..
culling
shadow caching
2015-10-13 18:12:19 -05:00
mixin
Add missing include guards to some headers
2015-01-06 00:42:33 -05:00
zones
replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
2014-03-15 12:50:38 +01:00
fogStructs.h
Default value for WaterFogData plane distance
2013-11-04 13:24:16 -05:00
pathManager.cpp
Fix member vars left uninitialized in constructors
2015-02-20 18:41:51 -05:00
pathManager.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
reflectionManager.cpp
Direct3D11 Engine/source changes
2016-03-20 21:52:11 +10:00
reflectionManager.h
Fix for Issue #124 for CustomMaterial Refraction
2012-11-08 16:00:52 -05:00
reflectionMatHook.cpp
The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of:
2016-02-16 02:50:49 -06:00
reflectionMatHook.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
reflector.cpp
The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of:
2016-02-16 02:50:49 -06:00
reflector.h
clean PlaneReflector member variables declaration.
2014-11-30 05:16:56 +01:00
sceneCameraState.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
sceneCameraState.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
sceneContainer.cpp
Merges in Monkey's fixes PR with a resolution for a conflict
2015-09-03 22:58:57 -05:00
sceneContainer.h
Added PLC_Navigation hint for gathering navmesh polygon data.
2013-07-04 17:23:23 +10:00
sceneManager.cpp
Basic fix for stereo rendering without a display device
2015-06-21 20:59:41 +01:00
sceneManager.h
Made some tweaks so I'm happy with it.
2014-12-07 19:14:06 +11:00
sceneObject.cpp
Mount Process Order Fix 2
2016-06-17 10:36:29 -05:00
sceneObject.h
allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out.
2016-04-04 09:38:24 -05:00
sceneObjectLightingPlugin.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
scenePolyhedralSpace.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
scenePolyhedralSpace.h
Fix for link error when building with clang-cl
2015-03-04 19:25:11 -05:00
sceneRenderState.cpp
Ensuring all names are the correct casing for Linux
2016-05-26 01:37:14 -05:00
sceneRenderState.h
SceneCullingState with culling and camera frustum
2013-11-07 15:07:16 -05:00
sceneSpace.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
sceneSpace.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
sceneTracker.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
sceneTracker.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
sgUtil.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
sgUtil.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
simPath.cpp
Direct3D11 Engine/source changes
2016-03-20 21:52:11 +10:00
simPath.h
Direct3D11 Engine/source changes
2016-03-20 21:52:11 +10:00