Commit graph

7419 commits

Author SHA1 Message Date
Robert MacGregor
3d963d44e3 * BugFix: Allow header files to appear in the filters through use of a helper function torqueAddSourceDirectories. 2022-06-01 13:18:34 -04:00
Robert MacGregor
05cce33be3 * BugFix: Corrections to filter generation to properly separate modules and engine code. 2022-06-01 12:18:59 -04:00
Robert MacGregor
51bf96a290 * BugFix: Initial work on generating filters.
* BugFix: For now, comment out a line in libpng's CMake scripts causing issues on XCode.
2022-06-01 11:56:31 -04:00
Brian Roberts
956bd51d6d
Merge pull request #802 from Azaezel/alpha40/playerClampProper
proper player head rot clamp
2022-06-01 10:31:07 -05:00
AzaezelX
bba3b1a8d6 proper player head rot clamp 2022-06-01 10:30:45 -05:00
Robert MacGregor
a71ebf6ea8 * Feature: Add TORQUE_ADDITIONAL_LIBRARY_BINARIES for modules to specify eg. dll files to be installed next to the executable. On OSX this installs the file into the frameworks directory. 2022-06-01 11:02:32 -04:00
Robert MacGregor
eaa18b42df * Feature: Add game/data to the default module search paths. 2022-06-01 10:48:56 -04:00
Brian Roberts
35e946e627
Merge pull request #800 from Azaezel/alpha40/constraintConsternation
constrain player mRot.z reguardless of translation
2022-06-01 09:24:34 -05:00
AzaezelX
c3eb5e028b constrain player mRot.z reguardless of translation 2022-05-31 22:00:15 -05:00
Robert MacGregor
d0f4084fcb * BugFix: When searching for OpenAL on Linux, search for both libopenal.so.1 and libopenal.so. 2022-05-31 21:26:56 -04:00
Robert MacGregor
372a79c8f7 * BugFix: Correct an error that can cause portions of the template to not be copied. 2022-05-31 21:20:02 -04:00
Robert MacGregor
0b15bc25e0 * BugFix: Correct Assimp building its own copy of ZLib. 2022-05-31 20:42:49 -04:00
Brian Roberts
d9361a0128
Merge pull request #799 from Areloch/MiscFixes20220530
Misc Fixes for 2022/05/30
2022-05-31 14:33:59 -05:00
Robert MacGregor
0038a9d3f3 * BugFix: Clear the absolute rpath generated on OSX by default. 2022-05-31 10:00:01 -04:00
Robert MacGregor
c1d1999a9c * BugFix: Correct MacOS bundles not referencing shared libraries properly. 2022-05-31 09:49:10 -04:00
Robert MacGregor
792a3cb461 * BugFix: Correct MacOS libraries being outputted to the wrong directory. 2022-05-31 09:15:54 -04:00
Robert MacGregor
4efd59ceb3 * BugFix: Add missing oggvorbis/theora support. 2022-05-31 09:05:02 -04:00
Robert MacGregor
4a36a998ab * Cleanup: Reorganize the engine main CMakeLists.txt for readability. 2022-05-31 08:30:11 -04:00
Robert MacGregor
342449625b * BugFix: Correct icon file handling on OSX. 2022-05-31 07:30:32 -04:00
Robert MacGregor
688f201011 * BugFix: Correct applications built on Windows or OSX not having icons. 2022-05-31 07:27:54 -04:00
Robert MacGregor
f395c7d9ee * BugFix: Correct a few typos in the CMakeLists.txt.
* Feature: Mirror support for TORQUE_SFX_DirectX which appears to be
  broken anyway.
2022-05-31 07:08:18 -04:00
JeffR
d56a05c314 Trim unneeded input commands 2022-05-31 01:12:02 -05:00
JeffR
27b20c14d7 Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic
Cleans up prototyping module to trim unneeded extra scripts and files
Adds PlayerBot model to Prototyping module
Adds metalGray material to Prototyping module
Fixes issue where logic wasn't changed for forcing AB preview images to regenerate
Removes unneeded legacy lines from editor template level
Removes unneeded extra asset import config
Disables terrain material name field from editing in terrain material editor for now to prevent bad behavior
Adds mapTo line to newly created material asset definitions to ensure shapes doing mapTo lookups can properly utilize the materials
2022-05-31 00:26:20 -05:00
Robert MacGregor
b1cba705b4 * BugFix: Fix missing link libraries for Linux.
* BugFix: Fix calling a CMake function that was not available in the minimum Cmake version.
