Commit graph

2500 commits

Author SHA1 Message Date
Areloch
2bdec9278f
Merge pull request #2171 from chaigler/dae_file_leak_fix
Fix for daeRawResolver resource leak
2018-01-31 16:28:57 -06:00
Areloch
0860e03bf2
Merge pull request #2165 from chaigler/SDL2_cmake_fix
Remove dxerr.lib dependency
2018-01-31 16:28:40 -06:00
Areloch
74187743bf
Merge pull request #2183 from Areloch/ShapeEdDisplayFixes
Fix a few rendering issues in the Shape Editor
2018-01-31 14:11:02 -06:00
Areloch
d784228f32
Merge pull request #2170 from chaigler/BL_remove_fix
Fixes for compiling without Basic Lighting
2018-01-31 14:10:50 -06:00
Areloch
48a093eec4 Adds the ability to force the path returned by the file dialog to be relative. 2018-01-29 22:16:42 -06:00
Areloch
640e50565b Tabs n' spaces 2018-01-29 15:24:46 -06:00
Areloch
3ed1cafcbe Hides the display of the 'camera axis' gizmo in the shape editor, as well as fixing it so that when you select a animation-only shapefile, it will correctly compute the shape bounds and thus render the bones correctly. 2018-01-29 15:20:34 -06:00
Areloch
8bd533e001 Adds the Systems for the Entity-Component-Systems setup. 2018-01-28 16:58:00 -06:00
Areloch
6eec7aae2f Added Sound Component 2018-01-28 15:17:14 -06:00
Areloch
b645068530 Minor fixes for guiPopupMenuCtrl to get the submenu arrow to render, as well as a sanity check. 2018-01-28 15:15:10 -06:00
Areloch
1c98d6ece8 Added function to guiMenuBar to find a menu by name. 2018-01-28 15:14:16 -06:00
Areloch
73b81a8246 Small fixes to the inspector, and added the ability for the variableInspector to process command and filename field types. 2018-01-28 15:12:02 -06:00
Areloch
6563f46242 Addition to guiTreeViewCtrl - ability to find what item in the tree is under a given position. 2018-01-28 15:07:50 -06:00
Areloch
66f522668b Expansion of the guiDragAndDropCtrl - support for dragging to any control visible on the canvas. 2018-01-28 15:03:44 -06:00
Areloch
8eb442490a Updates to component classes -
Shift from ghosted components to entity-managed for networking
Initial implementation of Systems through the Mesh Component
2018-01-28 14:57:02 -06:00
Areloch
4341428d53 Asset Browser initial implementation - Asset updates.
Script execution on certain existing assets, new asset types and some tweaks to the managers.
2018-01-28 14:48:02 -06:00
Areloch
ab453d068c
Merge pull request #2094 from Areloch/ClearScopeAlwaysConsoleFunc
Adds a engine method to clear the scopeAlways flag on netObjects
2018-01-27 18:42:05 -06:00
Areloch
2d05d9dd70
Merge pull request #2118 from Areloch/MenuAndPopups
Refactors the Popup menus and GuiMenuBars
2018-01-27 18:41:00 -06:00
chaigler
51a756dab6 Ensure file is closed before returning
Fix for #2012
2018-01-24 19:09:08 -05:00
chaigler
e67e87cfac Fix assert on exit when Basic Lighting is removed
Occurs because ShadowMapManager is destroyed before
AdvancedLightManager.
2018-01-24 16:30:34 -05:00
chaigler
59c81f9179 Fixes linker errors when Basic Lighting is removed 2018-01-24 16:27:29 -05:00
chaigler
dc254180b9 Removes dxerr libs from SDL2
SDL2 wa still linking against dxerr.lib and dxerr8.lib but not actually
using any code that requires them. Both libs are deprecated and no
longer included in the Windows SDKs.
2018-01-24 08:02:23 -05:00
Marc Chapman
af62b5c0a9 Phase 2: #ifdef for Zodiacs and particles 2018-01-23 22:03:18 +00:00
Marc Chapman
1c2effd7fa Phase 1: Add a #define test 2018-01-23 20:24:35 +00:00
rextimmy
3bbdd9b155 PhysX 3.4 implementation 2018-01-19 22:34:26 +10:00
Azaezel
1a89d95919 exposes getters for typevalidators.
example usage

