Areloch
2c7636fda8
Merge pull request #2077 from John3/brokenDocLink
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update broken documentation link
2017-09-07 00:54:38 -05:00
Johxz
006ccfaad3
update documentation link
2017-09-02 08:06:10 -05:00
rextimmy
e82b9fbb2f
sqlite fixes
2017-08-31 21:07:23 +10:00
rextimmy
505b9fbd12
Corrects OpenGL projection matrix
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Corrects OpenGL glPolygonOffset values
Corrects Direct3D11 DepthBias values
2017-08-25 13:13:47 +10:00
Areloch
a45a55ad6e
Merge pull request #2060 from Bloodknight/add_sqlite
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SQLite Integration
2017-08-24 21:58:54 -05:00
Areloch
010fa23f00
Merge pull request #2068 from John3/navPath
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add navPath from inside of WEditor
2017-08-24 21:54:15 -05:00
Areloch
6d4a620f33
Merge pull request #2070 from Azaezel/OVRoops
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fix for overdark VR scene rendering
2017-08-24 00:06:35 -05:00
Areloch
d97155a398
Merge pull request #2074 from OTHGMars/ovr_srgb_no_dx9
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from @Azaezel: fixes flaws found with openvr in production
2017-08-24 00:02:36 -05:00
OTHGMars
f23ddadc2a
Fixed ovr compiling with srgb and DX9 removed.
2017-08-20 06:06:40 -04:00
Areloch
dc004f48ef
Merge pull request #2072 from Areloch/VS2017_153_offsetof_patch
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Hotfix to make VS2017 15.3 play nice.
2017-08-19 00:09:07 -05:00
Areloch
2ec57a9281
Hotfix to make VS2017 15.3 play nice. Offsetof behavior - specifically buildin - is unreliable(and broken in debug), so explicitly defining it to use a reliable method for now.
2017-08-18 23:28:25 -05:00
Azaezel
99703e7889
fix for overdark VR scene rendering
2017-08-18 15:42:30 -05:00
Johxz
db41c6ef2e
add nav path from inside of editor
2017-08-15 22:41:36 -05:00
Areloch
478c8fcd0f
Merge pull request #2067 from rextimmy/vs2017_3_fix
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Support for VS 15.3 update
2017-08-15 08:32:22 -05:00
rextimmy
3f3bbf770d
Support for VS 15.3 update
2017-08-15 21:39:22 +10:00
Areloch
9886f1d988
Merge pull request #2065 from rextimmy/d3d11_crash_fix
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Fix potential crash with D3D11
2017-08-14 02:04:10 -05:00
Areloch
d1738071ff
Merge pull request #2066 from rextimmy/color_fix
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ColorI::fromLinear fix
2017-08-14 01:57:34 -05:00
rextimmy
3cb5f6ca21
ColorI::fromLinear fix
2017-08-13 19:39:44 +10:00
rextimmy
56ba98ac12
Fix potential crash with D3D11
2017-08-12 19:24:09 +10:00
Marc Chapman
9562414216
Removal of extraneous code
2017-08-11 22:27:18 +01:00
Areloch
d939a4440d
Merge pull request #2062 from Bloodknight/xorswap
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OPCODE lib - rewrite swap, add xorswap
2017-08-10 19:48:52 -05:00
Marc Chapman
4466b9ef33
change int to udword
2017-08-10 18:00:13 +01:00
Areloch
fb081992f9
Merge pull request #2063 from Azaezel/DirectXSoundSurpress
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adress #1329 -flips off direc6tx sound by default
2017-08-09 22:53:20 -05:00
Azaezel
b3c945b971
adress #1329 -flips off direc6tx sound by default
2017-08-09 02:53:27 -05:00
Areloch
e15c4a7e62
Merge pull request #2051 from lukaspj/correct-terrain-colors-linear
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Fix for terrain detail color blending post-linearization
2017-08-08 23:35:24 -05:00
Marc Chapman
f992b65b7c
rewrite swap, add xorswap
2017-08-08 01:39:01 +01:00
Areloch
e2d3eeffaf
Merge pull request #2055 from Areloch/CommonShaderPath_Improvement
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Reworks the $Core::commonShaderPath variable usage
2017-08-04 00:58:34 -05:00
Areloch
9831dc947d
Merge pull request #2041 from Azaezel/clearTextureStateImmediate
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method to make sure we're not getting pixel shader inputs mixed with …
2017-08-04 00:58:13 -05:00
Areloch
6206816ee1
Merge pull request #2045 from OTHGMars/PhysShapeChange
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PhysicsShapeData collision fix
2017-08-04 00:33:26 -05:00
Areloch
da10594d72
Merge pull request #2036 from Areloch/LightReflectionFix
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Fix light rendering in reflections.
