Commit graph

17 commits

Author SHA1 Message Date
Areloch
3a71c75596
Merge branch 'development' into EngineAPI-Refactor 2018-12-09 14:48:50 -06:00
Azaezel
59130078e2 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
# Conflicts:
#	Engine/source/sfx/sfxSystem.cpp
2018-04-23 10:08:14 -05:00
Lukas Joergensen
3c99ef73a9 Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
Areloch
037d089c4d
Merge pull request #2146 from Azaezel/specializationShenanigans
changes find, swap, for_each, and delete_pointer from global to t3d namespace
2018-04-17 03:02:03 -05:00
Azaezel
28e509af1a Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
# Conflicts:
#	Engine/source/console/consoleFunctions.cpp
2018-03-28 15:42:34 -05:00
Azaezel
342bf8f3d3 gui shadowvar cleanups 2018-03-15 14:50:54 -05:00
Glenn Smith
751ccae12d Missed a couple +1s here and there 2018-03-07 00:44:46 -05:00
Glenn Smith
a94587af43 Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
Azaezel
491a7dcfdd tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 2017-12-27 22:57:47 -06:00
Areloch
0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
Masquara
970dd5c477 Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
Thomas "elfprince13" Dickerson
1c2b096a72 Whitespace consistency 2017-01-06 23:10:14 -05:00
Thomas "elfprince13" Dickerson
88106f9032 Fixed type inference for nulls in console functions 2017-01-06 17:18:37 -05:00
Daniel Buckmaster
0605f056e3 Fix changes to moveSelection API. 2015-01-28 21:25:15 +11:00
Vincent Gee
acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
jamesu
08d4f6ebc0 Improvements to console refactor code
- Prevent stack corruption in a few places
- Use correct type in printfs
- Reduce type conversions in EngineApi & dAto*
- Fix compilation on GCC
- Tidy up code
2012-10-12 19:12:06 +01:00
DavidWyand-GG
7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00