Commit graph

3188 commits

Author SHA1 Message Date
Areloch
cb4989fb0b Moves the initialization of the shader common path const var so it is set before we do an initial setup of some shadergen fields. 2017-09-11 23:48:49 -05:00
Areloch
13efa540b8 Merge pull request #2075 from rextimmy/sqlite_fixes
sqlite fixes
2017-09-10 03:43:38 -05:00
rextimmy
a7045c1790 Disable sqlite support by default 2017-09-10 09:56:09 +10:00
rextimmy
47da7f8bc8 Mac compile fix for SQLiteObject 2017-09-10 09:52:25 +10:00
Areloch
2c7636fda8 Merge pull request #2077 from John3/brokenDocLink
update broken documentation link
2017-09-07 00:54:38 -05:00
Johxz
006ccfaad3 update documentation link 2017-09-02 08:06:10 -05:00
rextimmy
e82b9fbb2f sqlite fixes 2017-08-31 21:07:23 +10:00
rextimmy
505b9fbd12 Corrects OpenGL projection matrix
Corrects OpenGL glPolygonOffset values
Corrects Direct3D11 DepthBias values
2017-08-25 13:13:47 +10:00
Areloch
a45a55ad6e Merge pull request #2060 from Bloodknight/add_sqlite
SQLite Integration
2017-08-24 21:58:54 -05:00
Areloch
010fa23f00 Merge pull request #2068 from John3/navPath
add navPath from inside of WEditor
2017-08-24 21:54:15 -05:00
Areloch
6d4a620f33 Merge pull request #2070 from Azaezel/OVRoops
fix for overdark VR scene rendering
2017-08-24 00:06:35 -05:00
Areloch
d97155a398 Merge pull request #2074 from OTHGMars/ovr_srgb_no_dx9
from @Azaezel: fixes flaws found with openvr in production
2017-08-24 00:02:36 -05:00
OTHGMars
f23ddadc2a Fixed ovr compiling with srgb and DX9 removed. 2017-08-20 06:06:40 -04:00
Areloch
dc004f48ef Merge pull request #2072 from Areloch/VS2017_153_offsetof_patch
Hotfix to make VS2017 15.3 play nice.
2017-08-19 00:09:07 -05:00
Areloch
2ec57a9281 Hotfix to make VS2017 15.3 play nice. Offsetof behavior - specifically buildin - is unreliable(and broken in debug), so explicitly defining it to use a reliable method for now. 2017-08-18 23:28:25 -05:00
Azaezel
99703e7889 fix for overdark VR scene rendering 2017-08-18 15:42:30 -05:00
Johxz
db41c6ef2e add nav path from inside of editor 2017-08-15 22:41:36 -05:00
Areloch
478c8fcd0f Merge pull request #2067 from rextimmy/vs2017_3_fix
Support for VS 15.3 update
2017-08-15 08:32:22 -05:00
rextimmy
3f3bbf770d Support for VS 15.3 update 2017-08-15 21:39:22 +10:00
Areloch
9886f1d988 Merge pull request #2065 from rextimmy/d3d11_crash_fix
Fix potential crash with D3D11
2017-08-14 02:04:10 -05:00
Areloch
d1738071ff Merge pull request #2066 from rextimmy/color_fix
ColorI::fromLinear fix
2017-08-14 01:57:34 -05:00
rextimmy
3cb5f6ca21 ColorI::fromLinear fix 2017-08-13 19:39:44 +10:00
rextimmy
56ba98ac12 Fix potential crash with D3D11 2017-08-12 19:24:09 +10:00
Marc Chapman
9562414216 Removal of extraneous code 2017-08-11 22:27:18 +01:00
Areloch
d939a4440d Merge pull request #2062 from Bloodknight/xorswap
OPCODE lib - rewrite swap, add xorswap
2017-08-10 19:48:52 -05:00
Marc Chapman
4466b9ef33 change int to udword 2017-08-10 18:00:13 +01:00
Areloch
fb081992f9 Merge pull request #2063 from Azaezel/DirectXSoundSurpress
adress #1329 -flips off direc6tx sound by default
2017-08-09 22:53:20 -05:00
Azaezel
b3c945b971 adress #1329 -flips off direc6tx sound by default 2017-08-09 02:53:27 -05:00
Areloch
e15c4a7e62 Merge pull request #2051 from lukaspj/correct-terrain-colors-linear
Fix for terrain detail color blending post-linearization
2017-08-08 23:35:24 -05:00
Marc Chapman
f992b65b7c rewrite swap, add xorswap 2017-08-08 01:39:01 +01:00
Areloch
e2d3eeffaf Merge pull request #2055 from Areloch/CommonShaderPath_Improvement
Reworks the $Core::commonShaderPath variable usage
2017-08-04 00:58:34 -05:00
Areloch
9831dc947d Merge pull request #2041 from Azaezel/clearTextureStateImmediate
method to make sure we're not getting pixel shader inputs mixed with …
2017-08-04 00:58:13 -05:00
Areloch
6206816ee1 Merge pull request #2045 from OTHGMars/PhysShapeChange
PhysicsShapeData collision fix
2017-08-04 00:33:26 -05:00
Areloch
da10594d72 Merge pull request #2036 from Areloch/LightReflectionFix
Fix light rendering in reflections.
