..
afx
Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
2022-07-02 23:27:18 -05:00
app
fix TORQUE_TOOLS = off compilation
2022-06-13 12:38:08 -05:00
assets
Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
2022-07-02 23:27:18 -05:00
cinterface
various fixes and memory corruption bug.
2021-09-09 19:30:32 -04:00
collision
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
2021-10-04 20:04:21 -04:00
console
Merge https://github.com/TorqueGameEngines/Torque3D into feature-vfs-security
2022-06-15 18:12:39 -04:00
core
Merge branch 'Preview4_0' into feature-vfs-security
2022-06-13 08:05:26 -04:00
environment
let me underscore this is painfully incorrect and we'll want to revisit it when we have more time, but... this seems to fix mangled decal and decalroad rendering
2022-06-07 22:06:48 -05:00
forest
Shifts handling of forest brush and item elements into standard simsets for consistency
2022-04-07 18:19:13 -05:00
gfx
* Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG.
2022-04-25 18:23:15 -04:00
gui
Merge pull request #815 from Azaezel/alpha40/TORQUE_TOOLS
2022-06-16 21:23:38 -05:00
i18n
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
lighting
adress gl spotlights disapearing for deferred
2021-10-21 22:08:56 -05:00
main
requested revision: use dword just in case of compiler shenanigans
2018-02-26 22:34:21 -06:00
materials
slim ambient down to vec3, default to premul for translucency
2022-06-07 22:05:47 -05:00
math
* BugFix: Remove unused 3DNow! extensions and broken SSE extensions.
2022-05-24 20:39:34 -04:00
module
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
2021-09-24 19:32:57 -04:00
navigation
Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
2022-07-02 23:27:18 -05:00
persistence
Merge branch 'Preview4_0' into feature-vfs-security
2022-06-13 08:05:26 -04:00
platform
* Adjustment: Change Platform::makeFullPathName to use "game:/" as cwd if none is specified.
2022-06-16 19:04:43 -04:00
platformMac
* Cleanup: Remove mInstallLibrary_Vec from platformMac.
2022-05-24 21:27:13 -04:00
platformPOSIX
Merge branch 'Preview4_0' into feature-vfs-security
2022-06-13 08:05:26 -04:00
platformSDL
* BugFix: Correct invalid fall-through behavior in sdlInputManager.cpp.
2022-05-25 19:25:33 -04:00
platformWin32
Merge branch 'Preview4_0' into feature-vfs-security
2022-06-13 08:05:26 -04:00
platformX11
* BugFix: Correct many include paths and build platformX11 on non-Apple Unix.
2021-11-14 14:45:42 -05:00
platformX86UNIX
* Adjustment: Tweak the include paths for platformPOSIX.h.
2021-11-14 14:05:16 -05:00
postFx
fix reported ASAN crash
2021-11-16 12:40:22 -06:00
renderInstance
Removed unneeded default irradiance and prefilter cubemaps, and their convars
2022-04-03 20:00:30 -05:00
scene
make sure the volfog manager is dead before we kill scene
2022-06-26 10:04:26 -05:00
sfx
* BugFix: When loading sound assets, don't resolve the absolute path.
2022-06-16 18:46:25 -04:00
shaderGen
fix computeForwardProbes shadergen gl side
2022-06-14 22:40:40 -05:00
sim
* BugFix: Fix a Windows ASAN reported allocation mismatch error.
2021-12-13 00:04:24 -05:00
sqlite
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
2020-02-04 01:47:28 -06:00
T3D
Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
2022-07-02 23:27:18 -05:00
terrain
Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic
2022-05-31 00:26:20 -05:00
testing
corrects a pair of conversions. one object oriented, one not.
2018-12-12 14:52:14 -06:00
ts
Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely.
2021-12-10 00:01:26 -06:00
util
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
2021-09-24 19:32:57 -04:00
Verve
Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
2022-07-02 23:27:18 -05:00
windowManager
* Cleanup: Remove the partial editor tools integration from the TORQUE_SECURE_VFS implementation in preference for developers building mod tools builds instead.
2022-06-13 08:08:43 -04:00
.gitattributes
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
2017-01-13 10:42:52 -05:00
ggEndOfLineFix.txt