Areloch
54f1d8c18e
Merge pull request #2250 from Areloch/popupMenuFixesPR
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Fixes various incorrect popup menu behaviors.
2018-09-05 13:06:26 -05:00
Ratfish Studios
fea3724f4e
Rearranges the right-mouse click popup menus for the world editor and gui editors to a) be organized more logically and b) be more flexible.
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This also fixes some insecure behavior relying on %this value eval'ing, which has also been modified to be better.
Also fixes up some old calls for getting menubar menus by internal name, which is no longer supported, instead using the findMenu function call.
2018-05-08 00:30:15 -05:00
Azaezel
13334b4d5c
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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# Conflicts:
# Engine/source/sfx/sfxSystem.cpp
2018-04-23 10:08:14 -05:00
Areloch
bc1b506205
Merge pull request #2146 from Azaezel/specializationShenanigans
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changes find, swap, for_each, and delete_pointer from global to t3d namespace
2018-04-17 03:02:03 -05:00
Azaezel
cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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# Conflicts:
# Engine/source/console/consoleFunctions.cpp
2018-03-28 15:42:34 -05:00
Areloch
8f947d5251
Adds a convenience function to refresh the console dialog.
2018-03-17 14:37:07 -05:00
Areloch
19e66ceabb
Merge pull request #2215 from Areloch/MeshBaking_Expanded
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Expanded mesh baking functionality
2018-03-17 00:41:37 -05:00
Areloch
1dca1a0787
Merge pull request #2219 from CouleeApps/security-fixes
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Security Fixes: String Buffers
2018-03-16 23:48:19 -05:00
Areloch
5bf3d67959
Merge pull request #2090 from Areloch/ConsoleLogFilters
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Adds some filtering options to the console log gui
2018-03-16 23:41:00 -05:00
Azaezel
e4bd3e8295
shadowvar cleanup
2018-03-16 17:40:25 -05:00
Azaezel
36c3a4d371
(crashfix) clean up shadowvar followup.
2018-03-16 16:21:53 -05:00
Azaezel
2580e3329c
gfxDrawutil, gizmo shadowvar cleanups
2018-03-15 20:44:13 -05:00
Azaezel
f0c29172ca
gui shadowvar cleanups
2018-03-15 14:50:54 -05:00
Azaezel
a0eebd01c8
refactor to avoid shadowvars
2018-03-15 00:52:03 -05:00
Azaezel
25920aeee9
frustum definition duplication(s)
2018-03-15 00:43:29 -05:00
Azaezel
75897d8191
shadowvar cleanup
2018-03-14 19:07:03 -05:00
Azaezel
1c62080f7f
cleaned up member::radius
2018-03-13 15:31:00 -05:00
Azaezel
c98f257cae
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
2018-03-13 14:53:23 -05:00
Azaezel
654fc29dc2
bounds to mBounds conflict avoidance
2018-03-13 01:05:15 -05:00
Azaezel
f59b92bf4e
winconsole many, many i vars. worldEditor path arguement, lockPtr doubleup. volume.cpp: uneccesary duplicated FileNode::Attributes attr; def
2018-03-12 19:10:55 -05:00
Azaezel
c875f44bd1
clarified several variable 'r' definitions, as well as a doubleup of a sucessive S32 txt_w = mProfile->mFont->getStrWidth( buff ); pair
2018-03-12 16:00:10 -05:00
Azaezel
8ec82013ca
corrects PopupMenu::checkItem() not checking the item. also prepends m to member variables for the MenuItem class to correct a few more locals hiding classvar reports.
