Areloch
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25686ed4be
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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Jeff Hutchinson
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e43a0ba6e9
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Merge branch 'development-gg' into glpboimprovement
Conflicts:
Engine/source/gfx/gl/gfxGLTextureManager.cpp
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2016-06-07 15:48:21 -04:00 |
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Areloch
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f66a14c6e1
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Merge pull request #1599 from JeffProgrammer/glprofiling
Added missing OpenGL profiling blocks.
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2016-05-24 01:26:39 -05:00 |
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Jeff Hutchinson
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909109713d
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redefined the copyToBMP
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2016-05-06 23:45:48 -04:00 |
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Jeff Hutchinson
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db6d91925d
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Added profile blocks for GL.
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2016-05-06 23:44:41 -04:00 |
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Jeff Hutchinson
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30f0a9c5f9
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replaces GL_PIXEL_UNPACK_BUFFER_ARB with GL_PIXEL_UNPACK_BUFFER
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2016-05-06 22:05:32 -04:00 |
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Jeff Hutchinson
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f9b2aa397f
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cache OpenGL extensions that are not part of the 3.3 core profile, and that run more than initialization setup.
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2016-05-06 21:50:11 -04:00 |
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Jeff Hutchinson
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a216b4515b
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remove old legacy extensions that aren't being used.
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2016-05-06 21:24:52 -04:00 |
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LuisAntonRebollo
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c2c9cf4a2d
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OpenGL: Mipmaps for GFXGLCubemap. Fix compressed textures.
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2014-12-27 00:01:21 +01:00 |
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LuisAntonRebollo
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9150c7f5ab
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OpenGL: Mipmaps for GFXGLCubemap.
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2014-12-26 21:03:54 +01:00 |
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LuisAntonRebollo
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dd08fd2e7d
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Add OpenGL support.
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2014-11-08 20:21:50 +01:00 |
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DavidWyand-GG
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7dbfe6994d
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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