Lukas Aldershaab
197a62f6ea
Convert dStrcmp to String::compare for more cases
2020-10-04 00:00:01 +02:00
Areloch
a5404ad216
Adds ability to utilize bitmap arrays and set entry indexes for popup menus
...
Also enables the ability to fetch the text of a popup menu item
2020-07-11 15:57:13 -05:00
AzaezelX
9fef1b3cd1
uninitialized variables-gui
2020-05-11 15:03:27 -05:00
Areloch
d720eb8ccd
Makes the graphics menu in the stock UI mostly functional again
...
Adds sanity check to editing of gameasset script action in asset browser
Updates module template file
Updates visualizers
Fixes checking of popup menu items
Adds stub for TerrainMaterialAsset
2019-08-29 00:22:33 -05:00
Azaezel
8ec82013ca
corrects PopupMenu::checkItem() not checking the item. also prepends m to member variables for the MenuItem class to correct a few more locals hiding classvar reports.
2018-03-12 14:30:49 -05:00
Areloch
398b00f0dd
Minor fixes for guiPopupMenuCtrl to get the submenu arrow to render, as well as a sanity check.
2018-01-28 15:15:10 -06:00
Areloch
2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
2017-11-11 01:21:48 -06:00
Areloch
818b617972
Implements the right-mouse popup menus in the editor in SDL to make it match to Windows.
2016-07-04 16:01:49 -05:00