Daniel Buckmaster
ed820f2dd4
Merge pull request #761 from J0linar/PostFx_Vignette
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Added Vignette PostFx
2014-11-04 13:30:47 +11:00
Daniel Buckmaster
378a933894
Merge pull request #690 from rextimmy/bullet_282
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Bullet Physics Library 2.82 update
2014-11-02 07:54:48 +11:00
Daniel Buckmaster
278c621f22
Re-add unit testing module
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During the move from the project manager repo, the testing
module definition appears to have disappeared. It's back now.
2014-10-31 13:02:31 +11:00
Daniel Buckmaster
72c25dda60
Merge pull request #843 from eightyeight/move-projects-xml
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Added projects.xml from Project Manager
2014-10-29 09:22:09 +11:00
Daniel Buckmaster
ef9bc91bff
Merge pull request #744 from lukaspj/Ribbon-Implementation
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Ribbon and RibbonNode
2014-10-28 15:19:17 +11:00
Daniel Buckmaster
b88d3fde1f
Merge pull request #829 from jamesu/namespace_link
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Add console function to link namespaces
2014-10-28 14:12:46 +11:00
Daniel Buckmaster
889d5122cc
Merge pull request #871 from eightyeight/set-position
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Added a setPosition function
2014-10-28 14:11:15 +11:00
Daniel Buckmaster
19f91fee2b
Added a setPosition function.
2014-10-28 14:10:22 +11:00
Daniel Buckmaster
e02e542717
Merge pull request #749 from lukaspj/MixedParticleRendering
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Re-enable Mixed particle rendering
2014-10-28 09:50:02 +11:00
Daniel Buckmaster
a1b985e64d
Merge pull request #869 from eightyeight/fix-tsfuncrefactor
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Fix omissions in astNodes.cpp
2014-10-28 09:13:44 +11:00
Daniel Buckmaster
a4f7182de5
Fix omissions in astNodes.cpp.
2014-10-28 08:55:17 +11:00
Daniel Buckmaster
81a385094f
Merge pull request #842 from eightyeight/console-func-refactor
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jamesu's console function refactor
2014-10-24 00:42:58 +11:00
Daniel Buckmaster
2f416290ab
Merge pull request #788 from eightyeight/return-status-code
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Allow return status to be specified using quitWithStatus
2014-10-24 00:31:05 +11:00
Lukas Joergensen
40bdf19265
Merge pull request #3 from alphaslime/Ribbon-Implementation-Smallpatch
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Fixed a shader related crash and textured ribbon's material
2014-10-21 07:03:31 +02:00
unkown
c527313284
Fixed a crash when ribbons are loaded
2014-10-20 21:09:41 -06:00
Daniel Buckmaster
0cb74186bc
Added projects.xml from Project Manager
2014-10-20 11:41:12 +11:00
Daniel Buckmaster
4c07c55121
Merge branch 'development' into console-func-refactor
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Conflicts:
Engine/source/console/compiledEval.cpp
2014-10-20 09:29:44 +11:00
Daniel Buckmaster
9706c4574b
Merge remote-tracking branch 'jamesu/consoleargfix' into console-func-refactor
2014-10-20 08:44:12 +11:00
Daniel Buckmaster
376db9e097
Merge pull request #705 from andr3wmac/ConsoleReturnFix
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Fix for unexpected behavior described in issue #704
2014-10-19 19:45:15 +11:00
Daniel Buckmaster
156aacf8b8
Ensure console function arg arrays are initialised.
2014-10-16 00:29:16 +11:00
James Urquhart
a22254ad0a
Add console function to link namespaces
2014-10-14 18:52:02 +01:00
Daniel Buckmaster
561e26ea07
Merge pull request #721 from Azaezel/CubemapCleanup
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deprecated functionality. T3D handles this in the reflector class.
2014-10-14 21:19:57 +11:00
Daniel Buckmaster
b507dc9555
Merge branch 'master' into console-func-refactor
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Conflicts:
Engine/source/app/net/net.cpp
Engine/source/console/astNodes.cpp
Engine/source/console/compiledEval.cpp
Engine/source/console/console.h
Engine/source/console/consoleInternal.h
Engine/source/console/engineAPI.h
2014-10-14 15:09:11 +11:00
Daniel Buckmaster
0fb7266dbe
Merge pull request #148 from eightyeight/simfindobject
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Prevented looking up incorrect object handles
2014-10-14 13:56:33 +11:00
Daniel Buckmaster
6b2f334d98
Merge pull request #820 from GarageGames/development-3.6
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Version 3.6.1
2014-10-08 08:50:40 +11:00
Daniel Buckmaster
afef3268a7
Merge pull request #819 from GarageGames/development-3.6
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Version 3.6.1
2014-10-08 08:50:33 +11:00
Daniel Buckmaster
5dfaa01e90
Merge pull request #817 from eightyeight/version-3.6.1
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Bump version to 3.6.1
2014-10-06 14:57:24 +11:00
Daniel Buckmaster
b0c73fff55
Merge pull request #818 from eightyeight/fix-art
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Fixed Full template art a bit
2014-10-06 14:56:52 +11:00
Daniel Buckmaster
06a4db295a
Bump version to 3.6.1.
