| .. |
|
bitmap
|
Improvements to openvr code
|
2016-09-11 22:42:42 +01:00 |
|
D3D9
|
unused variable cleanup
|
2016-10-14 17:49:56 -05:00 |
|
D3D11
|
DX11 multiple canvas support
|
2016-12-14 21:24:44 +10:00 |
|
gl
|
OpenGL multiple canvas support
|
2016-12-14 22:01:18 +10:00 |
|
Null
|
Added immutable vertex and index buffers.
|
2016-02-20 21:28:18 +01:00 |
|
sim
|
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
|
2016-10-17 01:00:12 -05:00 |
|
util
|
Merge pull request #622 from BeamNG/texel_pixel_offset
|
2014-11-30 02:20:45 +01:00 |
|
video
|
Fix member vars left uninitialized in constructors
|
2015-02-20 18:41:51 -05:00 |
|
genericConstBuffer.cpp
|
Hardware Skinning Support
|
2016-08-21 01:43:30 +01:00 |
|
genericConstBuffer.h
|
Hardware Skinning Support
|
2016-08-21 01:43:30 +01:00 |
|
gFont.cpp
|
Merges in Monkey's fixes PR with a resolution for a conflict
|
2015-09-03 22:58:57 -05:00 |
|
gFont.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxAdapter.h
|
Tidy up indentation in openvr changes
|
2016-09-11 22:51:00 +01:00 |
|
gfxAPI.cpp
|
Direct3D11 Engine/source changes
|
2016-03-20 21:52:11 +10:00 |
|
gfxAPI.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxCardProfile.cpp
|
MacOS platform support.
|
2016-09-28 11:09:48 +10:00 |
|
gfxCardProfile.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxCubemap.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxCubemap.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxDebugEvent.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxDevice.cpp
|
Merge pull request #1763 from Azaezel/linearBuffers
|
2016-09-17 21:31:31 +02:00 |
|
gfxDevice.h
|
Tidy up indentation in openvr changes
|
2016-09-11 22:51:00 +01:00 |
|
gfxDeviceStatistics.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxDeviceStatistics.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxDrawUtil.cpp
|
Tidy up indentation in openvr changes
|
2016-09-11 22:51:00 +01:00 |
|
gfxDrawUtil.h
|
Allow drawing 2D squares with 0 rotation angle.
|
2014-07-10 11:30:56 +02:00 |
|
gfxEnums.h
|
Improvements to openvr code
|
2016-09-11 22:42:42 +01:00 |
|
gfxFence.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxFence.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxFontRenderBatcher.cpp
|
Tidy up indentation in openvr changes
|
2016-09-11 22:51:00 +01:00 |
|
gfxFontRenderBatcher.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxFormatUtils.cpp
|
More fixes
|
2013-12-04 16:56:26 -05:00 |
|
gfxFormatUtils.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxInit.cpp
|
Tidy up indentation in openvr changes
|
2016-09-11 22:51:00 +01:00 |
|
gfxInit.h
|
Tidy up indentation in openvr changes
|
2016-09-11 22:51:00 +01:00 |
|
gfxOcclusionQuery.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxOcclusionQuery.h
|
clang: constructor initialization order
|
2016-10-14 18:16:55 -05:00 |
|
gfxPrimitiveBuffer.cpp
|
Added immutable vertex and index buffers.
|
2016-02-20 21:28:18 +01:00 |
|
gfxPrimitiveBuffer.h
|
Hardware Skinning Support
|
2016-08-21 01:43:30 +01:00 |
|
gfxResource.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxResource.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxShader.cpp
|
Direct3D11 Engine/source changes
|
2016-03-20 21:52:11 +10:00 |
|
gfxShader.h
|
Direct3D11 Engine/source changes
|
2016-03-20 21:52:11 +10:00 |
|
gfxStateBlock.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxStateBlock.h
|
Add OpenGL support.
|
2014-11-08 20:21:50 +01:00 |
|
gfxStringEnumTranslate.cpp
|
Direct3D11 Engine/source changes
|
2016-03-20 21:52:11 +10:00 |
|
gfxStringEnumTranslate.h
|
Simple pass over the codebase to standardize the platform types.
|
2013-08-04 16:26:01 -05:00 |
|
gfxStructs.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxStructs.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxTarget.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxTarget.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxTextureHandle.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxTextureHandle.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxTextureManager.cpp
|
Merge pull request #1102 from Azaezel/mipmap_emission
|
2016-02-17 19:02:15 +01:00 |
|
gfxTextureManager.h
|
Remove hard coded paths pass 1
|
2013-01-30 14:09:23 -05:00 |
|
gfxTextureObject.cpp
|
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
|
2014-11-03 22:42:51 -05:00 |
|
gfxTextureObject.h
|
Simple pass over the codebase to standardize the platform types.
|
2013-08-04 16:26:01 -05:00 |
|
gfxTextureProfile.cpp
|
Certain plugins were not playing nice on the directx end with updating rendertargets. Provides a profile for targets intended to be continuously updated.
|
2016-04-24 11:36:28 -05:00 |
|
gfxTextureProfile.h
|
Tidy up indentation in openvr changes
|
2016-09-11 22:51:00 +01:00 |
|
gfxTransformSaver.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxVertexBuffer.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxVertexBuffer.h
|
clang: constructor initialization order
|
2016-10-14 18:16:55 -05:00 |
|
gfxVertexColor.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxVertexColor.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
gfxVertexFormat.cpp
|
Hardware Skinning Support
|
2016-08-21 01:43:30 +01:00 |
|
gfxVertexFormat.h
|
Hardware Skinning Support
|
2016-08-21 01:43:30 +01:00 |
|
gfxVertexTypes.cpp
|
Hardware Skinning Support
|
2016-08-21 01:43:30 +01:00 |
|
gfxVertexTypes.h
|
Hardware Skinning Support
|
2016-08-21 01:43:30 +01:00 |
|
primBuilder.cpp
|
Direct3D11 Engine/source changes
|
2016-03-20 21:52:11 +10:00 |
|
primBuilder.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
screenshot.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
screenshot.h
|
Fix: Added missing virtual destructors for classes with virtual functions.
|
2014-05-06 12:40:46 +04:00 |