Areloch
bb9e5ce313
WIP of shifting the skylight cubemap to be packed into the cubemap array
2019-06-05 01:04:47 -05:00
Areloch
f433cf4a0d
Various fixes
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Separated baked cubemap load/processing logic into a separate function for clarity
various corrections for when fields change so it properly notifies down to the client
Fixed enable flag logic to actually work
Fixed skylight enable flag so it properly disables if flipped off
2019-06-05 00:07:46 -05:00
Areloch
6a654a9c35
Reorg of the probe initialization/update code to streamline parts of it, and make it flow more obviously
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Added some initial asset stuffs for Das Boot for building out a better testing level.
2019-06-04 00:21:52 -05:00
Areloch
ff871f37e3
Added refactor of Editor Settings window
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Various fixes for asset handling.
WIP of crash tracking
2019-06-03 02:47:30 -05:00
Areloch
732f76b576
Merge pull request #54 from Azaezel/alpha40CompilerCorrection
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shader compiler correction
2019-05-30 23:57:42 -05:00
Areloch
6073bc5551
Adds test shapes of Kork and SpaceOrc
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Sidestep of memleak from CSF at the moment
Minor fixes and corrections with asset importing and loose files
WIP of updated options menu
2019-05-28 17:24:29 -05:00
AzaezelX
66421dbca6
specifies floating point for a few entries some shader compilers were treating as int's
2019-05-26 17:19:27 -05:00
Areloch
d1308c3aba
Include materialball shape asset info
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Includes spectatorGameplay by default for streamline testing for now
Adds in reparentItem for GuiTreeViewCtrl
Added gitignore to shaderCache/.gitignore
Fixed material asset import logic to properly parent included images to the material
Includes D3D_Compiler47.dll for dependency compliance, and modified cmake file to not install said dll if not using D3D11 API
2019-05-25 03:37:18 -05:00
Areloch
729391eeeb
Merge branch 'alpha40Macwork' of https://github.com/Azaezel/Torque3D into Preview4_0
2019-05-25 01:12:20 -05:00
Areloch
b727efec78
Merge branch 'Alpha40LevelUpdate' of https://github.com/Azaezel/Torque3D into Preview4_0
2019-05-25 01:09:58 -05:00
Areloch
cc01c79dc3
Merge branch 'Assimp_Settings' of https://github.com/OTHGMars/Torque3D into Preview4_0
2019-05-25 01:08:16 -05:00
Brian Roberts
cf64cc4537
(did this before the core profile specification update so may be unnecessary): shift surface class method on out to a global with an inout to modify a passed one.
2019-05-24 19:07:50 -05:00
AzaezelX
f889afc2fd
updates pbr test level with some skinswapped demopieces and a skylight. included resulting bakes.
2019-05-21 10:45:06 -05:00
Areloch
e15f17354d
Added missed lines to init the reflection probe baking gui
2019-05-21 01:25:24 -05:00
Areloch
d6f87da608
Fixed up behavior of the new functions of convex editor.
2019-05-21 00:29:44 -05:00
OTHGMars
7ddacc20f4
Import Options gui Update
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Updated import options gui with tree view, additional shape statistics and settings load/save options. See /Engine/lib/assimp/t3d_usage.md for usage tips.
2019-05-21 01:19:35 -04:00
Areloch
f5bf70b584
Catch the template files up and add the improved convex editor bits.
2019-05-19 21:30:45 -05:00
Areloch
ae11d3548d
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
2019-05-13 00:28:23 -05:00
Areloch
741fcaed5a
Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development
2019-05-11 21:53:08 -05:00
Areloch
ad5f583893
Various fixes
2019-05-11 21:42:27 -05:00
Areloch
0e6ba354db
WIP updated UI
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WIP dark editor theme
fixed multiwindow
2019-05-09 00:11:49 -05:00
Areloch
9ac9c13fea
Updating BaseGame to work with PBR, and a PBR example module
2019-05-08 01:27:51 -05:00
Areloch
00b958aff9
Merge branch 'VerveMergeWIP' of https://github.com/Areloch/Torque3D into development
2019-05-06 01:49:58 -05:00
Areloch
a928744b73
Merge branch 'AssimpWIP' of https://github.com/Areloch/Torque3D into development
2019-05-04 16:25:16 -05:00
Areloch
471254ac0c
Merge branch 'GameObjectExamples' of https://github.com/Areloch/Torque3D into development
2019-05-04 16:25:00 -05:00
Areloch
b4a744a366
Merge branch 'ExpandsComponents' of https://github.com/Areloch/Torque3D into development
2019-05-04 16:09:09 -05:00
Areloch
2c89fea69f
Merge branch 'ExpandedAssetsPR' of https://github.com/Areloch/Torque3D into development
2019-05-04 16:08:11 -05:00
Areloch
d1e28f4872
Merge pull request #2328 from Areloch/neverImportMat
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Adds a filter for materials to never import when importing a shape
2019-05-04 11:51:21 -05:00
Areloch
4422082035
Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing
2019-05-04 11:49:42 -05:00
OTHGMars
4ee5fbfc12
Fixes import dialog display after showing the shape changed prompt in the ShapeEditor.
