Torque3D/Templates/Empty/game/tools/worldEditor
JackDavidson 060b2a4e29 Commit to add "Coverage" option to procedural terrain generator
This commit adds a "Coverage" option to the procedural terrain
generator. Allows mixing of textures. See
http://www.garagegames.com/community/blogs/view/22371 for more info.
This version has many improvements - coverage is now entered as a
percentage, accepts decimals, and doesn't have any bugs as far as I
know.
2014-05-04 22:17:24 -07:00
..
gui Commit to add "Coverage" option to procedural terrain generator 2014-05-04 22:17:24 -07:00
images Empty Template for ticket #1 2012-09-19 11:29:55 -04:00
scripts Added navmesh wrapper code and module. 2013-07-04 17:27:48 +10:00
main.cs Remove Interior Object format (DIF) 2013-04-05 12:39:26 -04:00