Commit graph

6 commits

Author SHA1 Message Date
Daniel Buckmaster b868906ba5 Added a checkbox to the terrain import GUI and fixed a space. 2013-03-23 09:24:02 +11:00
Daniel Buckmaster 6ff1db6c0c Made the flipped y-axis on terrain import optional.
Pass a final boolean argument to TerrainBlock::import to control
y-axis flipping. It is enabled by default, since this was the previous
default behavior.

This should be added as an option in the terrain import dialog - see
game/tools/worldEditor/gui/guiTerrainImportGui.gui
2013-03-21 09:22:07 +11:00
DavidWyand-GG 4b1334db9f Removed hard coded directory paths
- Removed references to core directory.
- Switch some references to tools directory
- Added preferences variables where appropriate
2013-03-07 18:56:53 -05:00
DavidWyand-GG 2824bcf649 Remove hard coded paths pass 1
- displaySplashWindow() now takes an optional path to a bitmap file.
- Missing, unavailable and warning texture paths now come from
GFXTextureManager static methods.
2013-01-30 14:09:23 -05:00
DavidWyand-GG d6b85a21bb Fix for Issue #114 for Footstep Sounds 2012-11-05 19:04:49 -05:00
DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00