Torque3D/Templates/Empty/game/art
2017-01-21 17:11:54 -06:00
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datablocks Moving the light related assets and data out of the core. 2013-04-02 19:44:31 -04:00
decals Empty Template for ticket #1 2012-09-19 11:29:55 -04:00
environment Re-submission of the Volumetric Fog PR, with cleanup. 2015-12-01 00:10:13 -06:00
gui Reworks the open/close functions of the gui and world editors so they will properly toggle between and clean up when closed. 2017-01-21 17:11:54 -06:00
lights Moving the light related assets and data out of the core. 2013-04-02 19:44:31 -04:00
particles Relocating the particles image directory out of art/shapes/particles to art/particles. This should be a more logical and intuitive location. Relevant managed particle related datablock save location defaults have been adjusted as well. 2013-03-25 16:49:08 -04:00
ribbons Put ribbons in the FX category so they can be created from the editor. 2015-07-25 11:50:47 +10:00
roads Replaces the old road texture with a newer one in the Empty template to match the new one in the Full template. 2015-05-27 23:46:56 -05:00
shapes Relocating the particles image directory out of art/shapes/particles to art/particles. This should be a more logical and intuitive location. Relevant managed particle related datablock save location defaults have been adjusted as well. 2013-03-25 16:49:08 -04:00
skies Relocating sky related assets. 2013-04-04 10:46:28 -04:00
sound/ui Remove unused and duplicate sounds. 2013-04-11 15:37:40 -04:00
terrains Revert - Merge pull request #962 Fix OpenGL new terrain blend 2014-12-03 21:54:57 +01:00
water Relocate water related assets. 2013-04-04 14:13:46 -04:00
main.cs Empty Template for ticket #1 2012-09-19 11:29:55 -04:00