Areloch
34d05ff16f
Updates to various components, added a few new ones.
2019-02-24 01:50:38 -06:00
rextimmy
1559e7a3d3
PhysicsShape applyForce function
2017-01-05 10:38:05 +10:00
rextimmy
55e9af9786
PhysicsShape applyTorque function
2017-01-04 13:23:36 +10:00
Areloch
3a73344abb
Resolves merging-order conflicts for the vehicle physics PR, as well as correcting cmake not blacklisting the componentGroup files if TORQUE_EXPERIMENTAL_EC was flipped off.
2016-06-05 19:17:34 -05:00
Areloch
37e030f8f4
Makes vehicles work with the physics plugins.
...
Makes vehicles create a basic physics body when using one of the physics plugins so that they can collide with other physics-enabled objects.
Based on @rextimmy 's work.
2016-06-04 16:47:03 -05:00
Areloch
b64123a452
Adds findContact to regular physics bodies so that they can find contacting objects and surfaces in a way similar to players.
2016-05-13 23:57:48 -05:00
DavidWyand-GG
7dbfe6994d
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00