| .. |
|
app
|
Merge remote-tracking branch 'jamesu/console_stack_fix2' into development
|
2015-03-01 20:33:29 +11:00 |
|
cinterface
|
Modified files for SDL2.
|
2015-01-19 00:33:23 +01:00 |
|
collision
|
Minor Improvement to depthSortList.cpp
|
2014-11-04 06:18:24 -05:00 |
|
component
|
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
|
2014-11-03 22:42:51 -05:00 |
|
console
|
Merge remote-tracking branch 'origin/style-cleanup' into development
|
2015-03-01 22:30:22 +11:00 |
|
core
|
Merge remote-tracking branch 'origin/style-cleanup' into development
|
2015-03-01 22:30:22 +11:00 |
|
environment
|
Merge pull request #1214 from bpay/cppcheck-cleaning
|
2015-03-01 18:27:40 +11:00 |
|
forest
|
Merge remote-tracking branch 'origin/style-cleanup' into development
|
2015-03-01 22:30:22 +11:00 |
|
gfx
|
Merge pull request #1214 from bpay/cppcheck-cleaning
|
2015-03-01 18:27:40 +11:00 |
|
gui
|
Merge remote-tracking branch 'origin/style-cleanup' into development
|
2015-03-01 22:30:22 +11:00 |
|
i18n
|
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
|
2014-11-03 22:42:51 -05:00 |
|
lighting
|
Add error msg to Shadergen when GBufferConditioner?LSL::processVert don't have normals defined.
|
2015-03-08 22:10:22 +01:00 |
|
main
|
Pass by const reference
|
2015-02-20 18:42:32 -05:00 |
|
materials
|
Fix preprocessor directive
|
2015-02-25 21:12:01 +01:00 |
|
math
|
proper fix for https://github.com/GarageGames/Torque3D/issues/1197
|
2015-02-15 15:20:32 -06:00 |
|
navigation
|
Use the wonderful empty() member instead of abusing size()
|
2015-02-20 18:42:31 -05:00 |
|
platform
|
Merge remote-tracking branch 'jamesu/console_stack_fix2' into development
|
2015-03-01 20:33:29 +11:00 |
|
platformMac
|
Fix missing va_end's
|
2015-02-20 18:42:29 -05:00 |
|
platformPOSIX
|
Fixes for dedicated build on linux.
|
2014-05-30 12:35:39 +02:00 |
|
platformSDL
|
Fix building on GCC
|
2015-02-09 16:14:14 +00:00 |
|
platformWin32
|
Merge remote-tracking branch 'jamesu/console_stack_fix2' into development
|
2015-03-01 20:33:29 +11:00 |
|
platformX86UNIX
|
Fix missing va_end's
|
2015-02-20 18:42:29 -05:00 |
|
postFx
|
This just adds some console spam if the PostEffect Texture isn't found. I had a problem back where it was that I mistyped the texture and it took hours to find it. This way you know right away.
|
2014-11-30 21:47:45 -05:00 |
|
renderInstance
|
Remove dead code that contains a delete of an uninitialized pointer
|
2015-02-20 18:42:30 -05:00 |
|
scene
|
Fix member vars left uninitialized in constructors
|
2015-02-20 18:41:51 -05:00 |
|
sfx
|
Merge remote-tracking branch 'jamesu/console_stack_fix2' into development
|
2015-03-01 20:33:29 +11:00 |
|
shaderGen
|
Merge pull request #1214 from bpay/cppcheck-cleaning
|
2015-03-01 18:27:40 +11:00 |
|
sim
|
Merge remote-tracking branch 'origin/style-cleanup' into development
|
2015-03-01 22:30:22 +11:00 |
|
T3D
|
Merge remote-tracking branch 'origin/style-cleanup' into development
|
2015-03-01 22:30:22 +11:00 |
|
terrain
|
Merge branch 'development' into walkabout
|
2015-01-02 14:45:20 +11:00 |
|
testing
|
All unit tests that run now pass.
|
2014-09-29 11:38:44 +10:00 |
|
ts
|
typofix for void ColladaAppMesh::lockMesh(F32 t, const MatrixF& objOffset) which was preventing level load.
|
2015-03-02 00:25:40 -06:00 |
|
util
|
Fix stack balancing problems by refactoring execution calls
|
2015-02-08 00:08:18 +00:00 |
|
windowManager
|
Changed some size_t to uintptr_t.
|
2015-02-07 16:41:54 +01:00 |
|
ggEndOfLineFix.txt
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |