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bitmap
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Review fixes
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2015-02-23 14:57:37 -05:00 |
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D3D9
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Issue found by PVS Studio:
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2015-07-28 23:25:09 -05:00 |
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gl
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From @LuisAntonRebollo -Stymies infinite loop on exit with SDL2+opengl on windows.
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2015-08-13 15:34:41 -05:00 |
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Null
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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sim
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Merge pull request #608 from BeamNG/use_gfxdevice_setupgenericshaders
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2014-11-30 02:20:00 +01:00 |
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util
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Merge pull request #622 from BeamNG/texel_pixel_offset
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2014-11-30 02:20:45 +01:00 |
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video
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Fix member vars left uninitialized in constructors
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2015-02-20 18:41:51 -05:00 |
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genericConstBuffer.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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genericConstBuffer.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gFont.cpp
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Merges in Monkey's fixes PR with a resolution for a conflict
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2015-09-03 22:58:57 -05:00 |
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gFont.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxAdapter.h
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GFX now handles non-default adapters
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2013-04-09 12:50:17 -04:00 |
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gfxAPI.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxAPI.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxCardProfile.cpp
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Fixes after feedback from Luis.
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2014-12-23 18:48:02 +11:00 |
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gfxCardProfile.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxCubemap.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxCubemap.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxDebugEvent.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxDevice.cpp
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Issue found with PVS-Studio:
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2015-07-16 22:02:18 -05:00 |
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gfxDevice.h
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Issue found with PVS-Studio:
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2015-07-16 22:02:18 -05:00 |
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gfxDeviceStatistics.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxDeviceStatistics.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxDrawUtil.cpp
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Fix buffer size larger than necessary
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2015-01-26 16:52:04 -05:00 |
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gfxDrawUtil.h
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Allow drawing 2D squares with 0 rotation angle.
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2014-07-10 11:30:56 +02:00 |
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gfxEnums.h
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Set correct terrain layer texture format.
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2014-11-08 18:19:14 +01:00 |
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gfxFence.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxFence.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxFontRenderBatcher.cpp
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Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines.
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2014-04-13 17:57:40 +02:00 |
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gfxFontRenderBatcher.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxFormatUtils.cpp
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More fixes
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2013-12-04 16:56:26 -05:00 |
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gfxFormatUtils.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxInit.cpp
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GFX now handles non-default adapters
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2013-04-09 12:50:17 -04:00 |
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gfxInit.h
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GFX now handles non-default adapters
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2013-04-09 12:50:17 -04:00 |
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gfxOcclusionQuery.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxOcclusionQuery.h
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Fix SkatterSky flare occlusion.
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2014-12-09 23:34:21 +11:00 |
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gfxPrimitiveBuffer.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxPrimitiveBuffer.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxResource.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxResource.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxShader.cpp
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Add GFXShader::init with support for ordered vector of sampler names for shader.
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2014-04-17 20:29:44 +02:00 |
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gfxShader.h
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Add sampler names to ShaderData for use on old versions of OpenGL and Opengl ES2 that not support explicit sampler location on shader files.
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2014-11-08 17:50:37 +01:00 |
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gfxStateBlock.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxStateBlock.h
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Add OpenGL support.
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2014-11-08 20:21:50 +01:00 |
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gfxStringEnumTranslate.cpp
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Merge pull request #1048 from Lopuska/patch-11
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2015-02-07 18:04:46 +01:00 |
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gfxStringEnumTranslate.h
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Simple pass over the codebase to standardize the platform types.
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2013-08-04 16:26:01 -05:00 |
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gfxStructs.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxStructs.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxTarget.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxTarget.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxTextureHandle.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxTextureHandle.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxTextureManager.cpp
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Merge pull request #1352 from Areloch/PVS_Cleanup_807
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2015-07-16 15:45:32 +10:00 |
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gfxTextureManager.h
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Remove hard coded paths pass 1
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2013-01-30 14:09:23 -05:00 |
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gfxTextureObject.cpp
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Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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2014-11-03 22:42:51 -05:00 |
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gfxTextureObject.h
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Simple pass over the codebase to standardize the platform types.
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2013-08-04 16:26:01 -05:00 |
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gfxTextureProfile.cpp
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Rename enum GFXTextureProfile::None for avoid conficts on Linux.
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2014-04-07 00:03:52 +02:00 |
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gfxTextureProfile.h
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Rename enum GFXTextureProfile::None for avoid conficts on Linux.
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2014-04-07 00:03:52 +02:00 |
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gfxTransformSaver.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxVertexBuffer.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxVertexBuffer.h
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Fixed some random Worder warnings
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2015-07-03 15:52:38 +02:00 |
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gfxVertexColor.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxVertexColor.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxVertexFormat.cpp
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Issue found with PVS-Studio:
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2015-07-13 22:51:17 -05:00 |
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gfxVertexFormat.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gfxVertexTypes.cpp
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Added PCNTT vertex type.
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2014-07-31 00:22:45 +02:00 |
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gfxVertexTypes.h
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Added PCNTT vertex type.
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2014-07-31 00:22:45 +02:00 |
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primBuilder.cpp
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Fix TAB vs Spaces on Engine/source/gfx/primBuilder.cpp
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2014-11-25 22:43:22 +01:00 |
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primBuilder.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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screenshot.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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screenshot.h
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Fix: Added missing virtual destructors for classes with virtual functions.
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2014-05-06 12:40:46 +04:00 |