Areloch
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03efedab37
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Adds a TORQUE_TOOLS_EXT cmake flag/preprocessor and moves the systemCommand method into that so that one can lock down full shell command execution calls without dropping tools support
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2024-09-01 16:55:58 -05:00 |
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marauder2k7
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457cdd00bb
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shader editor ground work
Adds the ground work for shader editor
Adds the base gui for the shader editor
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2024-03-02 20:09:45 +00:00 |
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AzaezelX
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62f4d443d5
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more tools pseudo-module incorporation cleanup
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2023-09-17 18:29:10 -05:00 |
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AzaezelX
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a36a35c39e
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clean up folder display of optional core modules
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2023-09-17 17:15:43 -05:00 |
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Robert MacGregor
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2ee56751dd
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* BugFix: Corrections to allow the Windows build to work correctly with D3D11.
* BugFix: Corrections to allow executables and libraries to build in the game directory without an install.
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2022-05-30 14:22:59 -04:00 |
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Robert MacGregor
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b23554295c
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* BugFix: Correct some errors in the module scripts.
* BugFix: Fixes for compiling on Windows.
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2022-05-21 18:07:14 -04:00 |
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Robert MacGregor
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dfc03da9d9
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* Feature: Begin working the new engine module system.
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2022-05-17 20:42:35 -04:00 |
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