Commit graph

10 commits

Author SHA1 Message Date
marauder2k7 ce36ea6c0b Revert "SDL.h"
This reverts commit ec5624f890.
2023-07-25 07:03:32 +01:00
marauder2k7 ec5624f890 SDL.h
should probably put access to all sdl header files into 1 location...
2023-07-25 05:29:48 +01:00
AzaezelX 431fb05b6f get the splash screen on linux to stop corrupting the main window 2021-08-12 18:13:33 -05:00
Thomas "elfprince13" Dickerson 9fbea728d7 Merge branch 'development' of github.com:GarageGames/Torque3D 2017-03-07 20:08:17 -05:00
Thomas "elfprince13" Dickerson 849a1c1eb1 merged numerous changes from upstream 2017-03-03 21:17:07 -05:00
Areloch c91c900e19 Does better sanity checking on cleanup for the splash screen closing with SDL. Could erroneously get called a second time and if we'd already cleared the images and textures, it could crash.
This fixes that.
2017-03-02 00:02:28 -06:00
Areloch f02d0d6c4e Hooks the splash window code up to the same image loading code as the icon code, and also adds a check if it tries to load a BMP for either(this is a bad format and really shouldn't be used for pretty much anything).
Also includes a icon for the templates.
2017-01-16 00:09:55 -06:00
Areloch 5fbc24d9e2 Also adds a sanity check in the event a splash image isn't found. 2016-11-27 16:21:52 -06:00
Areloch 6f72c7b119 Implements the splash screen window to the SDL platform stuff. 2016-08-27 17:47:03 -05:00
LuisAntonRebollo aa35157eef PlatformSDL implementation. 2015-01-19 01:17:37 +01:00
Renamed from Engine/source/windowManager/dedicated/dedicatedWindowStub.cpp (Browse further)