2022-05-30 22:23:36 -04:00
Robert MacGregor
128a50f635 * BugFix: Correct a typo. 2022-05-30 20:52:40 -04:00
Robert MacGregor
0dab9e2044 * BugFix: Add Xft to the Linux link libraries. 2022-05-30 20:51:39 -04:00
Robert MacGregor
9b8350dd2b * BugFix: Tweak the way dynamic libraries are loaded to the game directory and make FreeType a required package on Linux. 2022-05-30 20:43:08 -04:00
Robert MacGregor
3e74acaf8e * BugFix: Utilize Cmake's built in FindFreetype when building on Linux. 2022-05-30 20:39:17 -04:00
Robert MacGregor
790cb17435 Merge branch 'cmake_adjustments' of github.com:Ragora/Torque3D into cmake_adjustments 2022-05-30 19:06:24 -04:00
Robert MacGregor
13d632a503 * BugFix: Set DirectX linkages correctly. 2022-05-30 19:05:30 -04:00
Robert MacGregor
ffd6b09b1a * BugFix: Set the CXX standard to C++17. 2022-05-30 18:08:20 -04:00
Brian Roberts
9486587014
Merge pull request #795 from Azaezel/alpha40/forrestfunteims
lower min brushsize for forest to sub-meter levels
2022-05-30 16:35:35 -05:00
Brian Roberts
8e15369db9
Merge pull request #796 from Azaezel/alpha40/particlePlop
fix particle emitter asset browser spawning
2022-05-30 16:35:28 -05:00
Brian Roberts
5b9c080aef
Merge pull request #798 from dottools/fix/mouseCoordSpace
Use screen space coordinates for mouse pointer position
2022-05-30 16:35:19 -05:00
Brian Roberts
e0550c6aac
Merge pull request #797 from dottools/fix/optsAssertOnCancel
BaseGame Template: Fix script assert on canceling game options changes
2022-05-30 16:35:01 -05:00
dottools
0f81ececae Engine SDL: Use screen space coordinates for both mouse pointer set and get position
Changed mouse pointer coordinates from client to screen space. Done in order to be consistent with existing engine comments, API help doc string, and how it used to work in Win32 window management code.
2022-05-30 16:14:18 -05:00
dottools
01a3163d40 Engine GUI: Don't translate mouse coordinates in GuiCanvas::setCursorPos()
Removed translating passed mouse pointer coordinates from client to screen space. Source comments and exposed canvas script API help doc line for the same function states that passed mouse pointer coordinates are supposed to already be in screen space.
2022-05-30 16:09:48 -05:00
dottools
8267c13696 BaseGame Template: Fix script assert on canceling game options changes 2022-05-30 15:54:32 -05:00
Robert MacGregor
24707b38cf * BugFix: Correct the platformPOSIX sources not being compiled for Mac. 2022-05-30 16:45:35 -04:00
Robert MacGregor
7380161054 * BugFix: Correct convexDecomp compilation by setting the LINUX flag when necessary.
* BugFix: Update OpenAL to correct a compilation error on Linux.
2022-05-30 16:32:45 -04:00
Robert MacGregor
e071f1d901 * Feature: Implement template configuration at the CMake configure stage.
* BugFix: Correct some source references in the Engine CMakeLists.txt
2022-05-30 15:22:52 -04:00
Robert MacGregor
2ee56751dd * BugFix: Corrections to allow the Windows build to work correctly with D3D11.
* BugFix: Corrections to allow executables and libraries to build in the game directory without an install.
2022-05-30 14:22:59 -04:00
AzaezelX
da820e268e fix particle emitter asset browser spawning 2022-05-30 11:30:16 -05:00
AzaezelX
3423c9eb13 lower min brushsize for forest to sub-meter levels 2022-05-30 10:56:43 -05:00
Brian Roberts
925f6ebe41
Merge pull request #794 from Azaezel/alpha40/convexShapeShaderStandardization
set convexshape to use a standard vertex type
2022-05-29 22:53:13 -05:00
AzaezelX
dd920bb537 set convexshape to use a standard vertex type
we were seeing vert type vs shadergen mismatches. this is a route to conform the former to the latter, which avoids generating a unique shader/processedmaterial combo
2022-05-29 13:18:01 -05:00
Brian Roberts
7a2b93dab4
Merge pull request #793 from Azaezel/alpha40/explosionSoundfix
fix on-RPC-command explosion sounds not playing the first time
2022-05-28 06:45:39 -05:00
Robert MacGregor
49204fa88d * Feature: Dynamic library checker and installer.
* BugFix: Minor fixes for compilation.
2022-05-27 20:14:17 -04:00
AzaezelX
c47cb54702 fix on-RPC-command explosion sounds not playing the first time 2022-05-26 18:04:37 -05:00
Brian Roberts
67771cad5b
Merge pull request #792 from Ragora/bugfix-macos-hotkeys
BugFix: Correct MacOS not responding to various hotkeys
2022-05-25 21:24:48 -05:00