Torque3D/Engine/source
DavidWyand-GG b32e7688c2 Side by side rendering
- Side by side rendering implemented throughout the graphics pipeline.
- New GuiTSCtrl renderStyle property is set to "stereo side by side" to
activate.
- You set an IDisplayDevice on the GameConnection to define any vertical
FOV, projection offset, and stereo eye offset properties required for
the stereo rendering (no display device included with this commit).
- Full and Empty templates updated with correct scripts and shaders.
2013-04-09 15:19:18 -04:00
..
app Input event changes 2013-01-22 18:17:41 -05:00
cinterface Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
collision Fix for Issue #130 for Decals and Smoothing Groups 2012-11-08 16:56:22 -05:00
component Moved platform input event files under new input directory 2013-01-23 02:37:37 -05:00
console Remove hard coded paths pass 1 2013-01-30 14:09:23 -05:00
core Resolve issue #163 2013-03-27 21:36:17 -04:00
environment Remove hard coded paths pass 1 2013-01-30 14:09:23 -05:00
forest Removed hard coded directory paths 2013-03-07 18:56:53 -05:00
gfx Side by side rendering 2013-04-09 15:19:18 -04:00
gui Side by side rendering 2013-04-09 15:19:18 -04:00
i18n Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
interior Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lighting Side by side rendering 2013-04-09 15:19:18 -04:00
main Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
materials Fix texture and object console paths 2013-04-09 10:05:57 -04:00
math Side by side rendering 2013-04-09 15:19:18 -04:00
platform Side by side rendering 2013-04-09 15:19:18 -04:00
platformMac Bug fixes for alternative zip layout and define to toggle it on 2013-02-28 16:46:46 -05:00
platformPOSIX Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformWin32 GFX now handles non-default adapters 2013-04-09 12:50:17 -04:00
platformX86UNIX Bug fixes for alternative zip layout and define to toggle it on 2013-02-28 16:46:46 -05:00
postFx Side by side rendering 2013-04-09 15:19:18 -04:00
renderInstance Fix for Issue #132 for RenderOcclusionMgr Rendering 2012-11-08 17:47:32 -05:00
scene Side by side rendering 2013-04-09 15:19:18 -04:00
sfx Fix for Issue #152 for Unmatch Bitstream 2012-11-23 13:00:12 -05:00
shaderGen Fix for Issue #94 for Cubemap render bug 2012-10-17 11:46:17 -04:00
sim Input event changes 2013-01-22 18:17:41 -05:00
T3D Side by side rendering 2013-04-09 15:19:18 -04:00
terrain Added a checkbox to the terrain import GUI and fixed a space. 2013-03-23 09:24:02 +11:00
ts Fix texture and object console paths 2013-04-09 10:05:57 -04:00
unit Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
util Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
windowManager GFX now handles non-default adapters 2013-04-09 12:50:17 -04:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00