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assetImporter.cpp
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Merge pull request #1016 from Azaezel/alpha41/mangledMath
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2023-05-08 21:28:49 -05:00 |
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assetImporter.h
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Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used
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2022-04-10 19:41:37 -05:00 |
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assetImporter_ScriptBinding.h
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Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used
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2022-04-10 19:41:37 -05:00 |
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assetMacroHelpers.h
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generic asset loader macros. currently unused
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2021-10-03 15:19:04 -05:00 |
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CppAsset.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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CppAsset.h
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Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving
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2020-08-09 01:32:27 -05:00 |
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CubemapAsset.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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CubemapAsset.h
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fix TORQUE_TOOLS = off compilation
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2022-06-13 12:38:08 -05:00 |
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ExampleAsset.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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ExampleAsset.h
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Asset Browser initial implementation - Asset updates.
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2018-01-28 14:48:02 -06:00 |
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GameObjectAsset.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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GameObjectAsset.h
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fix TORQUE_TOOLS = off compilation
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2022-06-13 12:38:08 -05:00 |
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GUIAsset.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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GUIAsset.h
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fix TORQUE_TOOLS = off compilation
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2022-06-13 12:38:08 -05:00 |
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ImageAsset.cpp
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Fixes the handling of imageAssets for array'd field types, as well as fixing the editor behavior of guiBitmapCtrl so the imageAssets correctly update the fields upon editing
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2024-02-04 14:45:19 -06:00 |
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ImageAsset.h
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asset load refactor
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2023-11-12 16:33:17 -06:00 |
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ImageAssetInspectors.h
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uninitialized and unused value cleanups
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2023-05-01 10:40:02 -05:00 |
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LevelAsset.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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LevelAsset.h
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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MaterialAsset.cpp
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asset load refactor
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2023-11-12 16:33:17 -06:00 |
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MaterialAsset.h
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asset load refactor
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2023-11-12 16:33:17 -06:00 |
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ParticleAsset.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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ParticleAsset.h
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fix TORQUE_TOOLS = off compilation
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2022-06-13 12:38:08 -05:00 |
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PostEffectAsset.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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PostEffectAsset.h
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Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving
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2020-08-09 01:32:27 -05:00 |
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ScriptAsset.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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ScriptAsset.h
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Expands ScriptAsset behavior to operate as a generic type-settable asset
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2023-02-23 15:29:59 -06:00 |
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ShapeAnimationAsset.cpp
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asset load flow work
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2023-10-08 13:19:43 -05:00 |
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ShapeAnimationAsset.h
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asset load flow work
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2023-10-08 13:19:43 -05:00 |
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ShapeAsset.cpp
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asset load refactor
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2023-11-12 16:33:17 -06:00 |
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ShapeAsset.h
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asset load refactor
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2023-11-12 16:33:17 -06:00 |
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SoundAsset.cpp
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SFX and soundasset safeties and fixe
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2024-02-03 20:16:45 -06:00 |
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SoundAsset.h
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SFX and soundasset safeties and fixe
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2024-02-03 20:16:45 -06:00 |
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SoundAssetInspectors.h
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cAps fix
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2022-08-29 21:43:14 -05:00 |
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stateMachineAsset.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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stateMachineAsset.h
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fix TORQUE_TOOLS = off compilation
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2022-06-13 12:38:08 -05:00 |
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TerrainAsset.cpp
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asset load refactor
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2023-11-12 16:33:17 -06:00 |
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TerrainAsset.h
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asset load refactor
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2023-11-12 16:33:17 -06:00 |
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TerrainMaterialAsset.cpp
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asset load refactor
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2023-11-12 16:33:17 -06:00 |
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TerrainMaterialAsset.h
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asset load refactor
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2023-11-12 16:33:17 -06:00 |