mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
Merge pull request #674 from Ragora/adjustment-unix-platform
Adjustment: Generalization of platformX86UNIX to platformPOSIX
This commit is contained in:
commit
df4624e88a
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@ -23,14 +23,18 @@
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#import "app/mainLoop.h"
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#import "platform/platformInput.h"
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#import "console/console.h"
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#import "platformPOSIX/POSIXStdConsole.h"
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#import "platformPOSIX/POSIXState.h"
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extern void InitWindowingSystem();
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//------------------------------------------------------------------------------
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void Platform::init()
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{
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Con::printf("Initializing platform...");
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StdConsole::create();
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stdConsole->enable(true);
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Con::printf("Initializing platform...");
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// Set the platform variable for the scripts
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Con::setVariable( "$platform", "MacOSX" );
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@ -1,73 +0,0 @@
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//-----------------------------------------------------------------------------
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// Copyright (c) 2013 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
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// furnished to do so, subject to the following conditions:
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//
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||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#import "platform/platform.h"
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#import <stdlib.h>
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#import <string.h>
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#import <mm_malloc.h>
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//--------------------------------------
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void* dRealMalloc(dsize_t in_size)
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{
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return malloc(in_size);
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}
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//--------------------------------------
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void dRealFree(void* in_pFree)
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{
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free(in_pFree);
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}
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void *dMalloc_aligned(dsize_t in_size, int alignment)
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{
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return _mm_malloc(in_size, alignment);
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}
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void dFree_aligned(void* p)
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{
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return _mm_free(p);
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}
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void* dMemcpy(void *dst, const void *src, dsize_t size)
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{
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return memcpy(dst,src,size);
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}
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//--------------------------------------
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void* dMemmove(void *dst, const void *src, dsize_t size)
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{
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return memmove(dst,src,size);
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}
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//--------------------------------------
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void* dMemset(void *dst, int c, dsize_t size)
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{
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return memset(dst,c,size);
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}
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//--------------------------------------
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int dMemcmp(const void *ptr1, const void *ptr2, dsize_t len)
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{
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return(memcmp(ptr1, ptr2, len));
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}
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@ -20,8 +20,10 @@
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef __APPLE__
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#include "platform/platform.h"
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#include "platformX86UNIX/platformX86UNIX.h"
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#include "platformPOSIX/platformPOSIX.h"
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#include "console/console.h"
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#include "core/stringTable.h"
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#include "core/strings/stringFunctions.h"
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@ -45,3 +47,5 @@ namespace CPUInfo
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return CONFIG_SingleCoreHTDisabled;
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}
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}; // namespace CPUInfo
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#endif
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@ -20,9 +20,9 @@
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "platformX86UNIX/platformX86UNIX.h"
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#include "platformX86UNIX/x86UNIXStdConsole.h"
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#include "platformX86UNIX/x86UNIXUtils.h"
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#include "platformPOSIX/platformPOSIX.h"
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#include "platformPOSIX/POSIXStdConsole.h"
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#include "platformPOSIX/POSIXUtils.h"
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#include "platform/input/event.h"
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#include "platform/platform.h"
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#include "core/util/rawData.h"
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File diff suppressed because it is too large
Load diff
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@ -20,13 +20,15 @@
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef __APPLE__
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#include "platform/platform.h"
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#include "platform/platformInput.h"
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#include "console/console.h"
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#include "platformX86UNIX/platformX86UNIX.h"
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#include "platformX86UNIX/x86UNIXStdConsole.h"
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#include "platformX86UNIX/x86UNIXState.h"
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#include "platformPOSIX/platformPOSIX.h"
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#include "platformPOSIX/POSIXStdConsole.h"
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#include "platformPOSIX/POSIXState.h"
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extern void InitWindowingSystem();
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@ -102,3 +104,4 @@ int main(int argc, const char **argv)
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return TorqueMain(argc, argv);
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}
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#endif
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#endif
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@ -20,6 +20,8 @@
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef __APPLE__
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#include "platform/platform.h"
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#include "console/console.h"
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#include "math/mMath.h"
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@ -97,8 +99,10 @@ void Math::init(U32 properties)
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Con::printf(" Installing Standard C extensions");
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mInstallLibrary_C();
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#if defined(TORQUE_CPU_X32) || defined(TORQUE_CPU_X64)
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Con::printf(" Installing Assembly extensions");
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mInstallLibrary_ASM();
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#endif
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if (properties & CPU_PROP_FPU)
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{
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@ -174,4 +178,5 @@ void Platform::setMathControlStateKnown()
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}
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#endif
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#endif
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@ -20,7 +20,7 @@
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "platformX86UNIX/platformX86UNIX.h"
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#include "platformPOSIX/platformPOSIX.h"
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#include <stdlib.h>
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#include <mm_malloc.h>
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@ -20,9 +20,11 @@
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "platformX86UNIX/platformX86UNIX.h"
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#include "platformX86UNIX/x86UNIXState.h"
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#include "platformX86UNIX/x86UNIXStdConsole.h"
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#ifndef __APPLE__
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#include "platformPOSIX/platformPOSIX.h"
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#include "platformPOSIX/POSIXState.h"
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#include "platformPOSIX/POSIXStdConsole.h"
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#include "platform/platformInput.h"
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#include "windowManager/platformWindow.h"
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#include "windowManager/platformWindowMgr.h"
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@ -130,7 +132,7 @@ void ProcessControlInit()
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// we're not interested in the exit status of child processes, so this
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// prevents zombies from accumulating.
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#if defined(__FreeBSD__)
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#if defined(__FreeBSD__) || defined(__APPLE__)
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signal(SIGCHLD, SIG_IGN);
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#else
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signal(SIGCLD, SIG_IGN);
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@ -232,3 +234,4 @@ void Platform::restartInstance()
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*/
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exit(0);
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}
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#endif
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@ -21,28 +21,20 @@
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//-----------------------------------------------------------------------------
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#include "math/mPoint2.h"
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#include "platformX86UNIX/platformX86UNIX.h"
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#include "platformPOSIX/platformPOSIX.h"
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//#include "platformX86UNIX/platformGL.h"
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#include "core/strings/stringFunctions.h"
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#ifndef TORQUE_DEDICATED
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#include <X11/Xlib.h> // for Display, Window and other X mojo
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#else
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#define Display int
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#define Window int
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#define Screen int
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#endif
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#include <libgen.h> // for basename
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typedef void (*LockFunc_t)(void);
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class DisplayPtrManager;
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class x86UNIXPlatformState
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{
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friend class DisplayPtrManager;
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private:
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Point2I mDesktopSize;
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Point2I mWindowSize;
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@ -62,13 +54,7 @@ class x86UNIXPlatformState
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bool mCDAudioEnabled;
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bool mDSleep;
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bool mUseRedirect;
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// Access to the display* needs to be controlled because the SDL event
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// loop runs in a separate thread. If you need the display pointer,
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// use the DisplayPtrManager class. See the clipboard functions in
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// x86unixinput.cc for an example.
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//Display *getDisplayPointer() { return mDisplay; }
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public:
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U32 currentTime;
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@ -174,101 +160,4 @@ class x86UNIXPlatformState
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}
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};
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extern x86UNIXPlatformState * x86UNIXState;
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class DisplayPtrManager
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{
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// static interface
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private:
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static bool sgDisplayLocked;
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static LockFunc_t sgLockFunc;
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static LockFunc_t sgUnlockFunc;
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static bool lockDisplay()
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{
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if (!sgDisplayLocked && sgLockFunc)
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{
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sgLockFunc();
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sgDisplayLocked = true;
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return true;
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}
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else
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return false;
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}
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static void unlockDisplay()
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{
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if (sgDisplayLocked && sgUnlockFunc)
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{
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sgUnlockFunc();
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sgDisplayLocked = false;
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}
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}
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//friend Display* x86UNIXPlatformState::getDisplayPointer();
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public:
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static void setDisplayLockFunction(LockFunc_t lockFunc)
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{ sgLockFunc = lockFunc; }
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static void setDisplayUnlockFunction(LockFunc_t unlockFunc)
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{ sgUnlockFunc = unlockFunc; }
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// nonstatic interface
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private:
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bool mAcquiredLock; // true if this instance acquired the display lock
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// (multiple instances of DisplayPtrManager can coexist, but only
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// the first to access the display pointer will be responsible for
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// acquiring and releasing the lock)
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bool mOpenedDisplay; // true if this instance created a display pointer
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// because the one in platform state was null.
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Display* mDisplay;
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private:
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Display* openDisplay()
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{
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#ifndef TORQUE_DEDICATED
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mDisplay = XOpenDisplay(NULL);
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if (mDisplay != NULL)
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mOpenedDisplay = true;
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#endif
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return mDisplay;
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}
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void closeDisplay()
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{
|
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if (mOpenedDisplay)
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{
|
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#ifndef TORQUE_DEDICATED
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XCloseDisplay(mDisplay);
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mDisplay = NULL;
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mOpenedDisplay = false;
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#endif
|
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}
|
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}
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public:
|
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DisplayPtrManager()
|
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{
|
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mAcquiredLock = false;
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mOpenedDisplay = false;
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mDisplay = NULL;
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}
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|
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~DisplayPtrManager()
|
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{
|
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if (mAcquiredLock)
|
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{
|
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DisplayPtrManager::unlockDisplay();
|
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mAcquiredLock = false;
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}
|
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closeDisplay();
|
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}
|
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|
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Display* getDisplayPointer()
|
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{
|
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Display* display = x86UNIXState->getDisplayPointer();
|
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if (display == NULL)
|
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return openDisplay();
|
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|
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mAcquiredLock = DisplayPtrManager::lockDisplay();
|
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return display;
|
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}
|
||||
};
|
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extern x86UNIXPlatformState * x86UNIXState;
|
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|
|
@ -20,7 +20,7 @@
|
|||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include "platformX86UNIX/platformX86UNIX.h"
|
||||
#include "platformPOSIX/platformPOSIX.h"
|
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#include "core/strings/stringFunctions.h"
|
||||
#include <stdarg.h>
|
||||
#include <ctype.h>
|
||||
|
|
@ -20,7 +20,9 @@
|
|||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include "platformX86UNIX/platformX86UNIX.h"
|
||||
#ifndef __APPLE__
|
||||
|
||||
#include "platformPOSIX/platformPOSIX.h"
|
||||
#include "platform/platformTimer.h"
|
||||
#include "time.h"
|
||||
#include <errno.h>
|
||||
|
|
@ -158,4 +160,4 @@ void Platform::sleep(U32 ms)
|
|||
// note: this will overflow if you want to sleep for more than 49 days. just so ye know.
