Areloch
88a94342f8
Merge pull request #2051 from lukaspj/correct-terrain-colors-linear
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Fix for terrain detail color blending post-linearization
2017-08-08 23:35:24 -05:00
Areloch
18c60df4b2
Merge pull request #2055 from Areloch/CommonShaderPath_Improvement
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Reworks the $Core::commonShaderPath variable usage
2017-08-04 00:58:34 -05:00
Areloch
8a0074eb1d
Merge pull request #2041 from Azaezel/clearTextureStateImmediate
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method to make sure we're not getting pixel shader inputs mixed with …
2017-08-04 00:58:13 -05:00
Areloch
524ecdfbb8
Merge pull request #2045 from OTHGMars/PhysShapeChange
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PhysicsShapeData collision fix
2017-08-04 00:33:26 -05:00
Areloch
2472ad2d98
Merge pull request #2036 from Areloch/LightReflectionFix
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Fix light rendering in reflections.
2017-08-04 00:28:32 -05:00
Areloch
f7688f8327
Removes the pointless getVariable call when doing the init on our smCommonShaderPath var.
2017-07-24 23:52:11 -05:00
Areloch
8c807485b1
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
2017-07-24 00:40:27 -05:00
Lukas Jørgensen
0b9aede7a2
Fix for terrain detail color blending post-linearization
2017-07-20 11:32:17 +02:00
OTHGMars
8f0e418e54
Fixes collision shape assignment after a PhysicsShapeData resource change signal is triggered.
2017-07-11 19:11:09 -04:00
Areloch
f2b86b7df3
Merge pull request #2040 from Azaezel/xenonCleanup
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kills off the last vestiges of xenon support
2017-07-09 17:25:10 -05:00
Azaezel
0b9dd9bb7e
forgot one
2017-07-09 15:41:54 -05:00
Areloch
60550f4681
Merge pull request #2034 from rextimmy/dds_cubemaps
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DDS CubemapData support
2017-07-09 15:34:02 -05:00
Azaezel
181f95510a
method to make sure we're not getting pixel shader inputs mixed with outputs.
2017-07-09 15:15:30 -05:00
Azaezel
5fcb90cafd
kills off the last vestiges of xenon support
2017-07-09 15:05:56 -05:00
Areloch
212fc80dfc
Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum.
2017-07-07 02:55:56 -05:00
Areloch
0946950fa0
#if cleanup for the VS2017 workaround
2017-07-07 02:12:43 -05:00
rextimmy
a2fa9838e5
DDS cubemap support
2017-07-07 15:59:02 +10:00
Areloch
94f37daa52
Merge pull request #2030 from Areloch/2017TemplateFix
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VS2017 compiler workaround
2017-07-05 22:29:23 -05:00
Areloch
e2f98f2641
Includes the D3D feature level detection.
2017-07-05 22:27:37 -05:00
Areloch
f1921c26dd
Works around the regressive behavior in the VSC++ compiler for VS2017 where the variadic templates would not compile correctly. Issue should be patched in future versions, so for now it'll target the 1910 version specifically.
2017-06-28 23:58:56 -05:00
Areloch
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
2017-06-23 11:36:20 -05:00
Azaezel
60631cb146
expanded debug reporting for SDL_Init
2017-06-13 20:24:03 -05:00
Areloch
2b8532f679
Merge pull request #2004 from Areloch/PragmaPack
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Ups the #pragma pack call from 4 to 8 when using 64bit
2017-06-10 01:40:53 -05:00
Areloch
adb875cb54
Conflict resolution with devhead.
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Cleaned up a few remaining d3d9 references in the cmake file.
2017-06-01 23:54:44 -05:00
Areloch
d4d78ea5e4
Merge pull request #2008 from Areloch/ConsoleDumpAllocationFix
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Console Classes dump allocation fix
2017-05-31 02:30:50 -05:00
Areloch
c0f314101d
Use the more stable method of checking the string by using the strlen call.
2017-05-31 02:27:28 -05:00
Areloch
75580a1126
Merge pull request #2009 from Areloch/Prepass_Deferred_Remainder
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Catches the remaining prepass to deferred changes on the engine side.
2017-05-30 23:43:09 -05:00
Areloch
edd1e0a270
Removes Direct3D9 functionality.
2017-05-28 16:51:31 -05:00
Areloch
5ac6f6beb3
Merge pull request #2010 from Areloch/Fix1999
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Cleans up a redundant include.
