AzaezelX
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0d4221fa59
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uninitialized and unused value cleanups
(cherry picked from commit 1f08602cf0ad84409cd8b3520510f9c6ce7d5f9c)
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2023-05-01 10:40:02 -05:00 |
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Jeff Hutchinson
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6e072dbf91
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Merge branch 'Preview4_0_DevHead' into tsneo
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2021-08-29 22:28:42 -04:00 |
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AzaezelX
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2287c28d32
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be clear where we're referencing gbuffer render targets
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2021-08-28 17:21:45 -05:00 |
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Jeff Hutchinson
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35500a87c6
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initial port of the new interpreter
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2021-03-30 19:33:19 -04:00 |
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Areloch
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3697737498
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Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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2019-05-13 00:28:23 -05:00 |
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Areloch
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9ad2e18766
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Initial setup for shader connectors
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2018-01-16 14:24:21 -06:00 |
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Areloch
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7219899287
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Working on shader const binding
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2017-10-17 08:48:31 -05:00 |
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Areloch
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70c154c7d3
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Implement of the shader consts binding.
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2017-10-10 15:54:54 -05:00 |
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Areloch
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74138342d1
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Added support for uniforms, textures and samplers.
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2017-10-09 17:15:57 -05:00 |
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Areloch
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512c4515fc
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Updates
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2017-10-06 16:49:50 -05:00 |
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Areloch
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dc5e502dec
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Initial implementation of Custom Shader Features.
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2017-10-05 17:04:51 -05:00 |
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