|
||||
usleep( ms * 1000 );
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
@ -31,8 +31,8 @@
|
|||
#include <sys/wait.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "platformX86UNIX/platformX86UNIX.h"
|
||||
#include "platformX86UNIX/x86UNIXUtils.h"
|
||||
#include "platformPOSIX/platformPOSIX.h"
|
||||
#include "platformPOSIX/POSIXUtils.h"
|
||||
|
||||
UnixUtils *UUtils = NULL;
|
||||
UnixUtils utils;
|
||||
|
|
@ -20,8 +20,7 @@
|
|||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef _PLATFORMX86UNIX_H_
|
||||
#define _PLATFORMX86UNIX_H_
|
||||
#pragma once
|
||||
|
||||
#ifndef _PLATFORM_H_
|
||||
#include "platform/platform.h"
|
||||
|
|
@ -66,4 +65,3 @@ extern "C"
|
|||
// x86UNIX doesn't have a way to automatically get the executable file name
|
||||
void setExePathName(const char* exePathName);
|
||||
}
|
||||
#endif
|
||||
|
|
@ -26,8 +26,8 @@
|
|||
#include "console/console.h"
|
||||
#include "core/strings/unicode.h"
|
||||
#include "core/stringTable.h"
|
||||
#include "platformX86UNIX/platformX86UNIX.h"
|
||||
#include "platformX86UNIX/x86UNIXFont.h"
|
||||
#include "platformPOSIX/platformPOSIX.h"
|
||||
#include "platformX11/X11Font.h"
|
||||
|
||||
// Needed by createFont
|
||||
#include <X11/Xlib.h>
|
||||
|
|
@ -1,983 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef _X86UNIX_GL_TYPES_H_
|
||||
#define _X86UNIX_GL_TYPES_H_
|
||||
|
||||
// added by JMQ:
|
||||
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
|
||||
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
|
||||
|
||||
#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
|
||||
#define GL_FOG_COORDINATE_EXT 0x8451
|
||||
#define GL_FRAGMENT_DEPTH_EXT 0x8452
|
||||
#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
|
||||
#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
|
||||
#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
|
||||
#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
|
||||
#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
|
||||
|
||||
#define GL_COMPRESSED_ALPHA_ARB 0x84E9
|
||||
#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
|
||||
#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
|
||||
#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
|
||||
#define GL_COMPRESSED_RGB_ARB 0x84ED
|
||||
#define GL_COMPRESSED_RGBA_ARB 0x84EE
|
||||
#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
|
||||
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
|
||||
#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
|
||||
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
|
||||
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
|
||||
|
||||
#ifndef GL_EXT_packed_pixels
|
||||
#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
|
||||
#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
|
||||
#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
|
||||
#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
|
||||
#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_paletted_texture
|
||||
#define GL_COLOR_INDEX1_EXT 0x80E2
|
||||
#define GL_COLOR_INDEX2_EXT 0x80E3
|
||||
#define GL_COLOR_INDEX4_EXT 0x80E4
|
||||
#define GL_COLOR_INDEX8_EXT 0x80E5
|
||||
#define GL_COLOR_INDEX12_EXT 0x80E6
|
||||
#define GL_COLOR_INDEX16_EXT 0x80E7
|
||||
#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
|
||||
#endif
|
||||
|
||||
#define GL_CLAMP_TO_EDGE_EXT 0x812F
|
||||
|
||||
#define GL_V12MTVFMT_EXT 0x8702
|
||||
#define GL_V12MTNVFMT_EXT 0x8703
|
||||
#define GL_V12FTVFMT_EXT 0x8704
|
||||
#define GL_V12FMTVFMT_EXT 0x8705
|
||||
|
||||
#ifndef GL_EXT_texture_env_combine
|
||||
#define GL_COMBINE_EXT 0x8570
|
||||
#define GL_COMBINE_RGB_EXT 0x8571
|
||||
#define GL_COMBINE_ALPHA_EXT 0x8572
|
||||
#define GL_RGB_SCALE_EXT 0x8573
|
||||
#define GL_ADD_SIGNED_EXT 0x8574
|
||||
#define GL_INTERPOLATE_EXT 0x8575
|
||||
#define GL_CONSTANT_EXT 0x8576
|
||||
#define GL_PRIMARY_COLOR_EXT 0x8577
|
||||
#define GL_PREVIOUS_EXT 0x8578
|
||||
#define GL_SOURCE0_RGB_EXT 0x8580
|
||||
#define GL_SOURCE1_RGB_EXT 0x8581
|
||||
#define GL_SOURCE2_RGB_EXT 0x8582
|
||||
#define GL_SOURCE3_RGB_EXT 0x8583
|
||||
#define GL_SOURCE4_RGB_EXT 0x8584
|
||||
#define GL_SOURCE5_RGB_EXT 0x8585
|
||||
#define GL_SOURCE6_RGB_EXT 0x8586
|
||||
#define GL_SOURCE7_RGB_EXT 0x8587
|
||||
#define GL_SOURCE0_ALPHA_EXT 0x8588
|
||||
#define GL_SOURCE1_ALPHA_EXT 0x8589
|
||||
#define GL_SOURCE2_ALPHA_EXT 0x858A
|
||||
#define GL_SOURCE3_ALPHA_EXT 0x858B
|
||||
#define GL_SOURCE4_ALPHA_EXT 0x858C
|
||||
#define GL_SOURCE5_ALPHA_EXT 0x858D
|
||||
#define GL_SOURCE6_ALPHA_EXT 0x858E
|
||||
#define GL_SOURCE7_ALPHA_EXT 0x858F
|
||||
#define GL_OPERAND0_RGB_EXT 0x8590
|
||||
#define GL_OPERAND1_RGB_EXT 0x8591
|
||||
#define GL_OPERAND2_RGB_EXT 0x8592
|
||||
#define GL_OPERAND3_RGB_EXT 0x8593
|
||||
#define GL_OPERAND4_RGB_EXT 0x8594
|
||||
#define GL_OPERAND5_RGB_EXT 0x8595
|
||||
#define GL_OPERAND6_RGB_EXT 0x8596
|
||||
#define GL_OPERAND7_RGB_EXT 0x8597
|
||||
#define GL_OPERAND0_ALPHA_EXT 0x8598
|
||||
#define GL_OPERAND1_ALPHA_EXT 0x8599
|
||||
#define GL_OPERAND2_ALPHA_EXT 0x859A
|
||||
#define GL_OPERAND3_ALPHA_EXT 0x859B
|
||||
#define GL_OPERAND4_ALPHA_EXT 0x859C
|
||||
#define GL_OPERAND5_ALPHA_EXT 0x859D
|
||||
#define GL_OPERAND6_ALPHA_EXT 0x859E
|
||||
#define GL_OPERAND7_ALPHA_EXT 0x859F
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.4
|
||||
*
|
||||
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#define GL_VERSION_1_1 1
|
||||
#define GL_VERSION_1_2 1
|
||||
|
||||
/*
|
||||
*
|
||||
* Datatypes
|
||||
*
|
||||
*/
|
||||
#ifdef CENTERLINE_CLPP
|
||||
#define signed
|
||||
#endif
|
||||
typedef unsigned int GLenum;
|
||||
typedef unsigned char GLboolean;
|
||||
typedef unsigned int GLbitfield;
|
||||
typedef void GLvoid;
|
||||
typedef signed char GLbyte; /* 1-byte signed */
|
||||
typedef short GLshort; /* 2-byte signed */
|
||||
typedef int GLint; /* 4-byte signed */
|
||||
typedef unsigned char GLubyte; /* 1-byte unsigned */
|
||||
typedef unsigned short GLushort; /* 2-byte unsigned */
|
||||
typedef unsigned int GLuint; /* 4-byte unsigned */
|
||||
typedef int GLsizei; /* 4-byte signed */
|
||||
typedef float GLfloat; /* single precision float */
|
||||
typedef float GLclampf; /* single precision float in [0,1] */
|
||||
typedef double GLdouble; /* double precision float */
|
||||
typedef double GLclampd; /* double precision float in [0,1] */
|
||||
|
||||
|
||||
|
||||
/*
|
||||
*
|
||||
* Constants
|
||||
*
|
||||
*/
|
||||
|
||||
/* Boolean values */
|
||||
#define GL_FALSE 0x0
|
||||
#define GL_TRUE 0x1
|
||||
|
||||
/* Data types */
|
||||
#define GL_BYTE 0x1400
|
||||
#define GL_UNSIGNED_BYTE 0x1401
|
||||
#define GL_SHORT 0x1402
|
||||
#define GL_UNSIGNED_SHORT 0x1403
|
||||
#define GL_INT 0x1404
|
||||
#define GL_UNSIGNED_INT 0x1405
|
||||
#define GL_FLOAT 0x1406
|
||||
#define GL_DOUBLE 0x140A
|
||||
#define GL_2_BYTES 0x1407
|
||||
#define GL_3_BYTES 0x1408
|
||||
#define GL_4_BYTES 0x1409
|
||||
|
||||
/* Primitives */
|
||||
#define GL_POINTS 0x0000
|
||||
#define GL_LINES 0x0001
|
||||
#define GL_LINE_LOOP 0x0002
|
||||
#define GL_LINE_STRIP 0x0003
|
||||
#define GL_TRIANGLES 0x0004
|
||||
#define GL_TRIANGLE_STRIP 0x0005
|
||||
#define GL_TRIANGLE_FAN 0x0006
|
||||
#define GL_QUADS 0x0007
|
||||
#define GL_QUAD_STRIP 0x0008
|
||||
#define GL_POLYGON 0x0009
|
||||
|
||||
/* Vertex Arrays */
|
||||
#define GL_VERTEX_ARRAY 0x8074
|
||||
#define GL_NORMAL_ARRAY 0x8075
|
||||
#define GL_COLOR_ARRAY 0x8076
|
||||
#define GL_INDEX_ARRAY 0x8077
|
||||
#define GL_TEXTURE_COORD_ARRAY 0x8078
|
||||
#define GL_EDGE_FLAG_ARRAY 0x8079
|
||||
#define GL_VERTEX_ARRAY_SIZE 0x807A
|
||||
#define GL_VERTEX_ARRAY_TYPE 0x807B
|
||||
#define GL_VERTEX_ARRAY_STRIDE 0x807C
|
||||
#define GL_NORMAL_ARRAY_TYPE 0x807E
|
||||
#define GL_NORMAL_ARRAY_STRIDE 0x807F
|
||||
#define GL_COLOR_ARRAY_SIZE 0x8081
|
||||
#define GL_COLOR_ARRAY_TYPE 0x8082
|
||||
#define GL_COLOR_ARRAY_STRIDE 0x8083
|
||||
#define GL_INDEX_ARRAY_TYPE 0x8085
|
||||
#define GL_INDEX_ARRAY_STRIDE 0x8086
|
||||
#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
|
||||
#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
|
||||
#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
|
||||
#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
|
||||
#define GL_VERTEX_ARRAY_POINTER 0x808E
|
||||
#define GL_NORMAL_ARRAY_POINTER 0x808F
|
||||
#define GL_COLOR_ARRAY_POINTER 0x8090
|
||||
#define GL_INDEX_ARRAY_POINTER 0x8091
|
||||
#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
|
||||
#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
|
||||
#define GL_V2F 0x2A20
|
||||
#define GL_V3F 0x2A21
|
||||
#define GL_C4UB_V2F 0x2A22
|
||||
#define GL_C4UB_V3F 0x2A23
|
||||
#define GL_C3F_V3F 0x2A24
|
||||
#define GL_N3F_V3F 0x2A25
|
||||
#define GL_C4F_N3F_V3F 0x2A26
|
||||
#define GL_T2F_V3F 0x2A27
|
||||
#define GL_T4F_V4F 0x2A28
|
||||
#define GL_T2F_C4UB_V3F 0x2A29
|
||||
#define GL_T2F_C3F_V3F 0x2A2A
|
||||
#define GL_T2F_N3F_V3F 0x2A2B
|
||||
#define GL_T2F_C4F_N3F_V3F 0x2A2C
|
||||
#define GL_T4F_C4F_N3F_V4F 0x2A2D
|
||||
|
||||
/* Matrix Mode */
|
||||
#define GL_MATRIX_MODE 0x0BA0
|
||||
#define GL_MODELVIEW 0x1700
|
||||
#define GL_PROJECTION 0x1701
|
||||
#define GL_TEXTURE 0x1702
|
||||
|
||||
/* Points */
|
||||
#define GL_POINT_SMOOTH 0x0B10
|
||||
#define GL_POINT_SIZE 0x0B11
|
||||
#define GL_POINT_SIZE_GRANULARITY 0x0B13
|
||||
#define GL_POINT_SIZE_RANGE 0x0B12
|
||||
|
||||
/* Lines */
|
||||
#define GL_LINE_SMOOTH 0x0B20
|
||||
#define GL_LINE_STIPPLE 0x0B24
|
||||
#define GL_LINE_STIPPLE_PATTERN 0x0B25
|
||||
#define GL_LINE_STIPPLE_REPEAT 0x0B26
|
||||
#define GL_LINE_WIDTH 0x0B21
|
||||
#define GL_LINE_WIDTH_GRANULARITY 0x0B23
|
||||
#define GL_LINE_WIDTH_RANGE 0x0B22
|
||||
|
||||
/* Polygons */
|
||||
#define GL_POINT 0x1B00
|
||||
#define GL_LINE 0x1B01
|
||||
#define GL_FILL 0x1B02
|
||||
#define GL_CW 0x0900
|
||||
#define GL_CCW 0x0901
|
||||
#define GL_FRONT 0x0404
|
||||
#define GL_BACK 0x0405
|
||||
#define GL_POLYGON_MODE 0x0B40
|
||||
#define GL_POLYGON_SMOOTH 0x0B41
|
||||
#define GL_POLYGON_STIPPLE 0x0B42
|
||||
#define GL_EDGE_FLAG 0x0B43
|
||||
#define GL_CULL_FACE 0x0B44
|
||||
#define GL_CULL_FACE_MODE 0x0B45
|
||||
#define GL_FRONT_FACE 0x0B46
|
||||
#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
||||
#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
||||
#define GL_POLYGON_OFFSET_POINT 0x2A01
|
||||
#define GL_POLYGON_OFFSET_LINE 0x2A02
|
||||
#define GL_POLYGON_OFFSET_FILL 0x8037
|
||||
|
||||
/* Display Lists */
|
||||
#define GL_COMPILE 0x1300
|
||||
#define GL_COMPILE_AND_EXECUTE 0x1301
|
||||
#define GL_LIST_BASE 0x0B32
|
||||
#define GL_LIST_INDEX 0x0B33
|
||||
#define GL_LIST_MODE 0x0B30
