mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-28 02:53:49 +00:00
This commit adds a "Coverage" option to the procedural terrain generator. Allows mixing of textures. See http://www.garagegames.com/community/blogs/view/22371 for more info. This version has many improvements - coverage is now entered as a percentage, accepts decimals, and doesn't have any bugs as far as I know. |
||
|---|---|---|
| .. | ||
| Empty | ||
| Full | ||