FRangeValidator gravCoefFValidator(-10.f, 10.f);
   addFieldV( "gravityCoefficient", TYPEID< F32 >(), Offset(gravityCoefficient, ParticleData), &gravCoefFValidator,
      "Strength of gravity on the particles." ); <- clamps gravity within a -10 to 10 range when evaluating scriptt-set changes

mClamp(gravityCoefficient,gravCoefFValidator.getMin(),gravCoefFValidator.getMax()) for any calculations done on the source side would do the same at the point that is called, with a singularl lookup spot for the range.
2018-01-16 14:14:57 -06:00
Azaezel
cf98ef8350 adds an mWrap and mWrapF method for cycling values to within a given range.
examples of usage would be say, keeping a rotation within 360 degrees, or hitting a tile boundary and resetting the offset
2018-01-16 13:40:09 -06:00
Areloch
b0e8a1f032 Adds a new function for defining static console fields on NetObjects - addNetworkedField()
This lets you attach a 32 bit netMask to the field, so that when it is changed, it automatically flags the associated bitmasks on the netobject as dirty.

This is to shortcut having to flag certain masks being marked as dirty through protected fields and just simplify/streamline the code.
2018-01-16 00:47:53 -06:00
Areloch
463cd50d0a
Merge pull request #2133 from lukaspj/console-function-errors
Fix minor errors in console function definitions
2018-01-10 13:52:33 -06:00
Areloch
c4ded31d9a
Merge pull request #2131 from lukaspj/improve-console-dump
Improve console dump with additional information
2018-01-10 13:52:23 -06:00
Areloch
0cd17a049e
Merge pull request #2134 from lukaspj/console-cleanup
Cleanup of the elements exposed to the console
2018-01-10 13:52:02 -06:00
Areloch
7eb71b531e
Merge pull request #2126 from Areloch/FixComponentEditorDisplay
Fixes the inspector/component editor to display components
2018-01-10 13:12:35 -06:00
Areloch
7e623d7a26
Merge pull request #2156 from Areloch/RemoveOldBitmapLoaders
Remove MNG and GIF loaders
2018-01-10 09:50:56 -06:00
Areloch
86756bd929 Loader files didn't properly get deleted with the libmng and lungif library removal. 2018-01-10 09:49:28 -06:00
Areloch
936f468b5d
Merge pull request #2059 from Bloodknight/SaharaUndo
#define AUTOPAINT_UNDO
2018-01-10 09:47:24 -06:00
Areloch
94eb457be4
Merge pull request #2151 from Areloch/Library_Trimming
Removes the LibMNG and LunGIF libraries
2018-01-09 01:43:33 -06:00
Areloch
6dac17d9f6
Merge pull request #2128 from Areloch/NFD_Open_Folder_Fix
Updates Native File Dialogs lib to enable folder browsing.
2018-01-03 00:26:43 -06:00
Areloch
aeaf737999 Removes the LibMNG and LunGIF libraries, as they aren't actually utilized and just extend the build times. 2018-01-02 15:48:44 -06:00
Azaezel
491a7dcfdd tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 2017-12-27 22:57:47 -06:00
Marc Chapman
df4a275da2 Update libpng to 1.6.34 2017-12-12 14:00:27 +00:00
Lukas Joergensen
3bc46a8376 Cleanup of the elements exposed to the console 2017-12-10 19:02:20 +01:00
Lukas Joergensen
e7414e95a8 Fix minor errors in console function definitions 2017-12-08 21:08:35 +01:00
Lukas Joergensen
08144a1a55 Improve console dump with additional information, such as array sizes and variadic function 2017-12-08 20:50:44 +01:00
Areloch
2c1675992e Updates Native File Dialogs lib to enable browsing and selecting of folders, instead of just files. 2017-12-06 14:09:27 -06:00
Areloch
c74a7b1bc2 Fixes the inspector/component editor to display the components attached to an entity correctly in the inspector. 2017-12-03 01:21:30 -06:00
Azaezel
0079899281 new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2).
also by request, went ahead and killed case sensitivity for mapto string replacement when reskinning.
2017-11-12 23:58:34 -06:00
Jeff Hutchinson
449c4c4d1e fix arg corruption on functioncall compilation. 2017-11-12 14:21:49 -05:00
Jeff Hutchinson
b05691c6b5 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 2017-11-12 13:39:14 -05:00
Areloch
253dd02096 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 2017-11-11 01:21:48 -06:00
Areloch
407bbce509 Merging 2017-11-05 22:33:32 -06:00