Torque3D/Engine/source
2020-11-15 21:37:54 +01:00
..
afx Revert wrong rename of addEffect in comment 2020-11-15 21:37:54 +01:00
app Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
assets Misc fixes to ensure that the default postFX save, load and editing process is valid 2020-11-01 15:39:30 -06:00
cinterface Remove superfluous Get/SetField API methods 2020-11-15 21:30:45 +01:00
collision Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
console Properly specify type of console types with a different native type 2020-11-15 21:32:29 +01:00
core Expand EngineAPI type definitions 2020-11-15 21:30:45 +01:00
environment Merge pull request #343 from lukaspj/feature/mesh-road-profile-editor 2020-10-03 17:48:00 -05:00
forest Fix for crash in _onZoningChanged methods when called by hidden objects. 2020-07-02 15:50:29 -04:00
gfx Properly mark Parent class of DebugDrawer for Console hierarchy 2020-11-15 21:30:45 +01:00
gui Add type of Children in SimGroup and GuiControl 2020-11-15 21:32:29 +01:00
i18n Eliminate unnecessary uses of ConsoleFunction 2018-04-17 21:41:29 +02:00
lighting Merge pull request #323 from Azaezel/alpha40_smoothToRough_clean 2020-10-03 11:49:10 -05:00
main requested revision: use dword just in case of compiler shenanigans 2018-02-26 22:34:21 -06:00
materials Remove duplicate definition of glowMul 2020-11-15 21:32:29 +01:00
math Properly specify type of console types with a different native type 2020-11-15 21:32:29 +01:00
module ModuleSystem: Lookup CInterface methods when calling module create func 2020-11-15 21:30:45 +01:00
navigation Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
persistence uninitialized variables-persistence 2020-05-11 15:12:50 -05:00
platform Convert dStrcmp to String::compare for more cases 2020-10-04 00:00:01 +02:00
platformMac corrects compilation errors on mac 2019-01-01 13:11:46 -06:00
platformPOSIX Use strncat instead of strcat to prevent some buffer overflows 2018-03-06 00:48:44 -05:00
platformSDL uninitialized variables-platform 2020-05-11 15:15:01 -05:00
platformWin32 Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
platformX86UNIX Change shorts to ints 2020-08-11 15:27:52 -07:00
postFx PostEffect: Rename isEnabled field to enabled, to fix name clash 2020-11-15 21:30:45 +01:00
renderInstance Ensures that baking is consistently set to use HDR formats or not which avoids an occasional mismatch crash 2020-10-29 23:27:07 -05:00
scene Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. 2020-10-19 00:53:09 -05:00
sfx Comment out unused Call Ins for setting SFXSource transform 2020-11-15 21:30:45 +01:00
shaderGen Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. 2020-10-19 00:53:09 -05:00
sim Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
sqlite Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00
T3D Rename GuiSpeedometer::mColor to mNeedleColor to avoid clash with parent 2020-11-15 21:30:45 +01:00
terrain simplification of the Class::_set<slotname>Asset methods, (as well as early outting before dAtoi(index) hurt itself if index was invalid) 2020-10-12 04:43:47 -05:00
testing corrects a pair of conversions. one object oriented, one not. 2018-12-12 14:52:14 -06:00
ts fix #365 2020-10-21 11:27:36 -05:00
util Remove double quotes inside string definition in UndoManagerpushCompound 2020-11-15 21:30:45 +01:00
Verve Use string.compare instead of String::compare when comparing strings 2020-10-04 00:33:21 +02:00
windowManager Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
ggEndOfLineFix.txt