Azaezel
a46b4fb5e8
clang: The unit test suite doesn't play nice with -wundef
...
(test for #if +uninitialized #defines)
leaving that as an option, but off by default to allow filtering through engine specific #defines for issues, rather than wading through the spam kicked up by the plugin.
2016-10-18 11:20:28 -05:00
James Urquhart
e6159a590a
Add basic support for showing openvr controllers and tracked objects
2016-09-11 22:42:42 +01:00
James Urquhart
e7bafe3c7b
Fix cmake file for openvr
2016-09-11 22:42:42 +01:00
James Urquhart
126828131d
Improve openvr, also add a module for it.
2016-09-11 22:42:42 +01:00
Azaezel
b48802c6c4
bullet module
...
verified extract from https://github.com/GarageGames/Torque3D/pull/1146
2015-11-14 11:28:21 -06:00
Daniel Buckmaster
f821898857
Also turn unit tests on
2015-02-08 17:57:27 +11:00
Daniel Buckmaster
4ea5ac8659
Default navigation module on in CMake
2015-02-07 14:07:30 +11:00
Scott Przybylski
f527b45ec2
Make torque3d.cmake load all .cmake files from the module folder.
...
Move option code to each individual module.
This makes it so you can add a new module without having to modify the torque3d.cmake
2014-10-10 23:50:05 -07:00
LuisAntonRebollo
57ac2f8546
Add GG(c) and MIT license to CMake files.
2014-07-18 22:07:38 +02:00
LuisAntonRebollo
a030f47178
Fix CMake testing module.
2014-07-12 13:44:48 +02:00
Daniel Buckmaster
d1070210c2
Fixed tool support.
2014-07-12 00:00:46 +02:00
LuisAntonRebollo
8a50895062
Clean CMake files.
2014-06-02 01:35:06 +02:00
LuisAntonRebollo
7240c121fc
Fix CMake Navigation module.
2014-05-20 00:14:24 +02:00
LuisAntonRebollo
2f7e5bfb73
CMake Razor Hydra module.
2014-05-19 22:55:38 +02:00
LuisAntonRebollo
80f31c0068
CMake Oculus VR module.
2014-05-19 22:43:48 +02:00
LuisAntonRebollo
9ba72e13d4
CMake Navigation module.
2014-05-19 22:17:43 +02:00