2018-03-12 14:30:49 -05:00
Azaezel
bca01fa976
nother set of generic 'object' varnames, all of which referenced different things
2018-03-12 04:37:41 -05:00
Glenn Smith
47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
2018-03-08 20:59:40 -05:00
Glenn Smith
d9a723d533
More cats and cpys in files that xcode doesn't see
2018-03-07 01:13:56 -05:00
Glenn Smith
e6e97e660c
Missed a couple +1s here and there
2018-03-07 00:44:46 -05:00
Glenn Smith
79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
2018-03-06 02:35:33 -05:00
Glenn Smith
7769da9434
Use strncat instead of strcat to prevent some buffer overflows
2018-03-06 00:48:44 -05:00
Areloch
8dedcf456a
Cleanup of export function to remove redundant arg
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Removed unused var
Cleaned up collision export on convexShape
Added prefab export functionality
2018-03-04 16:03:39 -06:00
Areloch
49639a908f
Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes
2018-03-01 01:51:18 -06:00
Areloch
2861ed41a5
Merge pull request #2206 from Azaezel/profileProblem
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companion to #2203 :
2018-02-14 00:59:08 -06:00
Areloch
cd5b0a0612
Merge pull request #2198 from Areloch/MenuBarMoreFixup
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Fixes up some menubar issues.
2018-02-13 14:55:49 -06:00
Azaezel
8bc4858fa3
companion to #2203 : corrects a couple backend profile assignment mismatches found with @rextimmys debug spew
2018-02-13 02:51:28 -06:00
Areloch
4d10f02890
Tabs&Spaces
2018-02-08 16:04:50 -06:00
Areloch
40fff8ef50
Stabilizes the add/remove behavior of menubars by also tracking the modeless background control the menubars use for proper cleanup as well.
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Also fixes an issue where the findMenu call wasn't properly translating the incoming string to StringTableEntry.
2018-02-08 16:00:11 -06:00
Areloch
abe4370c8a
Some code cleanup, tweak and optimizations for assets, entities and components.
2018-02-04 16:21:07 -06:00
Areloch
963739102c
Merge pull request #2182 from Areloch/AssetBrowser_Initial
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Asset browser initial
2018-02-01 21:14:50 -06:00
Areloch
b9adeb0f28
Corrects the clearFields function of the variableInspector and enables the callback field support.
2018-02-01 01:51:51 -06:00
Areloch
0492dd8b96
Tabs n' spaces
2018-01-29 15:24:46 -06:00
Areloch
4ae350da90
Hides the display of the 'camera axis' gizmo in the shape editor, as well as fixing it so that when you select a animation-only shapefile, it will correctly compute the shape bounds and thus render the bones correctly.
2018-01-29 15:20:34 -06:00
Areloch
57284507f2
Adds the Systems for the Entity-Component-Systems setup.
2018-01-28 16:58:00 -06:00
Areloch
398b00f0dd
Minor fixes for guiPopupMenuCtrl to get the submenu arrow to render, as well as a sanity check.
2018-01-28 15:15:10 -06:00
Areloch
cfe977584d
Added function to guiMenuBar to find a menu by name.
2018-01-28 15:14:16 -06:00
Areloch
727592d63a
Small fixes to the inspector, and added the ability for the variableInspector to process command and filename field types.
2018-01-28 15:12:02 -06:00
Areloch
5bf3d56a05
Addition to guiTreeViewCtrl - ability to find what item in the tree is under a given position.
2018-01-28 15:07:50 -06:00
Areloch
f731a91c78
Expansion of the guiDragAndDropCtrl - support for dragging to any control visible on the canvas.
2018-01-28 15:03:44 -06:00
Areloch
c23c99dbea
Merge pull request #2118 from Areloch/MenuAndPopups
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Refactors the Popup menus and GuiMenuBars
2018-01-27 18:41:00 -06:00
Areloch
fad103e4b1
Merge pull request #2126 from Areloch/FixComponentEditorDisplay
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Fixes the inspector/component editor to display components
2018-01-10 13:12:35 -06:00
Areloch
f43bb6b565
Merge pull request #2059 from Bloodknight/SaharaUndo
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#define AUTOPAINT_UNDO
2018-01-10 09:47:24 -06:00
Azaezel
01f0d5cfca
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
2017-12-27 22:57:47 -06:00