|
||||
|
||||
/* Depth buffer */
|
||||
#define GL_NEVER 0x0200
|
||||
#define GL_LESS 0x0201
|
||||
#define GL_EQUAL 0x0202
|
||||
#define GL_LEQUAL 0x0203
|
||||
#define GL_GREATER 0x0204
|
||||
#define GL_NOTEQUAL 0x0205
|
||||
#define GL_GEQUAL 0x0206
|
||||
#define GL_ALWAYS 0x0207
|
||||
#define GL_DEPTH_TEST 0x0B71
|
||||
#define GL_DEPTH_BITS 0x0D56
|
||||
#define GL_DEPTH_CLEAR_VALUE 0x0B73
|
||||
#define GL_DEPTH_FUNC 0x0B74
|
||||
#define GL_DEPTH_RANGE 0x0B70
|
||||
#define GL_DEPTH_WRITEMASK 0x0B72
|
||||
#define GL_DEPTH_COMPONENT 0x1902
|
||||
|
||||
/* Lighting */
|
||||
#define GL_LIGHTING 0x0B50
|
||||
#define GL_LIGHT0 0x4000
|
||||
#define GL_LIGHT1 0x4001
|
||||
#define GL_LIGHT2 0x4002
|
||||
#define GL_LIGHT3 0x4003
|
||||
#define GL_LIGHT4 0x4004
|
||||
#define GL_LIGHT5 0x4005
|
||||
#define GL_LIGHT6 0x4006
|
||||
#define GL_LIGHT7 0x4007
|
||||
#define GL_SPOT_EXPONENT 0x1205
|
||||
#define GL_SPOT_CUTOFF 0x1206
|
||||
#define GL_CONSTANT_ATTENUATION 0x1207
|
||||
#define GL_LINEAR_ATTENUATION 0x1208
|
||||
#define GL_QUADRATIC_ATTENUATION 0x1209
|
||||
#define GL_AMBIENT 0x1200
|
||||
#define GL_DIFFUSE 0x1201
|
||||
#define GL_SPECULAR 0x1202
|
||||
#define GL_SHININESS 0x1601
|
||||
#define GL_EMISSION 0x1600
|
||||
#define GL_POSITION 0x1203
|
||||
#define GL_SPOT_DIRECTION 0x1204
|
||||
#define GL_AMBIENT_AND_DIFFUSE 0x1602
|
||||
#define GL_COLOR_INDEXES 0x1603
|
||||
#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
|
||||
#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
|
||||
#define GL_LIGHT_MODEL_AMBIENT 0x0B53
|
||||
#define GL_FRONT_AND_BACK 0x0408
|
||||
#define GL_SHADE_MODEL 0x0B54
|
||||
#define GL_FLAT 0x1D00
|
||||
#define GL_SMOOTH 0x1D01
|
||||
#define GL_COLOR_MATERIAL 0x0B57
|
||||
#define GL_COLOR_MATERIAL_FACE 0x0B55
|
||||
#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
|
||||
#define GL_NORMALIZE 0x0BA1
|
||||
|
||||
/* User clipping planes */
|
||||
#define GL_CLIP_PLANE0 0x3000
|
||||
#define GL_CLIP_PLANE1 0x3001
|
||||
#define GL_CLIP_PLANE2 0x3002
|
||||
#define GL_CLIP_PLANE3 0x3003
|
||||
#define GL_CLIP_PLANE4 0x3004
|
||||
#define GL_CLIP_PLANE5 0x3005
|
||||
|
||||
/* Accumulation buffer */
|
||||
#define GL_ACCUM_RED_BITS 0x0D58
|
||||
#define GL_ACCUM_GREEN_BITS 0x0D59
|
||||
#define GL_ACCUM_BLUE_BITS 0x0D5A
|
||||
#define GL_ACCUM_ALPHA_BITS 0x0D5B
|
||||
#define GL_ACCUM_CLEAR_VALUE 0x0B80
|
||||
#define GL_ACCUM 0x0100
|
||||
#define GL_ADD 0x0104
|
||||
#define GL_LOAD 0x0101
|
||||
#define GL_MULT 0x0103
|
||||
#define GL_RETURN 0x0102
|
||||
|
||||
/* Alpha testing */
|
||||
#define GL_ALPHA_TEST 0x0BC0
|
||||
#define GL_ALPHA_TEST_REF 0x0BC2
|
||||
#define GL_ALPHA_TEST_FUNC 0x0BC1
|
||||
|
||||
/* Blending */
|
||||
#define GL_BLEND 0x0BE2
|
||||
#define GL_BLEND_SRC 0x0BE1
|
||||
#define GL_BLEND_DST 0x0BE0
|
||||
#define GL_ZERO 0x0
|
||||
#define GL_ONE 0x1
|
||||
#define GL_SRC_COLOR 0x0300
|
||||
#define GL_ONE_MINUS_SRC_COLOR 0x0301
|
||||
#define GL_DST_COLOR 0x0306
|
||||
#define GL_ONE_MINUS_DST_COLOR 0x0307
|
||||
#define GL_SRC_ALPHA 0x0302
|
||||
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
|
||||
#define GL_DST_ALPHA 0x0304
|
||||
#define GL_ONE_MINUS_DST_ALPHA 0x0305
|
||||
#define GL_SRC_ALPHA_SATURATE 0x0308
|
||||
#define GL_CONSTANT_COLOR 0x8001
|
||||
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
|
||||
#define GL_CONSTANT_ALPHA 0x8003
|
||||
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
|
||||
|
||||
/* Render Mode */
|
||||
#define GL_FEEDBACK 0x1C01
|
||||
#define GL_RENDER 0x1C00
|
||||
#define GL_SELECT 0x1C02
|
||||
|
||||
/* Feedback */
|
||||
#define GL_2D 0x0600
|
||||
#define GL_3D 0x0601
|
||||
#define GL_3D_COLOR 0x0602
|
||||
#define GL_3D_COLOR_TEXTURE 0x0603
|
||||
#define GL_4D_COLOR_TEXTURE 0x0604
|
||||
#define GL_POINT_TOKEN 0x0701
|
||||
#define GL_LINE_TOKEN 0x0702
|
||||
#define GL_LINE_RESET_TOKEN 0x0707
|
||||
#define GL_POLYGON_TOKEN 0x0703
|
||||
#define GL_BITMAP_TOKEN 0x0704
|
||||
#define GL_DRAW_PIXEL_TOKEN 0x0705
|
||||
#define GL_COPY_PIXEL_TOKEN 0x0706
|
||||
#define GL_PASS_THROUGH_TOKEN 0x0700
|
||||
#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
|
||||
#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
|
||||
#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
|
||||
|
||||
/* Selection */
|
||||
#define GL_SELECTION_BUFFER_POINTER 0x0DF3
|
||||
#define GL_SELECTION_BUFFER_SIZE 0x0DF4
|
||||
|
||||
/* Fog */
|
||||
#define GL_FOG 0x0B60
|
||||
#define GL_FOG_MODE 0x0B65
|
||||
#define GL_FOG_DENSITY 0x0B62
|
||||
#define GL_FOG_COLOR 0x0B66
|
||||
#define GL_FOG_INDEX 0x0B61
|
||||
#define GL_FOG_START 0x0B63
|
||||
#define GL_FOG_END 0x0B64
|
||||
#define GL_LINEAR 0x2601
|
||||
#define GL_EXP 0x0800
|
||||
#define GL_EXP2 0x0801
|
||||
|
||||
/* Logic Ops */
|
||||
#define GL_LOGIC_OP 0x0BF1
|
||||
#define GL_INDEX_LOGIC_OP 0x0BF1
|
||||
#define GL_COLOR_LOGIC_OP 0x0BF2
|
||||
#define GL_LOGIC_OP_MODE 0x0BF0
|
||||
#define GL_CLEAR 0x1500
|
||||
#define GL_SET 0x150F
|
||||
#define GL_COPY 0x1503
|
||||
#define GL_COPY_INVERTED 0x150C
|
||||
#define GL_NOOP 0x1505
|
||||
#define GL_INVERT 0x150A
|
||||
#define GL_AND 0x1501
|
||||
#define GL_NAND 0x150E
|
||||
#define GL_OR 0x1507
|
||||
#define GL_NOR 0x1508
|
||||
#define GL_XOR 0x1506
|
||||
#define GL_EQUIV 0x1509
|
||||
#define GL_AND_REVERSE 0x1502
|
||||
#define GL_AND_INVERTED 0x1504
|
||||
#define GL_OR_REVERSE 0x150B
|
||||
#define GL_OR_INVERTED 0x150D
|
||||
|
||||
/* Stencil */
|
||||
#define GL_STENCIL_TEST 0x0B90
|
||||
#define GL_STENCIL_WRITEMASK 0x0B98
|
||||
#define GL_STENCIL_BITS 0x0D57
|
||||
#define GL_STENCIL_FUNC 0x0B92
|
||||
#define GL_STENCIL_VALUE_MASK 0x0B93
|
||||
#define GL_STENCIL_REF 0x0B97
|
||||
#define GL_STENCIL_FAIL 0x0B94
|
||||
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
|
||||
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
|
||||
#define GL_STENCIL_CLEAR_VALUE 0x0B91
|
||||
#define GL_STENCIL_INDEX 0x1901
|
||||
#define GL_KEEP 0x1E00
|
||||
#define GL_REPLACE 0x1E01
|
||||
#define GL_INCR 0x1E02
|
||||
#define GL_DECR 0x1E03
|
||||
|
||||
/* Buffers, Pixel Drawing/Reading */
|
||||
#define GL_NONE 0x0
|
||||
#define GL_LEFT 0x0406
|
||||
#define GL_RIGHT 0x0407
|
||||
/*GL_FRONT 0x0404 */
|
||||
/*GL_BACK 0x0405 */
|
||||
/*GL_FRONT_AND_BACK 0x0408 */
|
||||
#define GL_FRONT_LEFT 0x0400
|
||||
#define GL_FRONT_RIGHT 0x0401
|
||||
#define GL_BACK_LEFT 0x0402
|
||||
#define GL_BACK_RIGHT 0x0403
|
||||
#define GL_AUX0 0x0409
|
||||
#define GL_AUX1 0x040A
|
||||
#define GL_AUX2 0x040B
|
||||
#define GL_AUX3 0x040C
|
||||
#define GL_COLOR_INDEX 0x1900
|
||||
#define GL_RED 0x1903
|
||||
#define GL_GREEN 0x1904
|
||||
#define GL_BLUE 0x1905
|
||||
#define GL_ALPHA 0x1906
|
||||
#define GL_LUMINANCE 0x1909
|
||||
#define GL_LUMINANCE_ALPHA 0x190A
|
||||
#define GL_ALPHA_BITS 0x0D55
|
||||
#define GL_RED_BITS 0x0D52
|
||||
#define GL_GREEN_BITS 0x0D53
|
||||
#define GL_BLUE_BITS 0x0D54
|
||||
#define GL_INDEX_BITS 0x0D51
|
||||
#define GL_SUBPIXEL_BITS 0x0D50
|
||||
#define GL_AUX_BUFFERS 0x0C00
|
||||
#define GL_READ_BUFFER 0x0C02
|
||||
#define GL_DRAW_BUFFER 0x0C01
|
||||
#define GL_DOUBLEBUFFER 0x0C32
|
||||
#define GL_STEREO 0x0C33
|
||||
#define GL_BITMAP 0x1A00
|
||||
#define GL_COLOR 0x1800
|
||||
#define GL_DEPTH 0x1801
|
||||
#define GL_STENCIL 0x1802
|
||||
#define GL_DITHER 0x0BD0
|
||||
#define GL_RGB 0x1907
|
||||
#define GL_RGBA 0x1908
|
||||
|
||||
/* Implementation limits */
|
||||
#define GL_MAX_LIST_NESTING 0x0B31
|
||||
#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
|
||||
#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
|
||||
#define GL_MAX_NAME_STACK_DEPTH 0x0D37
|
||||
#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
|
||||
#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
|
||||
#define GL_MAX_EVAL_ORDER 0x0D30
|
||||
#define GL_MAX_LIGHTS 0x0D31
|
||||
#define GL_MAX_CLIP_PLANES 0x0D32
|
||||
#define GL_MAX_TEXTURE_SIZE 0x0D33
|
||||
#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
|
||||
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
|
||||
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
|
||||
|
||||
/* Gets */
|
||||
#define GL_ATTRIB_STACK_DEPTH 0x0BB0
|
||||
#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
|
||||
#define GL_COLOR_CLEAR_VALUE 0x0C22
|
||||
#define GL_COLOR_WRITEMASK 0x0C23
|
||||
#define GL_CURRENT_INDEX 0x0B01
|
||||
#define GL_CURRENT_COLOR 0x0B00
|
||||
#define GL_CURRENT_NORMAL 0x0B02
|
||||
#define GL_CURRENT_RASTER_COLOR 0x0B04
|
||||
#define GL_CURRENT_RASTER_DISTANCE 0x0B09
|
||||
#define GL_CURRENT_RASTER_INDEX 0x0B05
|
||||
#define GL_CURRENT_RASTER_POSITION 0x0B07
|
||||
#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
|
||||
#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
|
||||
#define GL_CURRENT_TEXTURE_COORDS 0x0B03
|
||||
#define GL_INDEX_CLEAR_VALUE 0x0C20
|
||||
#define GL_INDEX_MODE 0x0C30
|
||||
#define GL_INDEX_WRITEMASK 0x0C21
|
||||
#define GL_MODELVIEW_MATRIX 0x0BA6
|
||||
#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
|
||||
#define GL_NAME_STACK_DEPTH 0x0D70
|
||||
#define GL_PROJECTION_MATRIX 0x0BA7
|
||||
#define GL_PROJECTION_STACK_DEPTH 0x0BA4
|
||||
#define GL_RENDER_MODE 0x0C40
|
||||
#define GL_RGBA_MODE 0x0C31
|
||||
#define GL_TEXTURE_MATRIX 0x0BA8
|
||||
#define GL_TEXTURE_STACK_DEPTH 0x0BA5
|
||||
#define GL_VIEWPORT 0x0BA2
|
||||
|
||||
/* Evaluators */
|
||||
#define GL_AUTO_NORMAL 0x0D80
|
||||
#define GL_MAP1_COLOR_4 0x0D90
|
||||
#define GL_MAP1_GRID_DOMAIN 0x0DD0
|
||||
#define GL_MAP1_GRID_SEGMENTS 0x0DD1
|
||||
#define GL_MAP1_INDEX 0x0D91
|
||||
#define GL_MAP1_NORMAL 0x0D92
|
||||
#define GL_MAP1_TEXTURE_COORD_1 0x0D93
|
||||
#define GL_MAP1_TEXTURE_COORD_2 0x0D94
|
||||
#define GL_MAP1_TEXTURE_COORD_3 0x0D95
|
||||
#define GL_MAP1_TEXTURE_COORD_4 0x0D96
|
||||
#define GL_MAP1_VERTEX_3 0x0D97
|
||||
#define GL_MAP1_VERTEX_4 0x0D98
|
||||
#define GL_MAP2_COLOR_4 0x0DB0
|
||||
#define GL_MAP2_GRID_DOMAIN 0x0DD2
|
||||
#define GL_MAP2_GRID_SEGMENTS 0x0DD3
|
||||
#define GL_MAP2_INDEX 0x0DB1
|
||||
#define GL_MAP2_NORMAL 0x0DB2
|
||||
#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
|
||||
#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
|
||||
#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
|
||||
#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
|
||||
#define GL_MAP2_VERTEX_3 0x0DB7
|
||||
#define GL_MAP2_VERTEX_4 0x0DB8
|
||||
#define GL_COEFF 0x0A00
|
||||
#define GL_DOMAIN 0x0A02
|
||||
#define GL_ORDER 0x0A01
|
||||
|
||||
/* Hints */
|
||||
#define GL_FOG_HINT 0x0C54
|
||||
#define GL_LINE_SMOOTH_HINT 0x0C52
|
||||
#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