2014-10-06 14:51:39 +11:00
Daniel Buckmaster
a8d9f6c499
Fixed Full template art a bit.
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Player can now swim properly, and the physical zone elevator is a bit
more helpful (i.e. it sends you to the landing rather than leaving you
floating in midair). Fiddled some more with PostFX settings.
2014-10-06 12:58:32 +11:00
Daniel Buckmaster
753d829675
Merge pull request #813 from eightyeight/fix-outpost-terrain
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Fixed minor issues with Outpost level
2014-10-04 20:45:27 +10:00
Daniel Buckmaster
e5bc07010c
Fixed minor issues with Outpost level.
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* Black spots caused by wrongly named images.
* HDR settings tweaked to be a bit brighter.
2014-10-04 20:30:27 +10:00
Daniel Buckmaster
b8b762805f
Merge pull request #811 from LuisAntonRebollo/fix_opcode_x64
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Fixed OPCODE problems with x64.
2014-10-04 20:16:36 +10:00
LuisAntonRebollo
46ffb3455b
Fixed OPCODE problems with x64.
2014-10-04 11:20:43 +02:00
Daniel Buckmaster
c6e265d789
Merge pull request #808 from GarageGames/development
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Version 3.6
2014-10-03 11:04:42 +10:00
Daniel Buckmaster
5103ba22e2
Merge pull request #807 from eightyeight/az_outpost
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Added Outpost testing level by Azaezel
2014-10-03 09:34:30 +10:00
Areloch
4716f76d5e
Merge pull request #737 from Azaezel/queryStallPrevention
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Query Stall Prevention
2014-10-01 23:48:53 -05:00
Azaezel
d5c42d0d44
Yikes. fatalityfix: need to create a platformtimer for the reference.
2014-10-01 23:35:06 -05:00
Areloch
099a91553a
Merge pull request #723 from Azaezel/lightRay_Cleanup
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Light ray cleanup
2014-10-01 22:34:23 -05:00
Daniel Buckmaster
599ad823b0
Added Outpost testing level by Azaezel.
2014-10-02 10:51:39 +10:00
Daniel Buckmaster
0a9b393e23
Merge pull request #775 from Azaezel/soldier_triggers
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player triggers.
2014-10-02 10:22:34 +10:00
LuisAntonRebollo
1edf978933
Merge pull request #796 from eightyeight/version-3.6
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Bump version numbers
2014-10-02 01:32:53 +02:00
LuisAntonRebollo
535f56af6e
Merge pull request #801 from eightyeight/gtest-tests
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Googletest tests
2014-10-02 01:31:13 +02:00
LuisAntonRebollo
42386b3f6f
Merge pull request #795 from BeamNG/T3D_x64
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Support for Windows x64 builds
2014-10-02 01:31:07 +02:00
LuisAntonRebollo
4a6384486c
Merge pull request #689 from rextimmy/forest_physx2_fix
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Physx 2.8 actor release fix
2014-10-02 01:05:11 +02:00
Daniel Buckmaster
47020b580c
Merge pull request #794 from Azaezel/euler_to_quat_revert
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Euler to quat reversion
2014-09-30 18:59:37 +10:00
Areloch
f56c35019f
Merge pull request #781 from eightyeight/remove-player-warnings
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Removed annoying warning
2014-09-30 00:03:58 -05:00
Areloch
cbf3078343
Merge pull request #763 from rextimmy/tsmesh_createtangents_fix
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- Added check in tsMesh::createTangents to check size of incoming normal...
2014-09-29 23:16:34 -05:00
Areloch
4c0811ffb1
Merge pull request #722 from Azaezel/Implicit_Truncations
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implicit truncation warning cleanup.
2014-09-29 23:03:52 -05:00
Areloch
eeb97ffa4c
Merge pull request #616 from BeamNG/water_object_use_shader_param
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Fix WaterObject TODO: Retrieve sampler numbers from parameter handles, see r22631.
2014-09-29 22:52:43 -05:00