Torque3D/Engine/source
AzaezelX 03c99f845b fix crash with unclean exit
for player, if we're unmounting because we're being deleted, don't bother animating
for tsthreads in general, not much point in removing the threadlist, then checking if it's scaled
2025-07-14 08:08:22 -05:00
..
afx try to load shapes during preload 2025-07-06 19:51:55 -05:00
app initial commit 2025-05-12 11:50:13 +01:00
assets Prepend symbol for image files 2025-06-16 08:33:11 +01:00
cinterface Expose SimObjectPtr C-API functions using EngineAPI 2023-10-08 17:36:51 -05:00
collision backup 2024-05-20 12:21:37 +01:00
console various fixes around preview assets and imageassets text field 2025-06-15 22:07:12 +01:00
core add extra safeties to safe_delete macros 2025-06-06 10:45:05 -05:00
environment initial commit 2025-06-19 13:34:07 +01:00
forest try to load shapes during preload 2025-07-06 19:51:55 -05:00
gfx misc opengl cleanups 2025-07-08 14:14:16 -05:00
gui streamline shape asset 2025-06-20 15:58:20 +01:00
i18n Console Refactor 2023-09-13 10:33:20 +02:00
lighting Fix for bug reported by Rod 2025-01-06 14:24:39 +00:00
main mem report cleanups 2025-05-19 05:59:36 -05:00
materials use of get<some name> methods that already return nulls/false when attempting to load 2025-05-28 17:45:02 -05:00
math Update mathTypes.cpp 2025-05-16 17:27:34 +01:00
module Added field to ModuleDefinition for priority, which can be used to process/sort them in priority order 2025-01-03 00:37:25 -06:00
navigation nav editor compliance 2025-04-28 14:35:26 -05:00
persistence add typeS16 2025-02-22 18:57:27 -06:00
platform Update platformMemory.cpp 2025-05-20 10:11:25 +01:00
platformMac main dir 2023-10-20 22:23:38 +01:00
platformPOSIX Update POSIXFileio.cpp 2023-07-27 21:48:13 +01:00
platformSDL Merge pull request #1234 from marauder2k9-torque/virtuals-override 2024-03-21 10:43:26 -05:00
platformWin32 clear utf16 cache 2025-05-12 11:50:22 +01:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx don't trace setShaderConsts or onNewMessage callbacks 2025-06-09 13:35:32 -05:00
renderInstance unintialized variable cleanups 2025-05-26 14:20:22 -05:00
scene build fixes missed by copy over 2025-05-12 11:50:14 +01:00
sfx further validator cleanups 2025-03-18 14:06:33 -05:00
shaderGen requirements for windDeformation unified featuer 2025-06-23 02:18:42 +01:00
sim more stringtable leveraging 2025-05-19 12:09:21 -05:00
sqlite Fix for build 2022-12-02 11:58:45 +06:00
T3D fix crash with unclean exit 2025-07-14 08:08:22 -05:00
terrain use of get<some name> methods that already return nulls/false when attempting to load 2025-05-28 17:45:02 -05:00
testing Update ScriptTest.cpp 2025-05-20 16:14:53 +01:00
ts fix crash with unclean exit 2025-07-14 08:08:22 -05:00
util revert portions to a previously demonstrated to work state... 2025-02-17 19:55:23 -06:00
Verve Console Refactor 2023-09-13 10:33:20 +02:00
windowManager rest of virtuals removed 2024-03-18 18:40:22 +00:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
CMakeLists.txt generalized ai subsystem wipwork 2025-04-15 15:12:27 -05:00
ggEndOfLineFix.txt