|
||||
#define GL_POINT_SMOOTH_HINT 0x0C51
|
||||
#define GL_POLYGON_SMOOTH_HINT 0x0C53
|
||||
#define GL_DONT_CARE 0x1100
|
||||
#define GL_FASTEST 0x1101
|
||||
#define GL_NICEST 0x1102
|
||||
|
||||
/* Scissor box */
|
||||
#define GL_SCISSOR_TEST 0x0C11
|
||||
#define GL_SCISSOR_BOX 0x0C10
|
||||
|
||||
/* Pixel Mode / Transfer */
|
||||
#define GL_MAP_COLOR 0x0D10
|
||||
#define GL_MAP_STENCIL 0x0D11
|
||||
#define GL_INDEX_SHIFT 0x0D12
|
||||
#define GL_INDEX_OFFSET 0x0D13
|
||||
#define GL_RED_SCALE 0x0D14
|
||||
#define GL_RED_BIAS 0x0D15
|
||||
#define GL_GREEN_SCALE 0x0D18
|
||||
#define GL_GREEN_BIAS 0x0D19
|
||||
#define GL_BLUE_SCALE 0x0D1A
|
||||
#define GL_BLUE_BIAS 0x0D1B
|
||||
#define GL_ALPHA_SCALE 0x0D1C
|
||||
#define GL_ALPHA_BIAS 0x0D1D
|
||||
#define GL_DEPTH_SCALE 0x0D1E
|
||||
#define GL_DEPTH_BIAS 0x0D1F
|
||||
#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
|
||||
#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
|
||||
#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
|
||||
#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
|
||||
#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
|
||||
#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
|
||||
#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
|
||||
#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
|
||||
#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
|
||||
#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
|
||||
#define GL_PIXEL_MAP_S_TO_S 0x0C71
|
||||
#define GL_PIXEL_MAP_I_TO_I 0x0C70
|
||||
#define GL_PIXEL_MAP_I_TO_R 0x0C72
|
||||
#define GL_PIXEL_MAP_I_TO_G 0x0C73
|
||||
#define GL_PIXEL_MAP_I_TO_B 0x0C74
|
||||
#define GL_PIXEL_MAP_I_TO_A 0x0C75
|
||||
#define GL_PIXEL_MAP_R_TO_R 0x0C76
|
||||
#define GL_PIXEL_MAP_G_TO_G 0x0C77
|
||||
#define GL_PIXEL_MAP_B_TO_B 0x0C78
|
||||
#define GL_PIXEL_MAP_A_TO_A 0x0C79
|
||||
#define GL_PACK_ALIGNMENT 0x0D05
|
||||
#define GL_PACK_LSB_FIRST 0x0D01
|
||||
#define GL_PACK_ROW_LENGTH 0x0D02
|
||||
#define GL_PACK_SKIP_PIXELS 0x0D04
|
||||
#define GL_PACK_SKIP_ROWS 0x0D03
|
||||
#define GL_PACK_SWAP_BYTES 0x0D00
|
||||
#define GL_UNPACK_ALIGNMENT 0x0CF5
|
||||
#define GL_UNPACK_LSB_FIRST 0x0CF1
|
||||
#define GL_UNPACK_ROW_LENGTH 0x0CF2
|
||||
#define GL_UNPACK_SKIP_PIXELS 0x0CF4
|
||||
#define GL_UNPACK_SKIP_ROWS 0x0CF3
|
||||
#define GL_UNPACK_SWAP_BYTES 0x0CF0
|
||||
#define GL_ZOOM_X 0x0D16
|
||||
#define GL_ZOOM_Y 0x0D17
|
||||
|
||||
/* Texture mapping */
|
||||
#define GL_TEXTURE_ENV 0x2300
|
||||
#define GL_TEXTURE_ENV_MODE 0x2200
|
||||
#define GL_TEXTURE_1D 0x0DE0
|
||||
#define GL_TEXTURE_2D 0x0DE1
|
||||
#define GL_TEXTURE_WRAP_S 0x2802
|
||||
#define GL_TEXTURE_WRAP_T 0x2803
|
||||
#define GL_TEXTURE_MAG_FILTER 0x2800
|
||||
#define GL_TEXTURE_MIN_FILTER 0x2801
|
||||
#define GL_TEXTURE_ENV_COLOR 0x2201
|
||||
#define GL_TEXTURE_GEN_S 0x0C60
|
||||
#define GL_TEXTURE_GEN_T 0x0C61
|
||||
#define GL_TEXTURE_GEN_MODE 0x2500
|
||||
#define GL_TEXTURE_BORDER_COLOR 0x1004
|
||||
#define GL_TEXTURE_WIDTH 0x1000
|
||||
#define GL_TEXTURE_HEIGHT 0x1001
|
||||
#define GL_TEXTURE_BORDER 0x1005
|
||||
#define GL_TEXTURE_COMPONENTS 0x1003
|
||||
#define GL_TEXTURE_RED_SIZE 0x805C
|
||||
#define GL_TEXTURE_GREEN_SIZE 0x805D
|
||||
#define GL_TEXTURE_BLUE_SIZE 0x805E
|
||||
#define GL_TEXTURE_ALPHA_SIZE 0x805F
|
||||
#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
|
||||
#define GL_TEXTURE_INTENSITY_SIZE 0x8061
|
||||
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
||||
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
||||
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
||||
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
||||
#define GL_OBJECT_LINEAR 0x2401
|
||||
#define GL_OBJECT_PLANE 0x2501
|
||||
#define GL_EYE_LINEAR 0x2400
|
||||
#define GL_EYE_PLANE 0x2502
|
||||
#define GL_SPHERE_MAP 0x2402
|
||||
#define GL_DECAL 0x2101
|
||||
#define GL_MODULATE 0x2100
|
||||
#define GL_NEAREST 0x2600
|
||||
#define GL_REPEAT 0x2901
|
||||
#define GL_CLAMP 0x2900
|
||||
#define GL_S 0x2000
|
||||
#define GL_T 0x2001
|
||||
#define GL_R 0x2002
|
||||
#define GL_Q 0x2003
|
||||
#define GL_TEXTURE_GEN_R 0x0C62
|
||||
#define GL_TEXTURE_GEN_Q 0x0C63
|
||||
|
||||
/* GL 1.1 texturing */
|
||||
#define GL_PROXY_TEXTURE_1D 0x8063
|
||||
#define GL_PROXY_TEXTURE_2D 0x8064
|
||||
#define GL_TEXTURE_PRIORITY 0x8066
|
||||
#define GL_TEXTURE_RESIDENT 0x8067
|
||||
#define GL_TEXTURE_BINDING_1D 0x8068
|
||||
#define GL_TEXTURE_BINDING_2D 0x8069
|
||||
#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
|
||||
|
||||
/* GL 1.2 texturing */
|
||||
#define GL_PACK_SKIP_IMAGES 0x806B
|
||||
#define GL_PACK_IMAGE_HEIGHT 0x806C
|
||||
#define GL_UNPACK_SKIP_IMAGES 0x806D
|
||||
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
|
||||
#define GL_TEXTURE_3D 0x806F
|
||||
#define GL_PROXY_TEXTURE_3D 0x8070
|
||||
#define GL_TEXTURE_DEPTH 0x8071
|
||||
#define GL_TEXTURE_WRAP_R 0x8072
|
||||
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
|
||||
#define GL_TEXTURE_BINDING_3D 0x806A
|
||||
|
||||
/* Internal texture formats (GL 1.1) */
|
||||
#define GL_ALPHA4 0x803B
|
||||
#define GL_ALPHA8 0x803C
|
||||
#define GL_ALPHA12 0x803D
|
||||
#define GL_ALPHA16 0x803E
|
||||
#define GL_LUMINANCE4 0x803F
|
||||
#define GL_LUMINANCE8 0x8040
|
||||
#define GL_LUMINANCE12 0x8041
|
||||
#define GL_LUMINANCE16 0x8042
|
||||
#define GL_LUMINANCE4_ALPHA4 0x8043
|
||||
#define GL_LUMINANCE6_ALPHA2 0x8044
|
||||
#define GL_LUMINANCE8_ALPHA8 0x8045
|
||||
#define GL_LUMINANCE12_ALPHA4 0x8046
|
||||
#define GL_LUMINANCE12_ALPHA12 0x8047
|
||||
#define GL_LUMINANCE16_ALPHA16 0x8048
|
||||
#define GL_INTENSITY 0x8049
|
||||
#define GL_INTENSITY4 0x804A
|
||||
#define GL_INTENSITY8 0x804B
|
||||
#define GL_INTENSITY12 0x804C
|
||||
#define GL_INTENSITY16 0x804D
|
||||
#define GL_R3_G3_B2 0x2A10
|
||||
#define GL_RGB4 0x804F
|
||||
#define GL_RGB5 0x8050
|
||||
#define GL_RGB8 0x8051
|
||||
#define GL_RGB10 0x8052
|
||||
#define GL_RGB12 0x8053
|
||||
#define GL_RGB16 0x8054
|
||||
#define GL_RGBA2 0x8055
|
||||
#define GL_RGBA4 0x8056
|
||||
#define GL_RGB5_A1 0x8057
|
||||
#define GL_RGBA8 0x8058
|
||||
#define GL_RGB10_A2 0x8059
|
||||
#define GL_RGBA12 0x805A
|
||||
#define GL_RGBA16 0x805B
|
||||
|
||||
/* Utility */
|
||||
#define GL_VENDOR 0x1F00
|
||||
#define GL_RENDERER 0x1F01
|
||||
#define GL_VERSION 0x1F02
|
||||
#define GL_EXTENSIONS 0x1F03
|
||||
|
||||
/* Errors */
|
||||
#define GL_NO_ERROR 0x0
|
||||
#define GL_INVALID_VALUE 0x0501
|
||||
#define GL_INVALID_ENUM 0x0500
|
||||
#define GL_INVALID_OPERATION 0x0502
|
||||
#define GL_STACK_OVERFLOW 0x0503
|
||||
#define GL_STACK_UNDERFLOW 0x0504
|
||||
#define GL_OUT_OF_MEMORY 0x0505
|
||||
|
||||
|
||||
/* OpenGL 1.2 */
|
||||
#define GL_RESCALE_NORMAL 0x803A
|
||||
#define GL_CLAMP_TO_EDGE 0x812F
|
||||
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
|
||||
#define GL_MAX_ELEMENTS_INDICES 0x80E9
|
||||
#define GL_BGR 0x80E0
|
||||
#define GL_BGRA 0x80E1
|
||||
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
|
||||
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
|
||||
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
||||
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
|
||||
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
||||
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
|
||||
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
||||
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
|
||||
#define GL_UNSIGNED_INT_8_8_8_8 0x8035
|
||||
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
|
||||
#define GL_UNSIGNED_INT_10_10_10_2 0x8036
|
||||
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
|
||||
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
|
||||
#define GL_SINGLE_COLOR 0x81F9
|
||||
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
|
||||
#define GL_TEXTURE_MIN_LOD 0x813A
|
||||
#define GL_TEXTURE_MAX_LOD 0x813B
|
||||
#define GL_TEXTURE_BASE_LEVEL 0x813C
|
||||
#define GL_TEXTURE_MAX_LEVEL 0x813D
|
||||
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
|
||||
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
|
||||
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
|
||||
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
|
||||
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
|
||||
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* OpenGL 1.2 imaging subset (NOT IMPLEMENTED BY MESA)
|
||||
*/
|
||||
/* GL_EXT_color_table */
|
||||
#define GL_COLOR_TABLE 0x80D0
|
||||
#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
|
||||
#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
|
||||
#define GL_PROXY_COLOR_TABLE 0x80D3
|
||||
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
|
||||
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
|
||||
#define GL_COLOR_TABLE_SCALE 0x80D6
|
||||
#define GL_COLOR_TABLE_BIAS 0x80D7
|
||||
#define GL_COLOR_TABLE_FORMAT 0x80D8
|
||||
#define GL_COLOR_TABLE_WIDTH 0x80D9
|
||||
#define GL_COLOR_TABLE_RED_SIZE 0x80DA
|
||||
#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
|
||||
#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
|
||||
#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
|
||||
#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
|
||||
#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
|
||||
/* GL_EXT_convolution and GL_HP_convolution_border_modes */
|
||||
#define GL_CONVOLUTION_1D 0x8010
|
||||
#define GL_CONVOLUTION_2D 0x8011
|
||||
#define GL_SEPARABLE_2D 0x8012
|
||||
#define GL_CONVOLUTION_BORDER_MODE 0x8013
|
||||
#define GL_CONVOLUTION_FILTER_SCALE 0x8014
|
||||
#define GL_CONVOLUTION_FILTER_BIAS 0x8015
|
||||
#define GL_REDUCE 0x8016
|
||||
#define GL_CONVOLUTION_FORMAT 0x8017
|
||||
#define GL_CONVOLUTION_WIDTH 0x8018
|
||||
#define GL_CONVOLUTION_HEIGHT 0x8019
|
||||
#define GL_MAX_CONVOLUTION_WIDTH 0x801A
|
||||
#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
|
||||
#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
|
||||
#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
|
||||
#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
|
||||
#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
|
||||
#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
|
||||
#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
|
||||
#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
|
||||
#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
|
||||
#define GL_CONSTANT_BORDER 0x8151
|
||||
#define GL_REPLICATE_BORDER 0x8153
|
||||
#define GL_CONVOLUTION_BORDER_COLOR 0x8154
|
||||
/* GL_SGI_color_matrix */
|
||||
#define GL_COLOR_MATRIX 0x80B1
|
||||
#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
|
||||
