AzaezelX
f633ef3a3d
fill in the validated variables
2025-03-09 11:53:23 -05:00
AzaezelX
557b3639eb
fill in asset based sound group if not specified by instanced emitter
2025-01-26 20:52:50 -06:00
AzaezelX
1055dc8415
guiaudio crashfix on exit
...
further ensure sound playback isn't even started unless the test condition is true and the gui element is awake
remove redundant sfx->stop(). already does so with SFX_DELETE(source)
2024-08-07 21:51:36 -05:00
AzaezelX
9b5f137f77
guiAudiocCtrl fixes
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ditch description: not needed.
set process ticking off when the gui element is put to sleep
for the case of re-use of 3d sounds, set emission to the listener position
2024-08-05 17:51:17 -05:00
marauder2k7
2b295fb7f0
rest of virtuals removed
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virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
2024-03-18 18:40:22 +00:00
marauder2k7
efbe5e90f5
virtuals removed
...
virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
2024-03-18 18:13:00 +00:00
Lukas Aldershaab
89b0c7f73b
Console Refactor
2023-09-13 10:33:20 +02:00
AzaezelX
4543aaec26
audio gui control
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a gui element that plays a sound on loop, with minor configuration options and a logcal block for conditional plug in
2023-02-14 18:54:25 -06:00
Lukas Joergensen
76908eae3c
Eliminate DefineConsoleMethod
2018-04-17 21:01:50 +02:00
Vincent Gee
acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
2014-11-03 22:42:51 -05:00
DavidWyand-GG
7dbfe6994d
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00