mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
This lets you attach a 32 bit netMask to the field, so that when it is changed, it automatically flags the associated bitmasks on the netobject as dirty. This is to shortcut having to flag certain masks being marked as dirty through protected fields and just simplify/streamline the code. |
||
|---|---|---|
| .. | ||
| bin | ||
| lib | ||
| source | ||