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
|
||||
#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
|
||||
#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
|
||||
#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
|
||||
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
|
||||
#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
|
||||
#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
|
||||
#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
|
||||
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
|
||||
/* GL_EXT_histogram */
|
||||
#define GL_HISTOGRAM 0x8024
|
||||
#define GL_PROXY_HISTOGRAM 0x8025
|
||||
#define GL_HISTOGRAM_WIDTH 0x8026
|
||||
#define GL_HISTOGRAM_FORMAT 0x8027
|
||||
#define GL_HISTOGRAM_RED_SIZE 0x8028
|
||||
#define GL_HISTOGRAM_GREEN_SIZE 0x8029
|
||||
#define GL_HISTOGRAM_BLUE_SIZE 0x802A
|
||||
#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
|
||||
#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
|
||||
#define GL_HISTOGRAM_SINK 0x802D
|
||||
#define GL_MINMAX 0x802E
|
||||
#define GL_MINMAX_FORMAT 0x802F
|
||||
#define GL_MINMAX_SINK 0x8030
|
||||
#define GL_TABLE_TOO_LARGE 0x8031
|
||||
/* GL_EXT_blend_color, GL_EXT_blend_minmax */
|
||||
#define GL_BLEND_EQUATION 0x8009
|
||||
#define GL_MIN 0x8007
|
||||
#define GL_MAX 0x8008
|
||||
#define GL_FUNC_ADD 0x8006
|
||||
#define GL_FUNC_SUBTRACT 0x800A
|
||||
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
|
||||
#define GL_BLEND_COLOR 0x8005
|
||||
|
||||
|
||||
/* glPush/PopAttrib bits */
|
||||
#define GL_CURRENT_BIT 0x00000001
|
||||
#define GL_POINT_BIT 0x00000002
|
||||
#define GL_LINE_BIT 0x00000004
|
||||
#define GL_POLYGON_BIT 0x00000008
|
||||
#define GL_POLYGON_STIPPLE_BIT 0x00000010
|
||||
#define GL_PIXEL_MODE_BIT 0x00000020
|
||||
#define GL_LIGHTING_BIT 0x00000040
|
||||
#define GL_FOG_BIT 0x00000080
|
||||
#define GL_DEPTH_BUFFER_BIT 0x00000100
|
||||
#define GL_ACCUM_BUFFER_BIT 0x00000200
|
||||
#define GL_STENCIL_BUFFER_BIT 0x00000400
|
||||
#define GL_VIEWPORT_BIT 0x00000800
|
||||
#define GL_TRANSFORM_BIT 0x00001000
|
||||
#define GL_ENABLE_BIT 0x00002000
|
||||
#define GL_COLOR_BUFFER_BIT 0x00004000
|
||||
#define GL_HINT_BIT 0x00008000
|
||||
#define GL_EVAL_BIT 0x00010000
|
||||
#define GL_LIST_BIT 0x00020000
|
||||
#define GL_TEXTURE_BIT 0x00040000
|
||||
#define GL_SCISSOR_BIT 0x00080000
|
||||
#define GL_ALL_ATTRIB_BITS 0x000FFFFF
|
||||
|
||||
|
||||
#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
|
||||
#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
|
||||
#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF
|
||||
|
||||
/*
|
||||
* GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
|
||||
*/
|
||||
#define GL_TEXTURE0_ARB 0x84C0
|
||||
#define GL_TEXTURE1_ARB 0x84C1
|
||||
#define GL_TEXTURE2_ARB 0x84C2
|
||||
#define GL_TEXTURE3_ARB 0x84C3
|
||||
#define GL_TEXTURE4_ARB 0x84C4
|
||||
#define GL_TEXTURE5_ARB 0x84C5
|
||||
#define GL_TEXTURE6_ARB 0x84C6
|
||||
#define GL_TEXTURE7_ARB 0x84C7
|
||||
#define GL_TEXTURE8_ARB 0x84C8
|
||||
#define GL_TEXTURE9_ARB 0x84C9
|
||||
#define GL_TEXTURE10_ARB 0x84CA
|
||||
#define GL_TEXTURE11_ARB 0x84CB
|
||||
#define GL_TEXTURE12_ARB 0x84CC
|
||||
#define GL_TEXTURE13_ARB 0x84CD
|
||||
#define GL_TEXTURE14_ARB 0x84CE
|
||||
#define GL_TEXTURE15_ARB 0x84CF
|
||||
#define GL_TEXTURE16_ARB 0x84D0
|
||||
#define GL_TEXTURE17_ARB 0x84D1
|
||||
#define GL_TEXTURE18_ARB 0x84D2
|
||||
#define GL_TEXTURE19_ARB 0x84D3
|
||||
#define GL_TEXTURE20_ARB 0x84D4
|
||||
#define GL_TEXTURE21_ARB 0x84D5
|
||||
#define GL_TEXTURE22_ARB 0x84D6
|
||||
#define GL_TEXTURE23_ARB 0x84D7
|
||||
#define GL_TEXTURE24_ARB 0x84D8
|
||||
#define GL_TEXTURE25_ARB 0x84D9
|
||||
#define GL_TEXTURE26_ARB 0x84DA
|
||||
#define GL_TEXTURE27_ARB 0x84DB
|
||||
#define GL_TEXTURE28_ARB 0x84DC
|
||||
#define GL_TEXTURE29_ARB 0x84DD
|
||||
#define GL_TEXTURE30_ARB 0x84DE
|
||||
#define GL_TEXTURE31_ARB 0x84DF
|
||||
#define GL_ACTIVE_TEXTURE_ARB 0x84E0
|
||||
#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
|
||||
#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
|
||||
|
||||
#define GL_COMBINE 0x8570
|
||||
#define GL_COMBINE_RGB 0x8571
|
||||
#define GL_COMBINE_ALPHA 0x8572
|
||||
#define GL_SOURCE0_RGB 0x8580
|
||||
#define GL_SOURCE1_RGB 0x8581
|
||||
#define GL_SOURCE2_RGB 0x8582
|
||||
#define GL_SOURCE0_ALPHA 0x8588
|
||||
#define GL_SOURCE1_ALPHA 0x8589
|
||||
#define GL_SOURCE2_ALPHA 0x858A
|
||||
#define GL_OPERAND0_RGB 0x8590
|
||||
#define GL_OPERAND1_RGB 0x8591
|
||||
#define GL_OPERAND2_RGB 0x8592
|
||||
#define GL_OPERAND0_ALPHA 0x8598
|
||||
#define GL_OPERAND1_ALPHA 0x8599
|
||||
#define GL_OPERAND2_ALPHA 0x859A
|
||||
#define GL_RGB_SCALE 0x8573
|
||||
#define GL_ADD_SIGNED 0x8574
|
||||
#define GL_INTERPOLATE 0x8575
|
||||
#define GL_SUBTRACT 0x84E7
|
||||
#define GL_CONSTANT 0x8576
|
||||
#define GL_PRIMARY_COLOR 0x8577
|
||||
#define GL_PREVIOUS 0x8578
|
||||
#define GL_DOT3_RGB 0x86AE
|
||||
#define GL_DOT3_RGBA 0x86AF
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#endif // #ifndef _X86UNIX_GL_TYPES_H_
|
||||
|
|
@ -1,162 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef _PLATFORMAL_H_
|
||||
#define _PLATFORMAL_H_
|
||||
|
||||
#ifndef _PLATFORM_H_
|
||||
#include "platform/platform.h"
|
||||
#endif
|
||||
#define AL_NO_PROTOTYPES
|
||||
#include <al/al.h>
|
||||
#include <al/alc.h>
|
||||
#include <al/alut.h>
|
||||
|
||||
// extra enums for win32/miles implementation
|
||||
enum {
|
||||
// error values
|
||||
AL_CONTEXT_ALREADY_INSTANTIATED = 0xbaadf00d,
|
||||
AL_ENVIRONMENT_ALREADY_INSTANTIATED,
|
||||
AL_UNSUPPORTED,
|
||||
AL_INVALID_BUFFER,
|
||||
AL_ERROR,
|
||||
|
||||
// context extention
|
||||
ALC_PROVIDER,
|
||||
ALC_PROVIDER_COUNT,
|
||||
ALC_PROVIDER_NAME,
|
||||
ALC_SPEAKER,
|
||||
ALC_SPEAKER_COUNT,
|
||||
ALC_SPEAKER_NAME,
|
||||
ALC_BUFFER_DYNAMIC_MEMORY_SIZE,
|
||||
ALC_BUFFER_DYNAMIC_MEMORY_USAGE,
|
||||
ALC_BUFFER_DYNAMIC_COUNT,
|
||||
ALC_BUFFER_MEMORY_USAGE,
|
||||
ALC_BUFFER_COUNT,
|
||||
ALC_BUFFER_LATENCY,
|
||||
|
||||
// misc 3d params
|
||||
AL_MIN_DISTANCE,
|
||||
AL_MAX_DISTANCE,
|
||||
AL_CONE_OUTER_GAIN,
|
||||
|
||||
// relative with pos(0,0,0) won't work for ambient sounds with miles
|
||||
AL_SOURCE_AMBIENT,
|
||||
AL_PAN,
|
||||
|
||||
// other extensions
|
||||
AL_BUFFER_KEEP_RESIDENT,
|
||||
AL_FORMAT_WAVE_EXT,
|
||||
|
||||
// Environment extensions:
|
||||
AL_ENV_EFFECT_VOLUME_EXT,
|
||||
AL_ENV_FLAGS_EXT,
|
||||
AL_ENV_DAMPING_EXT,
|
||||
AL_ENV_ENVIRONMENT_SIZE_EXT,
|
||||
AL_ENV_ROOM_VOLUME_EXT,
|
||||
};
|
||||
|
||||
enum {
|
||||
// sample level environment:
|
||||
AL_ENV_SAMPLE_REVERB_MIX_EXT = 0,
|
||||
AL_ENV_SAMPLE_DIRECT_EXT,
|
||||
AL_ENV_SAMPLE_DIRECT_HF_EXT,
|
||||
AL_ENV_SAMPLE_ROOM_EXT,
|
||||
AL_ENV_SAMPLE_ROOM_HF_EXT,
|
||||
AL_ENV_SAMPLE_OBSTRUCTION_EXT,
|
||||
AL_ENV_SAMPLE_OBSTRUCTION_LF_RATIO_EXT,
|
||||
AL_ENV_SAMPLE_OCCLUSION_EXT,
|
||||
AL_ENV_SAMPLE_OCCLUSION_LF_RATIO_EXT,
|
||||
AL_ENV_SAMPLE_OCCLUSION_ROOM_RATIO_EXT,
|
||||
AL_ENV_SAMPLE_ROOM_ROLLOFF_EXT,
|
||||
AL_ENV_SAMPLE_AIR_ABSORPTION_EXT,
|
||||
AL_ENV_SAMPLE_OUTSIDE_VOLUME_HF_EXT,
|
||||
AL_ENV_SAMPLE_FLAGS_EXT,
|
||||
|
||||
AL_ENV_SAMPLE_COUNT,
|
||||
};
|
||||
|
||||
// room types: same as miles/eax
|
||||
enum {
|
||||
AL_ENVIRONMENT_GENERIC = 0,
|
||||
AL_ENVIRONMENT_PADDEDCELL,
|
||||
AL_ENVIRONMENT_ROOM,
|
||||
AL_ENVIRONMENT_BATHROOM,
|
||||
AL_ENVIRONMENT_LIVINGROOM,
|
||||
AL_ENVIRONMENT_STONEROOM,
|
||||
AL_ENVIRONMENT_AUDITORIUM,
|
||||
AL_ENVIRONMENT_CONCERTHALL,
|
||||
AL_ENVIRONMENT_CAVE,
|
||||
AL_ENVIRONMENT_ARENA,
|
||||
AL_ENVIRONMENT_HANGAR,
|
||||
AL_ENVIRONMENT_CARPETEDHALLWAY,
|
||||
AL_ENVIRONMENT_HALLWAY,
|
||||
AL_ENVIRONMENT_STONECORRIDOR,
|
||||
AL_ENVIRONMENT_ALLEY,
|
||||
AL_ENVIRONMENT_FOREST,
|
||||
AL_ENVIRONMENT_CITY,
|
||||
AL_ENVIRONMENT_MOUNTAINS,
|
||||
AL_ENVIRONMENT_QUARRY,
|
||||
AL_ENVIRONMENT_PLAIN,
|
||||
AL_ENVIRONMENT_PARKINGLOT,
|
||||
AL_ENVIRONMENT_SEWERPIPE,
|
||||
AL_ENVIRONMENT_UNDERWATER,
|
||||
AL_ENVIRONMENT_DRUGGED,
|
||||
AL_ENVIRONMENT_DIZZY,
|
||||
AL_ENVIRONMENT_PSYCHOTIC,
|
||||
|
||||
AL_ENVIRONMENT_COUNT
|
||||
};
|
||||
|
||||
// declare OpenAL functions
|
||||
#define AL_EXTENSION(ext_name) extern bool gDoesSupport_##ext_name;
|
||||
#define AL_FUNCTION(fn_return,fn_name,fn_args) extern fn_return (FN_CDECL *fn_name)fn_args;
|
||||
#define AL_EXT_FUNCTION(ext_name,fn_return,fn_name,fn_args) extern fn_return (FN_CDECL *fn_name)fn_args;
|
||||
#ifndef _OPENALFN_H_
|
||||
#include <openALFn.h>
|
||||
#endif
|
||||
|
||||
namespace Audio
|
||||
{
|
||||
|
||||
bool libraryInit(const char *library);
|
||||
void libraryInitExtensions();
|
||||
void libraryShutdown();
|
||||
|
||||
inline bool doesSupportIASIG()
|
||||
{
|
||||
return gDoesSupport_AL_EXT_IASIG;
|
||||
}
|
||||
|
||||
inline bool doesSupportDynamix()
|
||||
{
|
||||
return gDoesSupport_AL_EXT_DYNAMIX;
|
||||
}
|
||||
|
||||
// helpers
|
||||
F32 DBToLinear(F32 value);
|
||||
F32 linearToDB(F32 value);
|
||||
|
||||
} // end namespace Audio
|
||||
|
||||
|
||||
#endif // _H_PLATFORMAL_
|
||||
|
|
@ -1,76 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include "console/console.h"
|
||||
#include "platformX86UNIX/platformX86UNIX.h"
|
||||
#include "platform/threads/mutex.h"
|
||||
#include "core/util/safeDelete.h"
|
||||
|
||||
#include <pthread.h>
|
||||
#include <sys/stat.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <errno.h>
|
||||
|
||||
struct PlatformMutexData
|
||||
{
|
||||
pthread_mutex_t mutex;
|
||||
};
|
||||
|
||||
Mutex::Mutex()
|
||||
{
|
||||
mData = new PlatformMutexData;
|
||||
pthread_mutexattr_t attr;
|
||||
|
||||
pthread_mutexattr_init(&attr);
|
||||
pthread_mutexattr_settype(&attr,PTHREAD_MUTEX_RECURSIVE);
|
||||
|
||||
pthread_mutex_init(&mData->mutex, &attr);
|
||||
}
|
||||
|
||||
Mutex::~Mutex()
|
||||
{
|
||||
AssertFatal(mData, "Mutex::destroyMutex: invalid mutex");
|
||||
pthread_mutex_destroy(&mData->mutex);
|
||||
SAFE_DELETE(mData);
|
||||
}
|
||||
|
||||
bool Mutex::lock(bool block)
|
||||
{
|
||||
if(mData == NULL)
|
||||
return false;
|
||||
if(block)
|
||||
{
|
||||
return pthread_mutex_lock(&mData->mutex) == 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return pthread_mutex_trylock(&mData->mutex) == 0;
|
||||
}
|
||||
}
|
||||
|
||||
void Mutex::unlock()
|
||||
{
|
||||
if(mData == NULL)
|
||||
return;
|
||||
pthread_mutex_unlock(&mData->mutex);
|
||||
}
|
||||
|
|
@ -1,90 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include "platformX86UNIX/platformX86UNIX.h"
|
||||
#include "platform/threads/semaphore.h"
|
||||
// Instead of that mess that was here before, lets use the SDL lib to deal
|
||||
// with the semaphores.
