marauder2k7
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aa3f07e339
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update macro
Added get##name##File to macro that will check to make sure the asset is not null before getting the image file.
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2025-05-14 00:30:47 +01:00 |
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marauder2k7
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a52069bbc5
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processed material null ref
processedMaterial was not checking to see if each asset was null before getting the image filename inside the call to _createCompositeTexture
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2025-05-13 23:46:54 +01:00 |
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marauder2k7
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4d980e5406
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various cleanups and fixes
basicClouds refactored
null dereference fixes in guiMenuBar
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2025-01-23 22:14:05 +00:00 |
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marauder2k7
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22037bf94f
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moar refactors
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2025-01-23 22:13:46 +00:00 |
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marauder2k7
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fa8110ce8f
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all DECLARE_IMAGEASSET refactored
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2025-01-23 22:12:55 +00:00 |
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AzaezelX
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ab1b14587e
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generic asset loader macros. currently unused
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2021-10-03 15:19:04 -05:00 |
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AzaezelX
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98a079a797
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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