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https://github.com/TorqueGameEngines/Torque3D.git
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update bitmapPng reading from libpng to have context in warnings and errors, also add a bit of a better structure around the read and write functions. Interlaced PNG's were never being accounted for before so add the png_set_interlace_handling for interlaced pngs |
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|---|---|---|
| .. | ||
| loaders | ||
| bitmapUtils.cpp | ||
| bitmapUtils.h | ||
| cubemapSaver.cpp | ||
| cubemapSaver.h | ||
| ddsData.h | ||
| ddsFile.cpp | ||
| ddsFile.h | ||
| gBitmap.cpp | ||
| gBitmap.h | ||
| imageUtils.cpp | ||
| imageUtils.h | ||
| pngUtils.h | ||