|
||||
|
||||
#include <SDL.h>
|
||||
#include <SDL_thread.h>
|
||||
|
||||
struct PlatformSemaphore
|
||||
{
|
||||
SDL_sem *semaphore;
|
||||
|
||||
PlatformSemaphore(S32 initialCount)
|
||||
{
|
||||
semaphore = SDL_CreateSemaphore(initialCount);
|
||||
AssertFatal(semaphore, "PlatformSemaphore constructor - Failed to create SDL Semaphore.");
|
||||
}
|
||||
|
||||
~PlatformSemaphore()
|
||||
{
|
||||
SDL_DestroySemaphore(semaphore);
|
||||
}
|
||||
};
|
||||
|
||||
Semaphore::Semaphore(S32 initialCount)
|
||||
{
|
||||
mData = new PlatformSemaphore(initialCount);
|
||||
}
|
||||
|
||||
Semaphore::~Semaphore()
|
||||
{
|
||||
AssertFatal(mData, "Semaphore destructor - Invalid semaphore.");
|
||||
delete mData;
|
||||
}
|
||||
|
||||
bool Semaphore::acquire(bool block, S32 timeoutMS)
|
||||
{
|
||||
AssertFatal(mData && mData->semaphore, "Semaphore::acquire - Invalid semaphore.");
|
||||
if (block)
|
||||
{
|
||||
// Semaphore acquiring is different from the MacOS/Win realization because SDL_SemWaitTimeout() with "infinite" timeout can be too heavy on some platforms.
|
||||
// (see "man SDL_SemWaitTimeout(3)" for more info)
|
||||
// "man" states to avoid the use of SDL_SemWaitTimeout at all, but at current stage this looks like a valid and working solution, so keeping it this way.
|
||||
// [bank / Feb-2010]
|
||||
if (timeoutMS == -1)
|
||||
{
|
||||
if (SDL_SemWait(mData->semaphore) < 0)
|
||||
AssertFatal(false, "Semaphore::acquie - Wait failed.");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (SDL_SemWaitTimeout(mData->semaphore, timeoutMS) < 0)
|
||||
AssertFatal(false, "Semaphore::acquie - Wait with timeout failed.");
|
||||
}
|
||||
return (true);
|
||||
}
|
||||
else
|
||||
{
|
||||
int res = SDL_SemTryWait(mData->semaphore);
|
||||
return (res == 0);
|
||||
}
|
||||
}
|
||||
|
||||
void Semaphore::release()
|
||||
{
|
||||
AssertFatal(mData, "Semaphore::releaseSemaphore - Invalid semaphore.");
|
||||
SDL_SemPost(mData->semaphore);
|
||||
}
|
||||
|
|
@ -1,159 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <pthread.h>
|
||||
#include "platform/threads/thread.h"
|
||||
#include "platform/threads/semaphore.h"
|
||||
#include "platform/threads/mutex.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
class PlatformThreadData
|
||||
{
|
||||
public:
|
||||
ThreadRunFunction mRunFunc;
|
||||
void* mRunArg;
|
||||
Thread* mThread;
|
||||
Semaphore mGateway; // default count is 1
|
||||
pthread_t mThreadID;
|
||||
bool mDead;
|
||||
};
|
||||
|
||||
ThreadManager::MainThreadId ThreadManager::smMainThreadId;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Function: ThreadRunHandler
|
||||
// Summary: Calls Thread::run() with the thread's specified run argument.
|
||||
// Neccesary because Thread::run() is provided as a non-threaded
|
||||
// way to execute the thread's run function. So we have to keep
|
||||
// track of the thread's lock here.
|
||||
static void *ThreadRunHandler(void * arg)
|
||||
{
|
||||
PlatformThreadData *mData = reinterpret_cast<PlatformThreadData*>(arg);
|
||||
Thread *thread = mData->mThread;
|
||||
|
||||
// mThreadID is filled in twice, once here and once in pthread_create().
|
||||
// We fill in mThreadID here as well as in pthread_create() because addThread()
|
||||
// can execute before pthread_create() returns and sets mThreadID.
|
||||
// The value from pthread_create() and pthread_self() are guaranteed to be equivalent (but not identical)
|
||||
mData->mThreadID = pthread_self();
|
||||
|
||||
ThreadManager::addThread(thread);
|
||||
thread->run(mData->mRunArg);
|
||||
ThreadManager::removeThread(thread);
|
||||
|
||||
bool autoDelete = thread->autoDelete;
|
||||
|
||||
mData->mThreadID = 0;
|
||||
mData->mDead = true;
|
||||
mData->mGateway.release();
|
||||
|
||||
if( autoDelete )
|
||||
delete thread;
|
||||
|
||||
// return value for pthread lib's benefit
|
||||
return NULL;
|
||||
// the end of this function is where the created pthread will die.
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
Thread::Thread(ThreadRunFunction func, void* arg, bool start_thread, bool autodelete)
|
||||
{
|
||||
AssertFatal( !start_thread, "Thread::Thread() - auto-starting threads from ctor has been disallowed since the run() method is virtual" );
|
||||
|
||||
mData = new PlatformThreadData;
|
||||
mData->mRunFunc = func;
|
||||
mData->mRunArg = arg;
|
||||
mData->mThread = this;
|
||||
mData->mThreadID = 0;
|
||||
mData->mDead = false;
|
||||
autoDelete = autodelete;
|
||||
}
|
||||
|
||||
Thread::~Thread()
|
||||
{
|
||||
stop();
|
||||
if( isAlive() )
|
||||
join();
|
||||
|
||||
delete mData;
|
||||
}
|
||||
|
||||
void Thread::start( void* arg )
|
||||
{
|
||||
// cause start to block out other pthreads from using this Thread,
|
||||
// at least until ThreadRunHandler exits.
|
||||
mData->mGateway.acquire();
|
||||
|
||||
// reset the shouldStop flag, so we'll know when someone asks us to stop.
|
||||
shouldStop = false;
|
||||
|
||||
mData->mDead = false;
|
||||
|
||||
if( !mData->mRunArg )
|
||||
mData->mRunArg = arg;
|
||||
|
||||
pthread_create(&mData->mThreadID, NULL, ThreadRunHandler, mData);
|
||||
}
|
||||
|
||||
bool Thread::join()
|
||||
{
|
||||
// not using pthread_join here because pthread_join cannot deal
|
||||
// with multiple simultaneous calls.
|
||||
|
||||
mData->mGateway.acquire();
|
||||
AssertFatal( !isAlive(), "Thread::join() - thread not dead after join()" );
|
||||
mData->mGateway.release();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Thread::run(void* arg)
|
||||
{
|
||||
if(mData->mRunFunc)
|
||||
mData->mRunFunc(arg);
|
||||
}
|
||||
|
||||
bool Thread::isAlive()
|
||||
{
|
||||
return ( !mData->mDead );
|
||||
}
|
||||
|
||||
dsize_t Thread::getId()
|
||||
{
|
||||
return (dsize_t)mData->mThreadID;
|
||||
}
|
||||
|
||||
void Thread::_setName( const char* )
|
||||
{
|
||||
// Not supported. Wading through endless lists of Thread-1, Thread-2, Thread-3, ... trying to find
|
||||
// that one thread you are looking for is just so much fun.
|
||||
}
|
||||
|
||||
dsize_t ThreadManager::getCurrentThreadId()
|
||||
{
|
||||
return (dsize_t)pthread_self();
|
||||
}
|
||||
|
||||
bool ThreadManager::compare(dsize_t threadId_1, dsize_t threadId_2)
|
||||
{
|
||||
return pthread_equal((pthread_t)threadId_1, (pthread_t)threadId_2);
|
||||
}
|
||||
|
|
@ -1,63 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include "math/mMath.h"
|
||||
#include "gfx/bitmap/bitmapUtils.h"
|
||||
|
||||
//--------------------------------------------------------------------------
|
||||
void bitmapExtrude5551_asm(const void *srcMip, void *mip, U32 height, U32 width)
|
||||
{
|
||||
const U16 *src = (const U16 *) srcMip;
|
||||
U16 *dst = (U16 *) mip;
|
||||
U32 stride = width << 1;
|
||||
|
||||
for(U32 y = 0; y < height; y++)
|
||||
{
|
||||
for(U32 x = 0; x < width; x++)
|
||||
{
|
||||
U32 a = src[0];
|
||||
U32 b = src[1];
|
||||
U32 c = src[stride];
|
||||
U32 d = src[stride+1];
|
||||
dst[x] = ((((a >> 11) + (b >> 11) + (c >> 11) + (d >> 11)) >> 2) << 11) |
|
||||
((( ((a >> 6) & 0x1f) + ((b >> 6) & 0x1f) + ((c >> 6) & 0x1f) + ((d >> 6) & 0x1F) ) >> 2) << 6) |
|
||||
((( ((a >> 1) & 0x1F) + ((b >> 1) & 0x1F) + ((c >> 1) & 0x1f) + ((d >> 1) & 0x1f)) >> 2) << 1);
|
||||
src += 2;
|
||||
}
|
||||
src += stride;
|
||||
dst += width;
|
||||
}
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------
|
||||
void PlatformBlitInit()
|
||||
{
|
||||
bitmapExtrude5551 = bitmapExtrude5551_asm;
|
||||
bitmapExtrudeRGB = bitmapExtrudeRGB_c;
|
||||
|
||||
if (Platform::SystemInfo.processor.properties & CPU_PROP_MMX)
|
||||
{
|
||||
// JMQ: haven't bothered porting mmx bitmap funcs because they don't
|
||||
// seem to offer a big performance boost right now.
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1,83 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include "platform/types.h"
|
||||
#include "platform/platformDlibrary.h"
|
||||
|
||||
#include <dlfcn.h>
|
||||
|
||||
class x86UNIXDLibrary: public DLibrary
|
||||
{
|
||||
void* mLibHandle;
|
||||
public:
|
||||
x86UNIXDLibrary();
|
||||
virtual ~x86UNIXDLibrary();
|
||||
|
||||
bool open(const char* file);
|
||||
void close();
|
||||
virtual void *bind(const char *name);
|
||||
};
|
||||
|
||||
x86UNIXDLibrary::x86UNIXDLibrary()
|
||||
{
|
||||
mLibHandle = 0;
|
||||
}
|
||||
|
||||
x86UNIXDLibrary::~x86UNIXDLibrary()
|
||||
{
|
||||
close();
|
||||
}
|
||||
|
||||
bool x86UNIXDLibrary::open(const char* file)
|
||||
{
|
||||
mLibHandle = dlopen(file, RTLD_LAZY);
|
||||
if( !mLibHandle )
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void x86UNIXDLibrary::close()
|
||||
{
|
||||
if( mLibHandle )
|
||||
{
|
||||
dlclose(mLibHandle);
|
||||
mLibHandle = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void* x86UNIXDLibrary::bind(const char *name)
|
||||
{
|
||||
return mLibHandle ? dlsym(mLibHandle, name) : 0;
|
||||
}
|
||||
|
||||
DLibraryRef OsLoadLibrary(const char* file)
|
||||
{
|
||||
x86UNIXDLibrary* library = new x86UNIXDLibrary();
|
||||
if (!library->open(file))
|
||||
{
|
||||
delete library;
|
||||
library = 0;
|
||||
}
|
||||
return library;
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -1,608 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
#ifndef TORQUE_SDL
|
||||
#include "platformX86UNIX/platformX86UNIX.h"
|
||||
#include "platform/platformInput.h"
|
||||
#include "platform/platformVideo.h"
|
||||
#include "platform/event.h"
|
||||
#include "platform/gameInterface.h"
|
||||
#include "console/console.h"
|
||||
#include "platformX86UNIX/x86UNIXState.h"
|
||||
#include "platformX86UNIX/x86UNIXInputManager.h"
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xatom.h>
|
||||
#include <X11/keysym.h>
|
||||
|
||||
#include <SDL/SDL.h>
|
||||
|
||||
#ifdef LOG_INPUT
|
||||
#include <time.h>
|
||||
#include <stdarg.h>
|
||||
#include <fcntl.h>
|
||||
#include <platformX86UNIX/x86UNIXUtils.h>
|
||||
|
||||
extern int x86UNIXOpen(const char *path, int oflag);
|
||||
extern int x86UNIXClose(int fd);
|
||||
extern ssize_t x86UNIXWrite(int fd, const void *buf, size_t nbytes);
|
||||
#endif
|
||||
|
||||
class XClipboard
|
||||
{
|
||||
private:
|
||||
Atom mClipboardProperty;
|
||||
Atom mClipboard;
|
||||
Atom mPrimary;
|
||||
bool mInitialized;
|
||||
U8 *mXData;
|
||||
char *mTData;
|
||||
S32 mTDataSize;
|
||||
|
||||
void init();
|
||||
void freeXData();
|
||||
void freeTData();
|
||||
void checkTDataSize(S32 requestedSize);
|
||||
public:
|
||||
XClipboard();
|
||||
~XClipboard();
|
||||
|
||||
bool setClipboard(const char *text);
|
||||
const char* getClipboard();
|
||||
void handleSelectionRequest(XSelectionRequestEvent& request);
|
||||
};
|
||||
|
||||
// Static class variables:
|
||||
InputManager* Input::smManager;
|
||||
|
||||
// smActive is not maintained under unix. Use Input::isActive()
|
||||
// instead
|
||||
bool Input::smActive = false;
|
||||
|
||||
// unix platform state
|
||||
extern x86UNIXPlatformState * x86UNIXState;
|
||||
|
||||
extern AsciiData AsciiTable[NUM_KEYS];
|
||||
|
||||
static XClipboard xclipboard;
|
||||
|
||||
#ifdef LOG_INPUT
|
||||
S32 gInputLog = -1;
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void Input::init()
|
||||
{
|
||||
Con::printf( "Input Init:" );
|
||||
|
||||
destroy();
|
||||
|
||||
#ifdef LOG_INPUT
|
||||
struct tm* newTime;
|
||||
time_t aclock;
|
||||
time( &aclock );
|
||||
newTime = localtime( &aclock );
|
||||
asctime( newTime );
|
||||
|
||||
gInputLog = x86UNIXOpen("input.log", O_WRONLY | O_CREAT);
|
||||
log("Input log opened at %s\n", asctime( newTime ) );
|
||||
log("Operating System:\n" );
|
||||
log(" %s", UUtils->getOSName());
|
||||
log("\n");
|
||||
#endif
|
||||
|
||||
smActive = false;
|
||||
smManager = NULL;
|
||||
|
||||
UInputManager *uInputManager = new UInputManager;
|
||||
if ( !uInputManager->enable() )
|
||||
{
|
||||
Con::errorf( " Failed to enable Input Manager." );
|
||||
delete uInputManager;
|
||||
return;
|
||||
}
|
||||
|
||||
uInputManager->init();
|
||||
|
||||
smManager = uInputManager;
|
||||
|
||||
Con::printf(" Input initialized");
|
||||
Con::printf(" ");
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
ConsoleFunction( isJoystickDetected, bool, 1, 1, "isJoystickDetected()" )
|
||||
{
|
||||
argc; argv;
|
||||
UInputManager* manager = dynamic_cast<UInputManager*>(Input::getManager());
|
||||
if (manager)
|
||||
return manager->joystickDetected();
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
ConsoleFunction( getJoystickAxes, const char*, 2, 2, "getJoystickAxes( instance )" )
|
||||
{
|
||||
argc; argv;
|
||||
UInputManager* manager = dynamic_cast<UInputManager*>(Input::getManager());
|
||||
if (manager)
|
||||
return manager->getJoystickAxesString(dAtoi(argv[1]));
|
||||
else
|
||||
return "";
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
U16 Input::getKeyCode( U16 asciiCode )
|
||||
{
|
||||
U16 keyCode = 0;
|
||||
U16 i;
|
||||
|
||||
// This is done three times so the lowerkey will always
|
||||
// be found first. Some foreign keyboards have duplicate
|
||||
// chars on some keys.
