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afx
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Convert dStrcmp to String::compare for more cases
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2020-10-04 00:00:01 +02:00 |
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app
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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assets
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Misc fixes to ensure that the default postFX save, load and editing process is valid
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2020-11-01 15:39:30 -06:00 |
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cinterface
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Integrate new CInterface into the engine-console
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2018-04-21 12:04:15 +02:00 |
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collision
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Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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2020-09-19 18:25:10 -05:00 |
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console
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Added space to append to timestamps if they're used
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2020-10-24 20:39:27 -04:00 |
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core
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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environment
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Merge pull request #343 from lukaspj/feature/mesh-road-profile-editor
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2020-10-03 17:48:00 -05:00 |
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forest
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Fix for crash in _onZoningChanged methods when called by hidden objects.
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2020-07-02 15:50:29 -04:00 |
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gfx
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fix for empty r channel creation of composites crashing out
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2020-10-08 19:14:50 -05:00 |
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gui
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Merge pull request #339 from lukaspj/fix/forcefov-on-guitscontrol
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2020-10-28 20:38:25 -05:00 |
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i18n
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Eliminate unnecessary uses of ConsoleFunction
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2018-04-17 21:41:29 +02:00 |
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lighting
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Merge pull request #323 from Azaezel/alpha40_smoothToRough_clean
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2020-10-03 11:49:10 -05:00 |
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main
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requested revision: use dword just in case of compiler shenanigans
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2018-02-26 22:34:21 -06:00 |
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materials
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simplification of the Class::_set<slotname>Asset methods, (as well as early outting before dAtoi(index) hurt itself if index was invalid)
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2020-10-12 04:43:47 -05:00 |
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math
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Profile editor for the meshRoad object
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2020-10-04 00:19:43 +02:00 |
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module
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Convert dStrcmp to String::compare for more cases
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2020-10-04 00:00:01 +02:00 |
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navigation
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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persistence
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uninitialized variables-persistence
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2020-05-11 15:12:50 -05:00 |
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platform
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Convert dStrcmp to String::compare for more cases
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2020-10-04 00:00:01 +02:00 |
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platformMac
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corrects compilation errors on mac
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2019-01-01 13:11:46 -06:00 |
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platformPOSIX
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Use strncat instead of strcat to prevent some buffer overflows
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2018-03-06 00:48:44 -05:00 |
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platformSDL
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uninitialized variables-platform
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2020-05-11 15:15:01 -05:00 |
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platformWin32
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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platformX86UNIX
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Change shorts to ints
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2020-08-11 15:27:52 -07:00 |
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postFx
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Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration
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2019-10-20 02:47:15 -05:00 |
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renderInstance
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Ensures that baking is consistently set to use HDR formats or not which avoids an occasional mismatch crash
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2020-10-29 23:27:07 -05:00 |
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scene
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Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene.
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2020-10-19 00:53:09 -05:00 |
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sfx
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Merge pull request #342 from lukaspj/fix/replace-dstrcmp
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2020-10-03 17:01:12 -05:00 |
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shaderGen
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Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene.
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2020-10-19 00:53:09 -05:00 |
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sim
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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sqlite
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Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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2020-02-04 01:47:28 -06:00 |
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T3D
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Ensures that baking is consistently set to use HDR formats or not which avoids an occasional mismatch crash
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2020-10-29 23:27:07 -05:00 |
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terrain
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simplification of the Class::_set<slotname>Asset methods, (as well as early outting before dAtoi(index) hurt itself if index was invalid)
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2020-10-12 04:43:47 -05:00 |
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testing
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corrects a pair of conversions. one object oriented, one not.
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2018-12-12 14:52:14 -06:00 |
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ts
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fix #365
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2020-10-21 11:27:36 -05:00 |
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util
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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Verve
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Use string.compare instead of String::compare when comparing strings
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2020-10-04 00:33:21 +02:00 |
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windowManager
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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.gitattributes
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Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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2017-01-13 10:42:52 -05:00 |
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ggEndOfLineFix.txt
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |