Commit graph

11 commits

Author SHA1 Message Date
AzaezelX f633ef3a3d fill in the validated variables 2025-03-09 11:53:23 -05:00
AzaezelX 557b3639eb fill in asset based sound group if not specified by instanced emitter 2025-01-26 20:52:50 -06:00
AzaezelX 1055dc8415 guiaudio crashfix on exit
further ensure sound playback isn't even started unless the test condition is true and the gui element is awake
remove redundant sfx->stop(). already does so with SFX_DELETE(source)
2024-08-07 21:51:36 -05:00
AzaezelX 9b5f137f77 guiAudiocCtrl fixes
ditch description: not needed.
set process ticking off when the gui element is put to sleep
for the case of re-use of 3d sounds, set emission to the listener position
2024-08-05 17:51:17 -05:00
marauder2k7 2b295fb7f0 rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
2024-03-18 18:40:22 +00:00
marauder2k7 efbe5e90f5 virtuals removed
virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
2024-03-18 18:13:00 +00:00
Lukas Aldershaab 89b0c7f73b Console Refactor 2023-09-13 10:33:20 +02:00
AzaezelX 4543aaec26 audio gui control
a gui element that plays a sound on loop, with minor configuration options and a logcal block for conditional plug in
2023-02-14 18:54:25 -06:00
Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00