|
||||
for ( i = KEY_FIRST; i < NUM_KEYS && !keyCode; i++ )
|
||||
{
|
||||
if ( AsciiTable[i].lower.ascii == asciiCode )
|
||||
{
|
||||
keyCode = i;
|
||||
break;
|
||||
};
|
||||
}
|
||||
|
||||
for ( i = KEY_FIRST; i < NUM_KEYS && !keyCode; i++ )
|
||||
{
|
||||
if ( AsciiTable[i].upper.ascii == asciiCode )
|
||||
{
|
||||
keyCode = i;
|
||||
break;
|
||||
};
|
||||
}
|
||||
|
||||
for ( i = KEY_FIRST; i < NUM_KEYS && !keyCode; i++ )
|
||||
{
|
||||
if ( AsciiTable[i].goofy.ascii == asciiCode )
|
||||
{
|
||||
keyCode = i;
|
||||
break;
|
||||
};
|
||||
}
|
||||
|
||||
return( keyCode );
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// This function gets the standard ASCII code corresponding to our key code
|
||||
// and the existing modifier key state.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
U16 Input::getAscii( U16 keyCode, KEY_STATE keyState )
|
||||
{
|
||||
if ( keyCode >= NUM_KEYS )
|
||||
return 0;
|
||||
|
||||
switch ( keyState )
|
||||
{
|
||||
case STATE_LOWER:
|
||||
return AsciiTable[keyCode].lower.ascii;
|
||||
case STATE_UPPER:
|
||||
return AsciiTable[keyCode].upper.ascii;
|
||||
case STATE_GOOFY:
|
||||
return AsciiTable[keyCode].goofy.ascii;
|
||||
default:
|
||||
return(0);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void Input::destroy()
|
||||
{
|
||||
#ifdef LOG_INPUT
|
||||
if ( gInputLog != -1 )
|
||||
{
|
||||
log( "*** CLOSING LOG ***\n" );
|
||||
x86UNIXClose(gInputLog);
|
||||
gInputLog = -1;
|
||||
}
|
||||
#endif
|
||||
|
||||
if ( smManager && smManager->isEnabled() )
|
||||
{
|
||||
smManager->disable();
|
||||
delete smManager;
|
||||
smManager = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
bool Input::enable()
|
||||
{
|
||||
if ( smManager && !smManager->isEnabled() )
|
||||
return( smManager->enable() );
|
||||
|
||||
return( false );
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void Input::disable()
|
||||
{
|
||||
if ( smManager && smManager->isEnabled() )
|
||||
smManager->disable();
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void Input::activate()
|
||||
{
|
||||
if ( smManager && smManager->isEnabled() && !isActive())
|
||||
{
|
||||
#ifdef LOG_INPUT
|
||||
Input::log( "Activating Input...\n" );
|
||||
#endif
|
||||
UInputManager* uInputManager = dynamic_cast<UInputManager*>( smManager );
|
||||
if ( uInputManager )
|
||||
uInputManager->activate();
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void Input::deactivate()
|
||||
{
|
||||
if ( smManager && smManager->isEnabled() && isActive() )
|
||||
{
|
||||
#ifdef LOG_INPUT
|
||||
Input::log( "Deactivating Input...\n" );
|
||||
#endif
|
||||
UInputManager* uInputManager = dynamic_cast<UInputManager*>( smManager );
|
||||
if ( uInputManager )
|
||||
uInputManager->deactivate();
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void Input::reactivate()
|
||||
{
|
||||
Input::deactivate();
|
||||
Input::activate();
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
bool Input::isEnabled()
|
||||
{
|
||||
if ( smManager )
|
||||
return smManager->isEnabled();
|
||||
return false;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
bool Input::isActive()
|
||||
{
|
||||
UInputManager* uInputManager = dynamic_cast<UInputManager*>( smManager );
|
||||
if ( uInputManager )
|
||||
return uInputManager->isActive();
|
||||
return false;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void Input::process()
|
||||
{
|
||||
if ( smManager )
|
||||
smManager->process();
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
InputManager* Input::getManager()
|
||||
{
|
||||
return smManager;
|
||||
}
|
||||
|
||||
#ifdef LOG_INPUT
|
||||
//------------------------------------------------------------------------------
|
||||
void Input::log( const char* format, ... )
|
||||
{
|
||||
if ( gInputLog == -1)
|
||||
return;
|
||||
|
||||
va_list argptr;
|
||||
va_start( argptr, format );
|
||||
|
||||
const int BufSize = 4096;
|
||||
char buffer[BufSize];
|
||||
dVsprintf( buffer, BufSize, format, argptr );
|
||||
x86UNIXWrite(gInputLog, buffer, dStrlen( buffer ));
|
||||
va_end( argptr );
|
||||
}
|
||||
|
||||
ConsoleFunction( inputLog, void, 2, 2, "inputLog( string )" )
|
||||
{
|
||||
argc;
|
||||
Input::log( "%s\n", (const char*)argv[1] );
|
||||
}
|
||||
#endif // LOG_INPUT
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void NotifySelectionEvent(XEvent& event)
|
||||
{
|
||||
// somebody sent us a select event
|
||||
if (event.type == SelectionRequest)
|
||||
xclipboard.handleSelectionRequest(event.xselectionrequest);
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
const char* Platform::getClipboard()
|
||||
{
|
||||
return xclipboard.getClipboard();
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
bool Platform::setClipboard(const char *text)
|
||||
{
|
||||
return xclipboard.setClipboard(text);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// XClipboard members
|
||||
XClipboard::XClipboard()
|
||||
{
|
||||
mInitialized = false;
|
||||
mXData = 0;
|
||||
mTData = 0;
|
||||
mTDataSize = 0;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
XClipboard::~XClipboard()
|
||||
{
|
||||
freeXData();
|
||||
freeTData();
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void XClipboard::init()
|
||||
{
|
||||
DisplayPtrManager xdisplay;
|
||||
Display* display = xdisplay.getDisplayPointer();
|
||||
|
||||
mClipboardProperty = XInternAtom(display,
|
||||
"TORQUE_CLIPBOARD_ATOM", False);
|
||||
mClipboard = XInternAtom(display, "CLIPBOARD",
|
||||
False);
|
||||
mPrimary = XA_PRIMARY; //XInternAtom(display, "PRIMARY", False);
|
||||
mXData = NULL;
|
||||
mTData = NULL;
|
||||
mTDataSize = 0;
|
||||
|
||||
mInitialized = true;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
inline void XClipboard::freeXData()
|
||||
{
|
||||
if (mXData != NULL)
|
||||
{
|
||||
XFree(mXData);
|
||||
mXData = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
inline void XClipboard::freeTData()
|
||||
{
|
||||
if (mTData != NULL)
|
||||
{
|
||||
dRealFree(mTData);
|
||||
mTData = NULL;
|
||||
mTDataSize = 0;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// JMQ: As you might expect, X clipboard usage is bizarre. I
|
||||
// found this document to be useful.
|
||||
//
|
||||
// http://www.freedesktop.org/standards/clipboards.txt
|
||||
//
|
||||
// JMQ: later note: programming the X clipboard is not just
|
||||
// bizarre, it SUCKS. No wonder so many apps have
|
||||
// clipboard problems.
|
||||
//
|
||||
//------------------------------------------------------------------------------
|
||||
const char* XClipboard::getClipboard()
|
||||
{
|
||||
DisplayPtrManager xdisplay;
|
||||
Display* display = xdisplay.getDisplayPointer();
|
||||
|
||||
if (!mInitialized)
|
||||
init();
|
||||
|
||||
// find the owner of the clipboard
|
||||
Atom targetSelection = mClipboard;
|
||||
Window clipOwner = XGetSelectionOwner(display,
|
||||
targetSelection);
|
||||
if (clipOwner == None)
|
||||
{
|
||||
// It seems like KDE/QT reads the clipboard but doesn't set it.
|
||||
// This is a bug, that supposedly will be fixed in QT3.
|
||||
// I tried working around this by using
|
||||
// PRIMARY instead of CLIPBOARD, but this has some nonintuitive
|
||||
// side effects. So, no pasting from KDE apps for now.
|
||||
//targetSelection = mPrimary;
|
||||
//clipOwner = XGetSelectionOwner(display, targetSelection);
|
||||
}
|
||||
|
||||
if (clipOwner == None)
|
||||
// oh well
|
||||
return "";
|
||||
|
||||
// request that the owner convert the selection to a string
|
||||
XConvertSelection(display, targetSelection,
|
||||
XA_STRING, mClipboardProperty, x86UNIXState->getWindow(), CurrentTime);
|
||||
|
||||
// flush the output buffer to make sure the selection request event gets
|
||||
// sent now
|
||||
XFlush(display);
|
||||
|
||||
XEvent xevent;
|
||||
|
||||
// if our window is the current owner, (e.g. copy from one part of
|
||||
// torque and paste to another), then we just sent an event to our
|
||||
// window that won't get processed until we get back to the event
|
||||
// loop in x86Unixwindow. So look for selection request events in
|
||||
// the event queue immediately and handle them.
|
||||
while (XCheckTypedWindowEvent(display,
|
||||
x86UNIXState->getWindow(), SelectionRequest, &xevent))
|
||||
handleSelectionRequest(xevent.xselectionrequest);
|
||||
|
||||
// poll for the SelectionNotify event for 5 seconds. in most cases
|
||||
// we should get the event very quickly
|
||||
U32 startTime = Platform::getRealMilliseconds();
|
||||
bool timeOut = false;
|
||||
while (!XCheckTypedWindowEvent(display,
|
||||
x86UNIXState->getWindow(), SelectionNotify, &xevent) &&
|
||||
!timeOut)
|
||||
{
|
||||
// we'll be spinning here, but who cares
|
||||
if ((Platform::getRealMilliseconds() - startTime) > 5000)
|
||||
timeOut = true;
|
||||
}
|
||||
|
||||
if (timeOut)
|
||||
{
|
||||
Con::warnf(ConsoleLogEntry::General,
|
||||
"XClipboard: waited too long for owner to convert selection");
|
||||
return "";
|
||||
}
|
||||
|
||||
if (xevent.xselection.property == None)
|
||||
return "";
|
||||
|
||||
// free the X data from a previous get
|
||||
freeXData();
|
||||
|
||||
// grab the string data from the property
|
||||
Atom actual_type;
|
||||
int actual_format;
|
||||
unsigned long bytes_after;
|
||||
unsigned long nitems;
|
||||
// query the property length the 250000 is "the length in 32-bit
|
||||
// multiples of the data to be retrieved". so we support up to a
|
||||
// million bytes of returned data.
|
||||
int numToRetrieve = 250000;
|
||||
int status = XGetWindowProperty(display,
|
||||
x86UNIXState->getWindow(),
|
||||
mClipboardProperty, 0, numToRetrieve, True, XA_STRING,
|
||||
&actual_type, &actual_format, &nitems, &bytes_after, &mXData);
|
||||
|
||||
// we should have returned OK, with string type, 8bit data,
|
||||
// and > 0 items.