2017-08-04 00:28:32 -05:00
Marc Chapman
44d6bf79b9 Add SQLite files + cmake file 2017-07-30 16:26:46 +01:00
Marc Chapman
82a1f4d942 Merge branch 'feature/SaharaUndo' into SaharaUndo 2017-07-30 11:26:21 +01:00
OTHGMars
ba401dbc72 Adds missing GFX Texture format strings
This commit eliminates 5 warnings output from VALIDATE_LOOKUPTABLE here: https://github.com/GarageGames/Torque3D/blob/development/Engine/source/gfx/gfxStringEnumTranslate.cpp#L167
And prevents a fatal error here: https://github.com/GarageGames/Torque3D/blob/development/Engine/source/gfx/gfxTextureManager.cpp#L1371
that occurs when called from GuiOffscreenCanvas::_setupTargets() for an OpenVROverlay because GFXFormatR8G8B8A8_LINEAR_FORCE  is used.
2017-07-27 16:49:02 -04:00
Marc Chapman
e915a26739 Cmake file to build AFX 2017-07-27 01:51:54 +01:00
Marc Chapman
d1b806caf0 Assorted bug fixes 2017-07-27 01:50:52 +01:00
Marc Chapman
31f1d27a49 player-look -- modified player head and arm control
player-movement -- mods allowing manipulation of player movement.
player-puppet -- mods allowing manipulation of player via contraints.
foot-switch -- mods for overriding built-in footstep sounds, decals, and dust.
2017-07-27 01:48:16 +01:00
Marc Chapman
489821a16b Collision events 2017-07-27 01:41:40 +01:00
Marc Chapman
ab66929196 triggers -- 2017-07-27 01:40:12 +01:00
Marc Chapman
9682ba318b triggers -- exposes trigger states to other code. 2017-07-27 01:34:44 +01:00
Marc Chapman
b5539a45e3 enhanced-projectile 2017-07-27 01:27:13 +01:00
Marc Chapman
b860cb150b afxModel-type -- defines a type bit for afxModel objects. 2017-07-27 01:18:57 +01:00
Marc Chapman
b94b470559 localRenderViz -- Implements per-light renderViz setting. 2017-07-27 01:15:57 +01:00
Marc Chapman
e4acfc4334 enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces.
pz-opt -- PhysicalZone network optimizations.
2017-07-27 01:10:20 +01:00
Marc Chapman
4b90b21d7d anim-clip -- sequence selection by afx effects 2017-07-27 00:31:43 +01:00
Marc Chapman
d5f51270eb process-order -- code to help positioning of objects in the process lists. 2017-07-27 00:21:47 +01:00
Marc Chapman
0c4efbb762 ground-cover -- Adds an ambient modulation bias to control how much the foliage images are modulated by the sun's ambient light setting.
full modulation -- 1.0 (default)
 no modulation -- 0.0
2017-07-27 00:18:38 +01:00