Areloch
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fad103e4b1
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Merge pull request #2126 from Areloch/FixComponentEditorDisplay
Fixes the inspector/component editor to display components
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2018-01-10 13:12:35 -06:00 |
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Areloch
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1068ea1eac
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Merge pull request #2156 from Areloch/RemoveOldBitmapLoaders
Remove MNG and GIF loaders
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2018-01-10 09:50:56 -06:00 |
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Areloch
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45879b67ff
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Loader files didn't properly get deleted with the libmng and lungif library removal.
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2018-01-10 09:49:28 -06:00 |
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Areloch
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f43bb6b565
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Merge pull request #2059 from Bloodknight/SaharaUndo
#define AUTOPAINT_UNDO
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2018-01-10 09:47:24 -06:00 |
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Areloch
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cb548bc614
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Merge pull request #2151 from Areloch/Library_Trimming
Removes the LibMNG and LunGIF libraries
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2018-01-09 01:43:33 -06:00 |
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Areloch
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6c5611b8e0
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Merge pull request #2128 from Areloch/NFD_Open_Folder_Fix
Updates Native File Dialogs lib to enable folder browsing.
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2018-01-03 00:26:43 -06:00 |
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Areloch
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601d232223
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Removes the LibMNG and LunGIF libraries, as they aren't actually utilized and just extend the build times.
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2018-01-02 15:48:44 -06:00 |
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Azaezel
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01f0d5cfca
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tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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2017-12-27 22:57:47 -06:00 |
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Richard Marrevee
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592e443c77
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Update gfxD3D11Device.cpp
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2017-12-22 17:11:31 +01:00 |
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Areloch
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10dfe46ede
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Merge pull request #2138 from Bloodknight/libpng1634
Update libpng to 1.6.34
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2017-12-17 16:52:24 -06:00 |
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Marc Chapman
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d0b0b43058
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Update libpng to 1.6.34
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2017-12-12 14:00:27 +00:00 |
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Lukas Joergensen
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86a0ba44d3
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Cleanup of the elements exposed to the console
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2017-12-10 19:02:20 +01:00 |
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Lukas Joergensen
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2bd43efcb9
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Fix minor errors in console function definitions
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2017-12-08 21:08:35 +01:00 |
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Lukas Joergensen
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ae6b035f10
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Improve console dump with additional information, such as array sizes and variadic function
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2017-12-08 20:50:44 +01:00 |
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Areloch
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f657f774ce
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Updates Native File Dialogs lib to enable browsing and selecting of folders, instead of just files.
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2017-12-06 14:09:27 -06:00 |
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Areloch
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b5277e0f08
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Fixes the inspector/component editor to display the components attached to an entity correctly in the inspector.
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2017-12-03 01:21:30 -06:00 |
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Areloch
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4f78143dc8
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Merge pull request #2121 from JeffProgrammer/TSImprovementsDevMerge
TorqueScript Improvements - Faster Interpreter.
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2017-11-27 01:35:17 -06:00 |
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Areloch
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7fc023df7e
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Merge pull request #2123 from nev7n/forestEditorFix
Fix forest editor failing to load forest
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2017-11-27 01:18:19 -06:00 |
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Areloch
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3df64bf6b0
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Merge pull request #2125 from Bloodknight/FixGridImages
Correct orientation of Grid images
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2017-11-27 00:00:55 -06:00 |
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Marc Chapman
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75b85f9ac5
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Correct orientation of images
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2017-11-22 15:16:49 +00:00 |
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Areloch
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9c3687b839
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Changes the buttons to be a checkbox button, which is easier to identity as being activated or not compared to the stock togglebutton.
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2017-11-15 18:52:41 -06:00 |
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Justin Knight
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c772f8044a
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Fix forest editor failing to load forest because of space after object ID
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2017-11-14 11:57:13 +00:00 |
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Azaezel
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f9bf4fca4b
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new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2).
also by request, went ahead and killed case sensitivity for mapto string replacement when reskinning.
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2017-11-12 23:58:34 -06:00 |
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Jeff Hutchinson
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d7287914c7
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fix arg corruption on functioncall compilation.
