Few compile time attempts to speed things up
Swap include guards for pramga once
Change compile options in the cmakeLists for source
generate a pch
small tweaks
Also disables the Paraboloid shadowmap type, as it is non-functional.
Disabled light animations by default so as to not waste processing time if not needed
Sets point lights' shadow types to be cubemap by default, and lowers the overdark factor to make them look cleaner and not exacerbate aliasing.