Commit graph

10 commits

Author SHA1 Message Date
Nils Eikelenboom 491f2e8bac Sanitize the window resizing scripts
Instead of magic numbers using a variable with comment so it's clear what is does.
2024-09-13 20:14:43 +02:00
Nils Eikelenboom 8b049e3b01 Correct positioning sidepanels
Sidepanels of the world editors got shifted due to the introduction of the editor tab. Several corrected overall. Some minor tweaks to be expected in a later commit.
2024-09-10 20:39:54 +02:00
Areloch 59247bd9ca Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
Currently establishes the MainScene tab and otherwise retains existing behavior directly
2023-11-14 18:58:58 -06:00
Areloch 33f35d35d4 Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
vvv-yeaf 3d41ac7d79 Editor GUI Update PT.2
- Console color scheme + increased font size
- Changed bar extend
- fixed highlights
2022-09-20 21:59:05 -03:00
Areloch a30e9c6242 Removes the Library tabs from the World and GUI editors to avoid confusion. Adjusts the creation namespace from ECreatorWindow to a dummy object ObjectCreator to handle invoking for creation 2021-12-04 22:47:10 -06:00
Areloch 683c438b09 Improves handling of rendering guiPopupCtrls where if the height extent is taller than the bitmap array height, it'll adjust the height to recenter the displayed bitmap elements.
Streamlined the toolbar for the gui and world editors to utilize a stack, making the behavior and manipulation of toolbar elements significantly more consistent.
Added Settings and Asset Browser buttons to both gui and world editor toolbars for easier access.
Moved all tool toolbars over to work with the stack system to make them more consistent and better formatting
Added saving of asset browser's last position and extent so it remembers it on load.
Added editor setting to close the asset browser after completing a drag-n-drop action.
Added keybind to editor keybind list, making space toggle the asset browser
2021-09-01 01:12:16 -05:00
Areloch 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset
Fixed typo in import config settings for DuplicateAutoResolution
Converted TSShapeConstructor to utilize assets
Updated shape editor to work with assetified constructors
Converted guiBitmapButtonCtrl to use assets
2021-08-02 04:20:27 -05:00
Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
Areloch 87ee749801 (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00