Commit graph

11 commits

Author SHA1 Message Date
AzaezelX 0d4221fa59 uninitialized and unused value cleanups
(cherry picked from commit 1f08602cf0ad84409cd8b3520510f9c6ce7d5f9c)
2023-05-01 10:40:02 -05:00
Jeff Hutchinson 6e072dbf91 Merge branch 'Preview4_0_DevHead' into tsneo 2021-08-29 22:28:42 -04:00
AzaezelX 2287c28d32 be clear where we're referencing gbuffer render targets 2021-08-28 17:21:45 -05:00
Jeff Hutchinson 35500a87c6 initial port of the new interpreter 2021-03-30 19:33:19 -04:00
Areloch 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 2019-05-13 00:28:23 -05:00
Areloch 9ad2e18766 Initial setup for shader connectors 2018-01-16 14:24:21 -06:00
Areloch 7219899287 Working on shader const binding 2017-10-17 08:48:31 -05:00
Areloch 70c154c7d3 Implement of the shader consts binding. 2017-10-10 15:54:54 -05:00
Areloch 74138342d1 Added support for uniforms, textures and samplers. 2017-10-09 17:15:57 -05:00
Areloch 512c4515fc Updates 2017-10-06 16:49:50 -05:00
Areloch dc5e502dec Initial implementation of Custom Shader Features. 2017-10-05 17:04:51 -05:00