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2017-11-12 14:21:49 -05:00 |
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Jeff Hutchinson
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c7e12d3be7
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roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
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2017-11-12 13:39:14 -05:00 |
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Areloch
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fac951e30d
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Prior commit had mangled files somehow. Fixed.
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2017-11-12 11:42:44 -06:00 |
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Areloch
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2ca6af8e48
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Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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2017-11-11 01:21:48 -06:00 |
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Areloch
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d666322a1b
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Merging
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2017-11-05 22:33:32 -06:00 |
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Areloch
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f51ce3084f
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Merge pull request #2114 from Areloch/lightInfo_case_sensitivity
Corrects an include's case sensitivity being wrong
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2017-11-03 13:06:35 -05:00 |
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Areloch
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ce9c28dc5d
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Corrects an include's case sensitivity being wrong, causing issues on linux.
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2017-10-30 13:53:12 -05:00 |
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Areloch
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fafc2929e0
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Merge pull request #2106 from block8437/development
Fixed a typo where the value of outBytesWritten was being clamped incorrectly.
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2017-10-28 00:38:19 -05:00 |
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Areloch
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a36192ffd8
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Makes it properly force an update of the filter via a dirty flag.
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2017-10-26 20:11:35 -05:00 |
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Areloch
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39f86d8c30
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asdasd
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2017-10-26 17:06:27 -05:00 |
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Areloch
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7f134ed76e
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Merge pull request #2096 from Areloch/GetCursorPosLocal
Adds a function to get the cursor position in local coords
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2017-10-26 02:42:03 -05:00 |
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Areloch
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95053c6038
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Merge pull request #2095 from Areloch/SetForwardVector
Enables setting the forward vector of a Scene Object
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2017-10-26 02:41:52 -05:00 |
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Areloch
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fb63babdcd
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Merge pull request #2097 from Areloch/Entity_Component_Improvements
Fixes up various parts of the entity and component classes.
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2017-10-26 02:41:42 -05:00 |
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Areloch
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a81c2e00da
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Merge pull request #2099 from Areloch/RemoveECExperimentalFlag
Removes Entity/Component stuff from being behind an experimental flag.
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2017-10-26 02:41:31 -05:00 |
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Areloch
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db683b0276
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Merge pull request #2101 from Areloch/Autoloaded_Assets
Adds the ability to define types of assets to be auto-loaded
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2017-10-26 02:41:20 -05:00 |
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Areloch
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b028349990
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Merge pull request #2102 from Areloch/updateLibPNG
Update libPNG to latest build.
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2017-10-26 02:41:05 -05:00 |
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Azaezel
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9e435a3f34
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allows arbitrary material name string replacement, rather than forcing folks to start with base. ie: an entry of skin = "blue; area=fire"; would replace base_area_grid with blue_fire_grid as the used material
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2017-10-24 19:15:54 -05:00 |
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Brian Smith
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b8959e2bbb
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Fixed a typo where the value of outBytesWritten was being clamped incorrectly.
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2017-10-23 17:00:16 -04:00 |
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Areloch
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8f8dbb16eb
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Merge pull request #2098 from Areloch/mRotation_asMatrix_Tweaks
Tweaks the asMatrixF for RotationF
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2017-10-19 23:24:42 -05:00 |
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Areloch
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9a5700addc
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Handler binding on a scene level working
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2017-10-19 15:34:57 -05:00 |
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OTHGMars
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4310ab3b27
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Sets scale for collision primitives created in the shape editor.
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2017-10-18 03:25:05 -04:00 |
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Areloch
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526d4ea31a
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Remove unneeded isParent handling for entities in the GuiTreeViewCtrl
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2017-10-18 00:35:37 -05:00 |
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Areloch
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9359b72b93
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Removes EXTENDED_MOVE block because that's mostly for VR and we'll be implementing a separate VR controller.
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2017-10-18 00:26:57 -05:00 |
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Areloch
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0fde97f254
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Corrects the documentation.
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2017-10-17 21:50:53 -05:00 |
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Areloch
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d6ccaa7fe8
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Corrected documentation.
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2017-10-17 21:00:42 -05:00 |
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Areloch
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e6755c4b61
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Update libPNG to latest build.
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2017-10-17 14:55:57 -05:00 |
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Areloch
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7219899287
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Working on shader const binding
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2017-10-17 08:48:31 -05:00 |
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