marauder2k7
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2b295fb7f0
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rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
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2024-03-18 18:40:22 +00:00 |
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Areloch
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60a29777fa
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WIP updated UI
WIP dark editor theme
fixed multiwindow
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2019-05-09 00:11:49 -05:00 |
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Areloch
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25686ed4be
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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rextimmy
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08c0195cba
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OpenGL multiple canvas support
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2016-12-14 22:01:18 +10:00 |
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RexTimmy
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dd64004eaf
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MacOS platform support.
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2016-09-28 11:09:48 +10:00 |
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Anis
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500a237892
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Update gfxGLWindowTarget.h
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2016-01-18 05:56:00 +01:00 |
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LuisAntonRebollo
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dd08fd2e7d
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Add OpenGL support.
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2014-11-08 20:21:50 +01:00 |
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DavidWyand-GG
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7dbfe6994d
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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