2017-08-04 00:28:32 -05:00
Marc Chapman
44d6bf79b9
Add SQLite files + cmake file
2017-07-30 16:26:46 +01:00
Marc Chapman
82a1f4d942
Merge branch 'feature/SaharaUndo' into SaharaUndo
2017-07-30 11:26:21 +01:00
OTHGMars
ba401dbc72
Adds missing GFX Texture format strings
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This commit eliminates 5 warnings output from VALIDATE_LOOKUPTABLE here: https://github.com/GarageGames/Torque3D/blob/development/Engine/source/gfx/gfxStringEnumTranslate.cpp#L167
And prevents a fatal error here: https://github.com/GarageGames/Torque3D/blob/development/Engine/source/gfx/gfxTextureManager.cpp#L1371
that occurs when called from GuiOffscreenCanvas::_setupTargets() for an OpenVROverlay because GFXFormatR8G8B8A8_LINEAR_FORCE is used.
2017-07-27 16:49:02 -04:00
Marc Chapman
e915a26739
Cmake file to build AFX
2017-07-27 01:51:54 +01:00
Marc Chapman
d1b806caf0
Assorted bug fixes
2017-07-27 01:50:52 +01:00
Marc Chapman
31f1d27a49
player-look -- modified player head and arm control
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player-movement -- mods allowing manipulation of player movement.
player-puppet -- mods allowing manipulation of player via contraints.
foot-switch -- mods for overriding built-in footstep sounds, decals, and dust.
2017-07-27 01:48:16 +01:00
Marc Chapman
489821a16b
Collision events
2017-07-27 01:41:40 +01:00
Marc Chapman
ab66929196
triggers --
2017-07-27 01:40:12 +01:00
Marc Chapman
9682ba318b
triggers -- exposes trigger states to other code.
2017-07-27 01:34:44 +01:00
Marc Chapman
b5539a45e3
enhanced-projectile
2017-07-27 01:27:13 +01:00
Marc Chapman
b860cb150b
afxModel-type -- defines a type bit for afxModel objects.
2017-07-27 01:18:57 +01:00
Marc Chapman
b94b470559
localRenderViz -- Implements per-light renderViz setting.
2017-07-27 01:15:57 +01:00
Marc Chapman
e4acfc4334
enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces.
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pz-opt -- PhysicalZone network optimizations.
2017-07-27 01:10:20 +01:00
Marc Chapman
4b90b21d7d
anim-clip -- sequence selection by afx effects
2017-07-27 00:31:43 +01:00
Marc Chapman
d5f51270eb
process-order -- code to help positioning of objects in the process lists.
2017-07-27 00:21:47 +01:00
Marc Chapman
0c4efbb762
ground-cover -- Adds an ambient modulation bias to control how much the foliage images are modulated by the sun's ambient light setting.
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full modulation -- 1.0 (default)
no modulation -- 0.0
2017-07-27 00:18:38 +01:00
Marc Chapman
18d42b539b
radius-search -- Expose search-list used for determining area damage.
2017-07-27 00:16:13 +01:00
Marc Chapman
facc3606bc
remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.)
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bbox-check -- a change that allows disabling of a confusing error message.
2017-07-27 00:15:01 +01:00
Marc Chapman
b17b45edbb
packet-size-checking -- Methods for querying packet-size settings. Used for detecting when spells or effects overrun the packet buffer from networked dynamic field usage.
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scope-tracking -- changes related to the tracking of AFX constraint objects as they move in and out of scope.
2017-07-27 00:09:36 +01:00
Marc Chapman
eb5d3cc749
sfx-legacy
2017-07-27 00:03:53 +01:00