AzaezelX
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f7f8faf47e
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truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden.
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2020-01-11 23:58:30 -06:00 |
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Areloch
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9bf8337e4a
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Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
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2019-02-23 15:55:28 -06:00 |
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Azaezel
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2369645a5a
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simset::objectList to simset::mObjectList
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2018-03-12 03:58:19 -05:00 |
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Azaezel
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1f6e66a1d7
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directional coloration for pathnodes, as well as enlarges both the look and handle size for ease of use.
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2016-12-01 00:55:27 -06:00 |
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Azaezel
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c5fa0557b5
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garbage char in string
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2016-10-18 11:44:25 -05:00 |
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rextimmy
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41e5caf22b
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Direct3D11 Engine/source changes
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2016-03-20 21:52:11 +10:00 |
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bank
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62006e8b3c
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Remove unneeded double-initialization of the vars.
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2014-10-19 14:30:46 +11:00 |
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DavidWyand-GG
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7dbfe6994d
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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