2017-05-25 01:35:34 -05:00
Areloch
edae0cf2a3
Merge pull request #2011 from Areloch/Fix1998
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Fixes a redundant flag test
2017-05-25 01:35:09 -05:00
Richard Marrevee
56d9ebe8eb
Update win32WindowMgr.cpp
2017-05-18 20:39:53 +02:00
Areloch
a345c47f92
Fixes a redundant flag test
2017-05-15 01:04:06 -05:00
Areloch
c05d49058f
Cleans up a redundant include.
2017-05-15 01:02:15 -05:00
Areloch
5c67c6c846
Merge pull request #1972 from pacomont/Fix_bad_initialization_on_camera
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Fix bad initialization on camera
2017-05-15 00:58:36 -05:00
Areloch
67379495ee
Merge pull request #2001 from pacomont/Let's_appling_Camera_FX_when_mount_on_driver_position
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Why not apply Camera FX on vehicle driver position?
2017-05-15 00:58:11 -05:00
Areloch
c68c1de467
Merge pull request #2002 from OTHGMars/VolFogLeak
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VolumetricFog memory leak fix
2017-05-15 00:45:43 -05:00
Areloch
ec3806bb0a
Catches the remaining prepass to deferred changes on the engine side.
2017-05-14 18:28:17 -05:00
Areloch
2c5e70b1c9
Console Classes dump fix. It was running aground on having a case where there was a empty value for the 'usage' field in the class header. This would break the allocation because we're allocating nothing. This rejects it if the usage field is an empty string.
2017-05-14 17:51:13 -05:00
Areloch
e1d66d1bb9
Merge pull request #2007 from OTHGMars/DrawTextNFix
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BugFix for GFXDrawUtil::drawTextN()
2017-05-14 17:47:29 -05:00
OTHGMars
5349bf226b
Prevents GFXDrawUtil::drawTextN() from drawing one character more than requested if in_string has more than n characters.
2017-05-12 18:54:01 -04:00
Areloch
431f121e35
ups the #pragma pack call from 4 to 8 when using 64bit, as per suggested settings. This shaves off a lot of compatibility warnings.
2017-05-08 19:13:10 -05:00
OTHGMars
84c74ce326
Fixes a memory leak in the VolumetricFog object and corrects an array alloc mismatch. Once objects were being deleted on the client, the SAFE_DELETE(z_buf) needed to be removed from the destructor. This was causing a runtime crash (release only) because z_buf was still registered with the GFX device.
2017-05-06 20:57:10 -04:00
Francisco Montañés García
2707eaf322
Apply Camera FX on vehicle driver position.
2017-05-02 17:17:33 +02:00
Phillip Khandeliants
f5fee65378
Fixed V570: Variable is assigned to itself
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The uninitialized variable 'box' is assigned to itself. Judging from the fact that this is a copy constructor, I think that it is necessary to store in the 'box' the value of 'cv.box'
2017-04-27 12:25:01 +03:00
Phillip Khandeliants
1b4f238a25
Fixed V610: Undefined behavior
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In an arithmetic expression, all the variables whose values can be represented with type 'int' will be promoted to this type. Therefore, the result of the '~mask' expression is a negative number. By the C++ standard, shifting a negative number to the left leads to an undefined behavior.
2017-04-27 12:13:05 +03:00
Phillip Khandeliants
959701208b
Fixed V547: Bad C-string comparsion
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This comparison of a string to an empty is meaningless, since in fact two pointers will be compared and the expression will always be false.
2017-04-27 12:03:44 +03:00
Phillip Khandeliants
20e63ad763
Fixed V547: Expression is always false
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'ov_read' function returns a signed long, that is stored in an unsigned integer 'bytesRead'. Comparsion 'bytesRead < 0' doesn't make sense, since an unsigned number >= 0.
2017-04-27 11:29:03 +03:00
Phillip Khandeliants
cf776cf8b0
Fixed V591: Non-void function should return a value
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If there is needed to prevent the copying of the object, then there is no need to provide the definition of the copy constructor and the assignment operator, because the member functions and friendly functions can still call them. If the code is compiled by a compiler with support for the C++11 standard, you can delete them using the keyword 'delete'
2017-04-27 10:33:31 +03:00
Areloch
f2733d79f8
Merge branch 'development' into AITurretClearIgnoreList
2017-04-26 23:56:33 -05:00
Areloch
6fb33411e2
Merge pull request #1988 from DTFuchs/Redundant-Check-GetTrailingNumber
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Better bug fix for #1738 (str.cpp)
2017-04-26 23:27:17 -05:00