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Merge pull request #802 from Azaezel/alpha40/playerClampProper
proper player head rot clamp
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commit
956bd51d6d
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@ -6368,7 +6368,7 @@ U32 Player::packUpdate(NetConnection *con, U32 mask, BitStream *stream)
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}
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// constrain the range of mRot.z
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mWrapF(mRot.z, 0.0f, M_2PI_F);
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mRot.z = mWrapF(mRot.z, 0.0f, M_2PI_F);
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stream->writeFloat(mRot.z / M_2PI_F, 7);
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stream->writeSignedFloat(mHead.x / (mDataBlock->maxLookAngle - mDataBlock->minLookAngle), 6);
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