Torque3D/Engine/source
JeffR 3442aceb0f Updates most of the handling of asset types to follow a more standardized type-registration system.
This streamlines much of the code and makes it easier to find and follow how different asset, object and file types are handled by the asset browser
Also clears out various bits of cruft and old commented blocks of code
2024-09-28 16:09:56 -05:00
..
afx rest of virtuals removed 2024-03-18 18:40:22 +00:00
app revert ThreadPool rename 2024-05-12 21:59:18 +01:00
assets Updates most of the handling of asset types to follow a more standardized type-registration system. 2024-09-28 16:09:56 -05:00
cinterface Expose SimObjectPtr C-API functions using EngineAPI 2023-10-08 17:36:51 -05:00
collision backup 2024-05-20 12:21:37 +01:00
console Adds a TORQUE_TOOLS_EXT cmake flag/preprocessor and moves the systemCommand method into that so that one can lock down full shell command execution calls without dropping tools support 2024-09-01 16:55:58 -05:00
core Update uuid.cpp 2024-07-23 13:36:49 +01:00
environment rest of virtuals removed 2024-03-18 18:40:22 +00:00
forest rest of virtuals removed 2024-03-18 18:40:22 +00:00
gfx fix malformed GBitmap::getColor 2024-09-16 12:40:18 -05:00
gui snap syncing 2024-09-22 14:34:07 -05:00
i18n Console Refactor 2023-09-13 10:33:20 +02:00
lighting remove glowbin as it's own render pass 2024-05-30 17:29:42 -05:00
main _get_current_locale needs #include <locale.h> 2023-07-22 09:49:43 -05:00
materials let normal maps handle raw file locations (imposter support) 2024-08-22 18:16:19 -05:00
math typofix 2024-04-10 16:27:30 -05:00
module file write clarifications 2024-06-10 13:15:27 -05:00
navigation Update duDebugDrawTorque.cpp 2024-07-22 21:40:57 +01:00
persistence file write clarifications 2024-06-10 13:15:27 -05:00
platform revert ThreadPool rename 2024-05-12 21:59:18 +01:00
platformMac main dir 2023-10-20 22:23:38 +01:00
platformPOSIX Update POSIXFileio.cpp 2023-07-27 21:48:13 +01:00
platformSDL Merge pull request #1234 from marauder2k9-torque/virtuals-override 2024-03-21 10:43:26 -05:00
platformWin32 working vhacd 2024-05-12 14:43:56 +01:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx shift capturing from a globalMacro to a sceneRenderstate S32 2024-04-16 13:51:41 -05:00
renderInstance remove glowbin as it's own render pass 2024-05-30 17:29:42 -05:00
scene Merge pull request #1260 from Azaezel/alpha41/dynamicReflectionRevisions 2024-04-24 23:14:10 -05:00
sfx fix packing 2024-08-04 14:54:25 +01:00
shaderGen remove glowbin as it's own render pass 2024-05-30 17:29:42 -05:00
sim rest of virtuals removed 2024-03-18 18:40:22 +00:00
sqlite Fix for build 2022-12-02 11:58:45 +06:00
T3D Updates most of the handling of asset types to follow a more standardized type-registration system. 2024-09-28 16:09:56 -05:00
terrain rest of virtuals removed 2024-03-18 18:40:22 +00:00
testing revert ThreadPool rename 2024-05-12 21:59:18 +01:00
ts backwards compat 2024-05-16 21:21:34 +01:00
util file write clarifications 2024-06-10 13:15:27 -05:00
Verve Console Refactor 2023-09-13 10:33:20 +02:00
windowManager rest of virtuals removed 2024-03-18 18:40:22 +00:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
CMakeLists.txt fix packing 2024-08-04 14:54:25 +01:00
ggEndOfLineFix.txt