizes some getter names to follow the general convention image and shape used to keep things more consistent across the board to minimize usage friction.
- Shifts handling of fallback asset lookups for the thus-far converted classes to have them be loaded during core initialization rather than being loaded as part of other asset loading as that sometimes lead to nesting execution/stability errors. Explicit call now ensures the fallbacks are loaded before any other asset tries to load, so there's no room for confounding or having no fallback to work with.
2026-07-03 23:38:43 -05:00
..
gui3DProjectionCtrl.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
gui3DProjectionCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiAnimBitmapCtrl.cpp fix a couple cases of old direct references 2025-05-21 11:02:31 -05:00
guiAnimBitmapCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiBackgroundCtrl.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiBackgroundCtrl.h virtuals removed 2024-03-18 18:13:00 +00:00
guiBitmapBarCtrl.cpp fix a couple cases of old direct references 2025-05-21 11:02:31 -05:00
guiBitmapBarCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiBitmapBorderCtrl.cpp guiControlProfile 2025-01-23 22:13:48 +00:00
guiBitmapCtrl.cpp Updates ImageAsset usage to utilize AssetRef, and standardizes the setter/getter functions and naming conventions, as well as the ability to use and bind named targets. 2026-06-16 17:39:30 -05:00
guiBitmapCtrl.h Updates ImageAsset usage to utilize AssetRef, and standardizes the setter/getter functions and naming conventions, as well as the ability to use and bind named targets. 2026-06-16 17:39:30 -05:00
guiColorPicker.cpp kill case of deprecated vars leaking in 2025-03-09 12:35:59 -05:00
guiColorPicker.h code review 2025-01-27 08:04:55 +00:00
guiConsole.cpp don't trace setShaderConsts or onNewMessage callbacks 2025-06-09 13:35:32 -05:00
guiConsole.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiConsoleEditCtrl.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
guiConsoleEditCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiConsoleTextCtrl.cpp Console Refactor 2023-09-13 10:33:20 +02:00
guiConsoleTextCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiDecoyCtrl.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
guiDecoyCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiDirectoryFileListCtrl.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
guiDirectoryFileListCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiFileTreeCtrl.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
guiFileTreeCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiGameListMenuCtrl.cpp context safties 2026-03-02 11:38:20 -06:00
guiGameListMenuCtrl.h dial back nullPtr usage 2025-12-29 17:45:09 -06:00
guiGameListOptionsCtrl.cpp Merge branch 'development' into imageAsset_refactor_rev3 2025-03-24 20:07:06 +00:00
guiGameListOptionsCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiGameSettingsCtrl.cpp Updates ImageAsset usage to utilize AssetRef, and standardizes the setter/getter functions and naming conventions, as well as the ability to use and bind named targets. 2026-06-16 17:39:30 -05:00
guiGameSettingsCtrl.h Updates ImageAsset usage to utilize AssetRef, and standardizes the setter/getter functions and naming conventions, as well as the ability to use and bind named targets. 2026-06-16 17:39:30 -05:00
guiGradientCtrl.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
guiGradientCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiListBoxCtrl.cpp context safties 2026-03-02 11:38:20 -06:00
guiListBoxCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiMaterialCtrl.cpp - Updates the material and terrain material assets to utilize AssetRef and drop the old macros like how Image and ShapeAssets have been updated. 2026-07-03 23:38:43 -05:00
guiMaterialCtrl.h - Updates the material and terrain material assets to utilize AssetRef and drop the old macros like how Image and ShapeAssets have been updated. 2026-07-03 23:38:43 -05:00
guiMLTextCtrl.cpp dial back nullPtr usage 2025-12-29 17:45:09 -06:00
guiMLTextCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiMLTextEditCtrl.cpp minor cleanups for https://github.com/TorqueGameEngines/Torque3D/pull/1672 2026-02-24 15:04:38 -06:00
guiMLTextEditCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiPopUpCtrl.cpp Updates ImageAsset usage to utilize AssetRef, and standardizes the setter/getter functions and naming conventions, as well as the ability to use and bind named targets. 2026-06-16 17:39:30 -05:00
guiPopUpCtrl.h Updates ImageAsset usage to utilize AssetRef, and standardizes the setter/getter functions and naming conventions, as well as the ability to use and bind named targets. 2026-06-16 17:39:30 -05:00
guiPopUpCtrlEx.cpp Updates ImageAsset usage to utilize AssetRef, and standardizes the setter/getter functions and naming conventions, as well as the ability to use and bind named targets. 2026-06-16 17:39:30 -05:00
guiPopUpCtrlEx.h Updates ImageAsset usage to utilize AssetRef, and standardizes the setter/getter functions and naming conventions, as well as the ability to use and bind named targets. 2026-06-16 17:39:30 -05:00
guiSliderCtrl.cpp guiControlProfile 2025-01-23 22:13:48 +00:00
guiSliderCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiTabPageCtrl.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
guiTabPageCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiTextCtrl.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
guiTextCtrl.h virtuals removed 2024-03-18 18:13:00 +00:00
guiTextEditCtrl.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
guiTextEditCtrl.h virtuals removed 2024-03-18 18:13:00 +00:00
guiTextEditSliderBitmapCtrl.cpp From Nils' UI work 2023-09-04 22:50:45 -05:00
guiTextEditSliderBitmapCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiTextEditSliderCtrl.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
guiTextEditSliderCtrl.h virtuals removed 2024-03-18 18:13:00 +00:00
guiTextListCtrl.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
guiTextListCtrl.h virtuals removed 2024-03-18 18:13:00 +00:00
guiTreeViewCtrl.cpp folllowup to https://github.com/TorqueGameEngines/Torque3D/pull/1661 2026-01-30 10:34:19 -06:00
guiTreeViewCtrl.h virtuals removed 2024-03-18 18:13:00 +00:00