Torque3D/Engine/source
marauder2k7 0a1e3f74ed remove terrain dependency from mission area
Mission Area now captures the entire level bounds based on objects in the scene
Terrain is no longer required for mission area to be set
2025-06-15 12:41:47 +01:00
..
afx use of get<some name> methods that already return nulls/false when attempting to load 2025-05-28 17:45:02 -05:00
app initial commit 2025-05-12 11:50:13 +01:00
assets Fixed bad return type for AssetManager::getAssetLooseFile 2025-05-26 22:18:14 -05:00
cinterface Expose SimObjectPtr C-API functions using EngineAPI 2023-10-08 17:36:51 -05:00
collision backup 2024-05-20 12:21:37 +01:00
console unintialized variable cleanups 2025-05-26 15:16:48 -05:00
core add extra safeties to safe_delete macros 2025-06-06 10:45:05 -05:00
environment remove stray methods. 2025-06-01 12:41:31 -05:00
forest - Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way. 2025-05-25 07:40:10 -05:00
gfx minor followup to #1494 2025-06-06 11:00:12 -05:00
gui remove terrain dependency from mission area 2025-06-15 12:41:47 +01:00
i18n Console Refactor 2023-09-13 10:33:20 +02:00
lighting Fix for bug reported by Rod 2025-01-06 14:24:39 +00:00
main mem report cleanups 2025-05-19 05:59:36 -05:00
materials use of get<some name> methods that already return nulls/false when attempting to load 2025-05-28 17:45:02 -05:00
math Update mathTypes.cpp 2025-05-16 17:27:34 +01:00
module Added field to ModuleDefinition for priority, which can be used to process/sort them in priority order 2025-01-03 00:37:25 -06:00
navigation nav editor compliance 2025-04-28 14:35:26 -05:00
persistence add typeS16 2025-02-22 18:57:27 -06:00
platform Update platformMemory.cpp 2025-05-20 10:11:25 +01:00
platformMac main dir 2023-10-20 22:23:38 +01:00
platformPOSIX Update POSIXFileio.cpp 2023-07-27 21:48:13 +01:00
platformSDL Merge pull request #1234 from marauder2k9-torque/virtuals-override 2024-03-21 10:43:26 -05:00
platformWin32 clear utf16 cache 2025-05-12 11:50:22 +01:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx remove shaderconst timer clamp 2025-05-30 20:01:30 -05:00
renderInstance unintialized variable cleanups 2025-05-26 14:20:22 -05:00
scene build fixes missed by copy over 2025-05-12 11:50:14 +01:00
sfx further validator cleanups 2025-03-18 14:06:33 -05:00
shaderGen Merge pull request #1430 from Azaezel/alpha41/GFXRedundancyCleanups 2025-04-02 16:21:57 -05:00
sim more stringtable leveraging 2025-05-19 12:09:21 -05:00
sqlite Fix for build 2022-12-02 11:58:45 +06:00
T3D remove terrain dependency from mission area 2025-06-15 12:41:47 +01:00
terrain use of get<some name> methods that already return nulls/false when attempting to load 2025-05-28 17:45:02 -05:00
testing Update ScriptTest.cpp 2025-05-20 16:14:53 +01:00
ts use of get<some name> methods that already return nulls/false when attempting to load 2025-05-28 17:45:02 -05:00
util revert portions to a previously demonstrated to work state... 2025-02-17 19:55:23 -06:00
Verve Console Refactor 2023-09-13 10:33:20 +02:00
windowManager rest of virtuals removed 2024-03-18 18:40:22 +00:00
.gitattributes
CMakeLists.txt generalized ai subsystem wipwork 2025-04-15 15:12:27 -05:00
ggEndOfLineFix.txt