2019-04-25 16:05:21 -04:00
OTHGMars
98c22d0f1b
Sequence timing options.
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This commit deals with the problem that the keyframe timestamps are not standardized. Seconds, milliseconds and ticks are used depending on the import format. There is no metadata or property that specifies the format used, so the option is exposed to the user as part of the import options gui.
2019-04-22 06:52:59 -04:00
OTHGMars
a3b4e527c4
Adds Force Update Materials to import options gui.
2019-04-22 00:09:29 -04:00
OTHGMars
b32289b618
Initial value selections for import options gui.
2019-04-18 16:49:51 -04:00
OTHGMars
b92b7a3ade
Changes default winding order to be CCW.
2019-04-15 23:04:47 -04:00
OTHGMars
6111eb466e
Enables the assimp import options gui when loaded from the shape editor.
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Adds new assimp options to the importer gui.
Copies the importer gui to the BaseGame template.
2019-04-15 19:03:10 -04:00
Areloch
8d85a56095
Failed to get the Scene changes for the Full template rolled up. This corrects that.
2019-03-31 22:12:38 -05:00
Areloch
b759bde0c0
Merge pull request #2043 from John3/toolShapes_3
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cleaning the modules
2019-03-31 14:41:35 -05:00
Areloch
03f6c8c57f
Merge branch 'development' into SnapToMenu
2019-03-31 14:32:17 -05:00
Areloch
d96b07e230
Merge pull request #2338 from Areloch/MoreMenubarFixes
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Fixes some outstanding menubar problems.
2019-03-31 12:39:31 -05:00
Areloch
94feab1f8c
Merge pull request #2334 from Areloch/tweakedCoreDir
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Cleanup and minor tweaks to the core dir structure.
2019-03-31 12:30:40 -05:00
Areloch
8f8df99433
Merge pull request #2326 from Areloch/colorblindnessVisualizers
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Adds visualizers for various types of colorblindness
2019-03-30 16:32:06 -05:00
Areloch
7b01b42e15
Fixes a crash that comes from toggling the editors on and off, then clicking a menubar item
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Fixes the menubar not resizing with the Window
Fixes the Editors Menubar item not being repopulated if the editor was closed/reopened
Fixes the Physics menubar item not appearing if the editor was closed/reopened
Fixes issue where findMenu could fail if the StringTableEntry happened to trip against a different capitalization.
2019-03-16 02:38:40 -05:00
Areloch
5a7f0f0b23
(Mostly) updated verve implementation.
2019-03-07 16:23:41 -06:00
Areloch
f04d4c03d9
Cleanup and minor tweaks to the core dir structure.
2019-03-04 22:07:55 -06:00
Areloch
f3e04751b6
Adds some in-progress gameObject recreation of various legacy game classes, such as PlayerObject, AIPlayerObject, Sound Emitter and Static Shape.
2019-03-04 21:44:00 -06:00
Areloch
dac8d6e1fd
Updates to various components, added a few new ones.
2019-02-24 01:50:38 -06:00
Areloch
0c1288f86c
Adds a filter for materials to never import when importing a shape
2019-02-23 22:04:17 -06:00
Areloch
11fd2989b5
Adds visualizers for various types of colorblindness to help calibrate scene's visual clarity given certain vision impairments.
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(Also corrects some erroneous pathing in the other render visualizers to match)
2019-02-23 20:28:59 -06:00
Areloch
1c2f90a190
Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
2019-02-23 15:55:28 -06:00
Areloch
9ebebc1f5e
Merge pull request #2272 from Areloch/CoreModuleification
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Core module-ification
2018-10-12 00:39:48 -05:00