mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
Removes the pointless getVariable call when doing the init on our smCommonShaderPath var.
This commit is contained in:
parent
8c807485b1
commit
f7688f8327
|
|
@ -49,7 +49,7 @@ MODULE_BEGIN( ShaderGen )
|
|||
|
||||
MODULE_END;
|
||||
|
||||
String ShaderGen::smCommonShaderPath(Con::getVariable("$Core::CommonShaderPath", "shaders/common"));
|
||||
String ShaderGen::smCommonShaderPath("shaders/common");
|
||||
|
||||
ShaderGen::ShaderGen()
|
||||
{
|
||||
|
|
|
|||
Loading…
Reference in a new issue