Commit graph

4926 commits

Author SHA1 Message Date
Areloch
fad103e4b1 Merge pull request #2126 from Areloch/FixComponentEditorDisplay
Fixes the inspector/component editor to display components
2018-01-10 13:12:35 -06:00
Areloch
1068ea1eac Merge pull request #2156 from Areloch/RemoveOldBitmapLoaders
Remove MNG and GIF loaders
2018-01-10 09:50:56 -06:00
Areloch
45879b67ff Loader files didn't properly get deleted with the libmng and lungif library removal. 2018-01-10 09:49:28 -06:00
Areloch
f43bb6b565 Merge pull request #2059 from Bloodknight/SaharaUndo
#define AUTOPAINT_UNDO
2018-01-10 09:47:24 -06:00
Areloch
cb548bc614 Merge pull request #2151 from Areloch/Library_Trimming
Removes the LibMNG and LunGIF libraries
2018-01-09 01:43:33 -06:00
Areloch
6c5611b8e0 Merge pull request #2128 from Areloch/NFD_Open_Folder_Fix
Updates Native File Dialogs lib to enable folder browsing.
2018-01-03 00:26:43 -06:00
Areloch
601d232223 Removes the LibMNG and LunGIF libraries, as they aren't actually utilized and just extend the build times. 2018-01-02 15:48:44 -06:00
Azaezel
01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 2017-12-27 22:57:47 -06:00
Richard Marrevee
592e443c77 Update gfxD3D11Device.cpp 2017-12-22 17:11:31 +01:00
Areloch
10dfe46ede Merge pull request #2138 from Bloodknight/libpng1634
Update libpng to 1.6.34
2017-12-17 16:52:24 -06:00
Marc Chapman
d0b0b43058 Update libpng to 1.6.34 2017-12-12 14:00:27 +00:00
Lukas Joergensen
86a0ba44d3 Cleanup of the elements exposed to the console 2017-12-10 19:02:20 +01:00
Lukas Joergensen
2bd43efcb9 Fix minor errors in console function definitions 2017-12-08 21:08:35 +01:00
Lukas Joergensen
ae6b035f10 Improve console dump with additional information, such as array sizes and variadic function 2017-12-08 20:50:44 +01:00
Areloch
f657f774ce Updates Native File Dialogs lib to enable browsing and selecting of folders, instead of just files. 2017-12-06 14:09:27 -06:00
Areloch
b5277e0f08 Fixes the inspector/component editor to display the components attached to an entity correctly in the inspector. 2017-12-03 01:21:30 -06:00
Areloch
4f78143dc8 Merge pull request #2121 from JeffProgrammer/TSImprovementsDevMerge
TorqueScript Improvements - Faster Interpreter.
2017-11-27 01:35:17 -06:00
Areloch
7fc023df7e Merge pull request #2123 from nev7n/forestEditorFix
Fix forest editor failing to load forest
2017-11-27 01:18:19 -06:00
Areloch
3df64bf6b0 Merge pull request #2125 from Bloodknight/FixGridImages
Correct orientation of Grid images
2017-11-27 00:00:55 -06:00
Marc Chapman
75b85f9ac5 Correct orientation of images 2017-11-22 15:16:49 +00:00
Areloch
9c3687b839 Changes the buttons to be a checkbox button, which is easier to identity as being activated or not compared to the stock togglebutton. 2017-11-15 18:52:41 -06:00
Justin Knight
c772f8044a Fix forest editor failing to load forest because of space after object ID 2017-11-14 11:57:13 +00:00
Azaezel
f9bf4fca4b new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2).
also by request, went ahead and killed case sensitivity for mapto string replacement when reskinning.
2017-11-12 23:58:34 -06:00
Jeff Hutchinson
d7287914c7 fix arg corruption on functioncall compilation. 2017-11-12 14:21:49 -05:00
Jeff Hutchinson
c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 2017-11-12 13:39:14 -05:00
Areloch
fac951e30d Prior commit had mangled files somehow. Fixed. 2017-11-12 11:42:44 -06:00
Areloch
2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 2017-11-11 01:21:48 -06:00
Areloch
d666322a1b Merging 2017-11-05 22:33:32 -06:00
Areloch
f51ce3084f Merge pull request #2114 from Areloch/lightInfo_case_sensitivity
Corrects an include's case sensitivity being wrong
2017-11-03 13:06:35 -05:00
Areloch
ce9c28dc5d Corrects an include's case sensitivity being wrong, causing issues on linux. 2017-10-30 13:53:12 -05:00
Areloch
fafc2929e0 Merge pull request #2106 from block8437/development
Fixed a typo where the value of outBytesWritten was being clamped incorrectly.
2017-10-28 00:38:19 -05:00
Areloch
a36192ffd8 Makes it properly force an update of the filter via a dirty flag. 2017-10-26 20:11:35 -05:00
Areloch
39f86d8c30 asdasd 2017-10-26 17:06:27 -05:00
Areloch
7f134ed76e Merge pull request #2096 from Areloch/GetCursorPosLocal
Adds a function to get the cursor position in local coords
2017-10-26 02:42:03 -05:00
Areloch
95053c6038 Merge pull request #2095 from Areloch/SetForwardVector
Enables setting the forward vector of a Scene Object
2017-10-26 02:41:52 -05:00
Areloch
fb63babdcd Merge pull request #2097 from Areloch/Entity_Component_Improvements
Fixes up various parts of the entity and component classes.
2017-10-26 02:41:42 -05:00
Areloch
a81c2e00da Merge pull request #2099 from Areloch/RemoveECExperimentalFlag
Removes Entity/Component stuff from being behind an experimental flag.
2017-10-26 02:41:31 -05:00
Areloch
db683b0276 Merge pull request #2101 from Areloch/Autoloaded_Assets
Adds the ability to define types of assets to be auto-loaded
2017-10-26 02:41:20 -05:00
Areloch
b028349990 Merge pull request #2102 from Areloch/updateLibPNG
Update libPNG to latest build.
2017-10-26 02:41:05 -05:00
Azaezel
9e435a3f34 allows arbitrary material name string replacement, rather than forcing folks to start with base. ie: an entry of skin = "blue; area=fire"; would replace base_area_grid with blue_fire_grid as the used material 2017-10-24 19:15:54 -05:00
Brian Smith
b8959e2bbb Fixed a typo where the value of outBytesWritten was being clamped incorrectly. 2017-10-23 17:00:16 -04:00
Areloch
8f8dbb16eb Merge pull request #2098 from Areloch/mRotation_asMatrix_Tweaks
Tweaks the asMatrixF for RotationF
2017-10-19 23:24:42 -05:00
Areloch
9a5700addc Handler binding on a scene level working 2017-10-19 15:34:57 -05:00
OTHGMars
4310ab3b27 Sets scale for collision primitives created in the shape editor. 2017-10-18 03:25:05 -04:00
Areloch
526d4ea31a Remove unneeded isParent handling for entities in the GuiTreeViewCtrl 2017-10-18 00:35:37 -05:00
Areloch
9359b72b93 Removes EXTENDED_MOVE block because that's mostly for VR and we'll be implementing a separate VR controller. 2017-10-18 00:26:57 -05:00
Areloch
0fde97f254 Corrects the documentation. 2017-10-17 21:50:53 -05:00
Areloch
d6ccaa7fe8 Corrected documentation. 2017-10-17 21:00:42 -05:00
Areloch
e6755c4b61 Update libPNG to latest build. 2017-10-17 14:55:57 -05:00
Areloch
7219899287 Working on shader const binding 2017-10-17 08:48:31 -05:00