Robert MacGregor
dfc03da9d9
* Feature: Begin working the new engine module system.
2022-05-17 20:42:35 -04:00
Robert MacGregor
9901fa76b4
* Feature: Initial testing with module (file) searches.
2022-05-17 18:04:19 -04:00
Robert MacGregor
d7cdf54661
* Adjustment: Initial CMake reworking.
2022-05-13 23:42:41 -04:00
rextimmy
d58cf398a9
make use of folder properties in cmake
2021-11-22 12:30:08 +10:00
Robert MacGregor
46b2cc9b53
* [CMake] Adjustment: Set minimum version to 3.10.2.
2021-10-12 14:17:47 -04:00
Azaezel
aa0793de47
overrides the default CMAKE_INSTALL_PREFIX
...
it was causing sdl2 INSTALL to attempt to output to C:/Program Files (x86)/<projectName>/lib windows side, and /usr/local/lib on linux
2015-07-22 00:22:23 -05:00
Daniel Buckmaster
5e59a08ed9
Bumped minimum CMake version.
...
2.8.12 is the lowest known working version number for all platforms. 2.8.7 is known not to work on Ubuntu 12.10.
2014-09-22 13:06:41 +10:00
Thomas Fischer
36cc041254
enforced setting the app name and fixed default-appname bugs
...
added debug batch file for windows
improved project filters for executable: separated into engine and user sources
refactored version numbers, added them to the .rc file
changed /W2 to /W4
TORQUE_DEBUG,TORQUE_ENABLE_ASSERTS and TORQUE_DEBUG_GFX_MODE now automatically defined in debug mode
2014-03-20 05:34:45 +01:00
Thomas Fischer
cd727f7711
added lib template; added cleanup batch file; added game folder
2014-03-19 03:23:51 +01:00
Thomas Fischer
444b12a670
cmake, better isolated :)
2014-03-18 13:27:25 +01:00