|
||||
if ((status != Success) || (actual_type != XA_STRING) ||
|
||||
(actual_format != 8) || (nitems == 0))
|
||||
return "";
|
||||
|
||||
// if there is data left in the clipboard, warn about it
|
||||
if (bytes_after > 0)
|
||||
Con::warnf(ConsoleLogEntry::General,
|
||||
"XClipboard: some data was not retrieved");
|
||||
|
||||
return reinterpret_cast<const char *>(mXData);
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void XClipboard::checkTDataSize(S32 requestedSize)
|
||||
{
|
||||
if (mTDataSize < requestedSize)
|
||||
{
|
||||
freeTData();
|
||||
mTData = static_cast<char*>(dRealMalloc(sizeof(char) * requestedSize));
|
||||
AssertFatal(mTData, "unable to allocate clipboard buffer data!");
|
||||
mTDataSize = requestedSize;
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
bool XClipboard::setClipboard(const char *text)
|
||||
{
|
||||
DisplayPtrManager xdisplay;
|
||||
Display* display = xdisplay.getDisplayPointer();
|
||||
|
||||
if (!mInitialized)
|
||||
init();
|
||||
|
||||
// get the length of the text
|
||||
S32 len = dStrlen(text) + 1;
|
||||
|
||||
// reallocate the storage buffer if necessary
|
||||
checkTDataSize(len);
|
||||
|
||||
// copy the data into the storage buffer
|
||||
dStrcpy(mTData, text, mTDataSize);
|
||||
|
||||
// tell X that we own the clipboard. (we'll get events
|
||||
// if an app tries to paste)
|
||||
XSetSelectionOwner(display, mClipboard,
|
||||
x86UNIXState->getWindow(), CurrentTime);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void XClipboard::handleSelectionRequest(XSelectionRequestEvent& request)
|
||||
{
|
||||
DisplayPtrManager xdisplay;
|
||||
Display* display = xdisplay.getDisplayPointer();
|
||||
|
||||
// init our response
|
||||
XSelectionEvent notify;
|
||||
|
||||
notify.type = SelectionNotify;
|
||||
notify.display = display;
|
||||
notify.requestor = request.requestor;
|
||||
notify.selection = request.selection;
|
||||
notify.target = XA_STRING;
|
||||
notify.property = None;
|
||||
notify.time = CurrentTime;
|
||||
|
||||
// make sure the owner is our window, and that the
|
||||
// requestor wants the clipboard
|
||||
if (request.owner == x86UNIXState->getWindow() &&
|
||||
request.selection == mClipboard)
|
||||
{
|
||||
notify.property = request.property;
|
||||
// check to see if they did not set the property
|
||||
if (notify.property == None)
|
||||
notify.property = mClipboardProperty;
|
||||
|
||||
// get the length of the data in the clipboard
|
||||
S32 length = dStrlen(mTData);
|
||||
// set the property on the requestor window
|
||||
XChangeProperty(display, request.requestor,
|
||||
notify.property, XA_STRING,
|
||||
8, PropModeReplace, reinterpret_cast<const unsigned char*>(mTData),
|
||||
length);
|
||||
}
|
||||
XSendEvent(display, notify.requestor, False, 0,
|
||||
reinterpret_cast<XEvent*>(¬ify));
|
||||
|
||||
// flush the output buffer to send the event now
|
||||
XFlush(display);
|
||||
}
|
||||
#endif
|
||||
|
|
@ -1,190 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef _X86UNIXINPUTMANAGER_H_
|
||||
#define _X86UNIXINPUTMANAGER_H_
|
||||
|
||||
#include "core/util/tVector.h"
|
||||
#include "platform/platformInput.h"
|
||||
#include "platformX86UNIX/platformX86UNIX.h"
|
||||
|
||||
#include <SDL/SDL_events.h>
|
||||
|
||||
#define NUM_KEYS ( KEY_OEM_102 + 1 )
|
||||
#define KEY_FIRST KEY_ESCAPE
|
||||
|
||||
struct AsciiData
|
||||
{
|
||||
struct KeyData
|
||||
{
|
||||
U16 ascii;
|
||||
bool isDeadChar;
|
||||
};
|
||||
|
||||
KeyData upper;
|
||||
KeyData lower;
|
||||
KeyData goofy;
|
||||
};
|
||||
|
||||
struct _SDL_Joystick;
|
||||
|
||||
struct JoystickAxisInfo
|
||||
{
|
||||
S32 type;
|
||||
S32 minValue;
|
||||
S32 maxValue;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
class JoystickInputDevice : public InputDevice
|
||||
{
|
||||
public:
|
||||
JoystickInputDevice(U8 deviceID);
|
||||
~JoystickInputDevice();
|
||||
|
||||
bool activate();
|
||||
bool deactivate();
|
||||
bool isActive() { return( mActive ); }
|
||||
|
||||
U8 getDeviceType() { return( JoystickDeviceType ); }
|
||||
U8 getDeviceID() { return( mDeviceID ); }
|
||||
const char* getName();
|
||||
const char* getJoystickAxesString();
|
||||
|
||||
void loadJoystickInfo();
|
||||
void loadAxisInfo();
|
||||
JoystickAxisInfo& getAxisInfo(int axisNum) { return mAxisList[axisNum]; }
|
||||
|
||||
bool process();
|
||||
void reset();
|
||||
|
||||
private:
|
||||
bool mActive;
|
||||
U8 mDeviceID;
|
||||
SDL_Joystick* mStick;
|
||||
Vector<JoystickAxisInfo> mAxisList;
|
||||
Vector<bool> mButtonState;
|
||||
Vector<U8> mHatState;
|
||||
|
||||
S32 mNumAxes;
|
||||
S32 mNumButtons;
|
||||
S32 mNumHats;
|
||||
S32 mNumBalls;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
class UInputManager : public InputManager
|
||||
{
|
||||
friend bool JoystickInputDevice::process(); // for joystick event funcs
|
||||
friend void JoystickInputDevice::reset();
|
||||
|
||||
public:
|
||||
UInputManager();
|
||||
|
||||
void init();
|
||||
bool enable();
|
||||
void disable();
|
||||
void activate();
|
||||
void deactivate();
|
||||
void setWindowLocked(bool locked);
|
||||
bool isActive() { return( mActive ); }
|
||||
|
||||
void onDeleteNotify( SimObject* object );
|
||||
bool onAdd();
|
||||
void onRemove();
|
||||
|
||||
void process();
|
||||
|
||||
bool enableKeyboard();
|
||||
void disableKeyboard();
|
||||
bool isKeyboardEnabled() { return( mKeyboardEnabled ); }
|
||||
bool activateKeyboard();
|
||||
void deactivateKeyboard();
|
||||
bool isKeyboardActive() { return( mKeyboardActive ); }
|
||||
|
||||
bool enableMouse();
|
||||
void disableMouse();
|
||||
bool isMouseEnabled() { return( mMouseEnabled ); }
|
||||
bool activateMouse();
|
||||
void deactivateMouse();
|
||||
bool isMouseActive() { return( mMouseActive ); }
|
||||
|
||||
bool enableJoystick();
|
||||
void disableJoystick();
|
||||
bool isJoystickEnabled() { return( mJoystickEnabled ); }
|
||||
bool activateJoystick();
|
||||
void deactivateJoystick();
|
||||
bool isJoystickActive() { return( mJoystickActive ); }
|
||||
|
||||
void setLocking(bool enabled);
|
||||
bool getLocking() { return mLocking; }
|
||||
|
||||
const char* getJoystickAxesString( U32 deviceID );
|
||||
bool joystickDetected() { return mJoystickList.size() > 0; }
|
||||
private:
|
||||
typedef SimGroup Parent;
|
||||
// the following vector is just for quick access during event processing.
|
||||
// it does not manage the cleanup of the JoystickInputDevice objects
|
||||
Vector<JoystickInputDevice*> mJoystickList;
|
||||
|
||||
bool mKeyboardEnabled;
|
||||
bool mMouseEnabled;
|
||||
bool mJoystickEnabled;
|
||||
|
||||
bool mKeyboardActive;
|
||||
bool mMouseActive;
|
||||
bool mJoystickActive;
|
||||
|
||||
bool mActive;
|
||||
|
||||
// Device state variables
|
||||
S32 mModifierKeys;
|
||||
bool mKeyboardState[256];
|
||||
bool mMouseButtonState[3];
|
||||
|
||||
// last mousex and y are maintained when window is unlocked
|
||||
S32 mLastMouseX;
|
||||
S32 mLastMouseY;
|
||||
|
||||
void initJoystick();
|
||||
|
||||
void resetKeyboardState();
|
||||
void resetMouseState();
|
||||
void resetInputState();
|
||||
|
||||
void lockInput();
|
||||
void unlockInput();
|
||||
bool mLocking;
|
||||
|
||||
void joyHatEvent(U8 deviceID, U8 hatNum,
|
||||
U8 prevHatState, U8 currHatState);
|
||||
void joyButtonEvent(U8 deviceID, U8 buttonNum, bool pressed);
|
||||
void joyButtonEvent(const SDL_Event& event);
|
||||
void joyAxisEvent(const SDL_Event& event);
|
||||
void joyAxisEvent(U8 deviceID, U8 axisNum, S16 axisValue);
|
||||
void mouseButtonEvent(const SDL_Event& event);
|
||||
void mouseMotionEvent(const SDL_Event& event);
|
||||
void keyEvent(const SDL_Event& event);
|
||||
bool processKeyEvent(InputEventInfo &event);
|
||||
};
|
||||
|
||||
#endif // _H_X86UNIXINPUTMANAGER_
|
||||
|
|
@ -1,507 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/Xatom.h>
|
||||
|
||||
#include "platformX86UNIX/x86UNIXMessageBox.h"
|
||||
|
||||
#define MessageBox_MaxWinWidth 800
|
||||
#define MessageBox_MaxWinHeight 600
|
||||
#define MessageBox_MinWinWidth 450
|
||||
|
||||
#define MessageBox_ButtonBoxWidth 60
|
||||
#define MessageBox_ButtonBoxHeight 22
|
||||
#define MessageBox_ButtonSpacer 20
|
||||
#define MessageBox_ButtonVMargin 10
|
||||
#define MessageBox_ButtonHMargin 10
|
||||
|
||||
#define MessageBox_LineSpacer 2
|
||||
#define MessageBox_LineVMargin 10
|
||||
#define MessageBox_LineHMargin 10
|
||||
|
||||
XMessageBoxButton::XMessageBoxButton()
|
||||
{
|
||||
strcpy(mLabel, "");
|
||||
mClickVal = -1;
|
||||
mLabelWidth = mX = mY = mWidth = mHeight = mMouseX = mMouseX = -1;
|
||||
mMouseDown = false;
|
||||
}
|
||||
|
||||
XMessageBoxButton::XMessageBoxButton(const char* label, int clickVal)
|
||||
{
|
||||
strncpy(mLabel, label, LabelSize);
|
||||
mClickVal = clickVal;
|
||||
mLabelWidth = mX = mY = mWidth = mHeight = mMouseX = mMouseX = -1;
|
||||
mMouseDown = false;
|
||||
}
|
||||
|
||||
XMessageBox::XMessageBox(Display* display)
|
||||
{
|
||||
mMessage = "";
|
||||
mFS = NULL;
|
||||
mDisplay = display;
|
||||
}
|
||||
|
||||
XMessageBox::~XMessageBox()
|
||||
{
|
||||
clearMessageLines();
|
||||
if (mDisplay != NULL)
|
||||
{
|
||||
mDisplay = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
int XMessageBox::alertOK(const char *windowTitle, const char *message)
|
||||
{
|
||||
mMessage = message;
|
||||
mTitle = windowTitle;
|
||||
mButtons.clear();
|
||||
mButtons.push_back(XMessageBoxButton("OK", OK));
|
||||
return show();
|
||||
}
|
||||
|
||||
int XMessageBox::alertOKCancel(const char *windowTitle, const char *message)
|
||||
{
|
||||
mMessage = message;
|
||||
mTitle = windowTitle;
|
||||
mButtons.clear();
|
||||
mButtons.push_back(XMessageBoxButton("OK", OK));
|
||||
mButtons.push_back(XMessageBoxButton("Cancel", Cancel));
|
||||
return show();
|
||||
}
|
||||
|
||||
int XMessageBox::alertRetryCancel(const char *windowTitle, const char *message)
|
||||
{
|
||||
mMessage = message;
|
||||
mTitle = windowTitle;
|
||||
mButtons.clear();
|
||||
mButtons.push_back(XMessageBoxButton("Retry", Retry));
|
||||
mButtons.push_back(XMessageBoxButton("Cancel", Cancel));
|
||||
return show();
|
||||
}
|
||||
|
||||
int XMessageBox::alertAssert(const char *windowTitle, const char *message)
|
||||
{
|
||||
mMessage = message;
|
||||
mTitle = windowTitle;
|
||||
mButtons.clear();
|
||||
mButtons.push_back(XMessageBoxButton("Exit", OK));
|
||||
mButtons.push_back(XMessageBoxButton("Ignore", Cancel));
|
||||
mButtons.push_back(XMessageBoxButton("Ignore All", IgnoreAll));
|
||||
mButtons.push_back(XMessageBoxButton("Debug", Retry));
|
||||
return show();
|
||||
}
|
||||
|
||||
void XMessageBox::repaint()
|
||||
{
|
||||
int white = WhitePixel(mDisplay, DefaultScreen(mDisplay));
|
||||
int black = BlackPixel(mDisplay, DefaultScreen(mDisplay));
|
||||
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
|
||||
// line V margin
|
||||
y = y + MessageBox_LineVMargin * 2;
|
||||
|
||||
// line H margin
|
||||
x = MessageBox_LineHMargin;
|
||||
|
||||
XSetForeground(mDisplay, mGC, black);
|
||||
for (unsigned int i = 0; i < mMessageLines.size(); ++i)
|
||||
{
|
||||
XDrawString(mDisplay, mWin, mGC, x, y, mMessageLines[i],
|
||||
strlen(mMessageLines[i]));
|
||||
if (i < (mMessageLines.size() - 1))
|
||||
y = y + MessageBox_LineSpacer + mFontHeight;
|
||||
}
|
||||
XFlush(mDisplay);
|
||||
|
||||
// line V margin
|
||||
y = y + MessageBox_LineVMargin;
|
||||
|
||||
int maxButWidth = MessageBox_ButtonBoxWidth;
|
||||
int maxButHeight = MessageBox_ButtonBoxHeight;
|
||||
|
||||
// compute size of text labels on buttons
|
||||
int fgColor, bgColor;
|
||||
|
||||
int fontDirection, fontAscent, fontDescent;
|
||||
Vector<XMessageBoxButton>::iterator iter;
|
||||
for (iter = mButtons.begin(); iter != mButtons.end(); ++iter)
|
||||
{
|
||||
XCharStruct strInfo;
|
||||
XTextExtents(mFS, iter->getLabel(), strlen(iter->getLabel()),
|
||||
&fontDirection, &fontAscent, &fontDescent,
|
||||
&strInfo);
|
||||
// if (maxButWidth < strInfo.width)
|
||||
// maxButWidth = strInfo.width;
|
||||
// if (maxButHeight < (strInfo.ascent + strInfo.descent))
|
||||
// maxButHeight = (strInfo.ascent + strInfo.descent);
|
||||
iter->setLabelWidth(strInfo.width);
|
||||
}
|
||||
int buttonBoxWidth = maxButWidth;
|
||||
int buttonBoxHeight = maxButHeight;
|
||||
|
||||
// draw buttons
|
||||
// button V margin
|
||||
y = y + MessageBox_ButtonVMargin;
|
||||
|
||||
// center the buttons
|
||||
x = MessageBox_ButtonHMargin + (mMBWidth - getButtonLineWidth()) / 2;
|
||||
|
||||
for (iter = mButtons.begin(); iter != mButtons.end(); ++iter)
|
||||
{
|
||||
if (iter->drawReverse())
|
||||
{
|
||||
fgColor = white;
|
||||
bgColor = black;
|
||||
}
|
||||
else
|
||||
{
|
||||
fgColor = black;
|
||||
bgColor = white;
|
||||
}
|
||||
|
||||
XSetForeground(mDisplay, mGC, bgColor);
|
||||
XFillRectangle(mDisplay, mWin, mGC, x, y,
|
||||
buttonBoxWidth, buttonBoxHeight);
|
||||
XSetForeground(mDisplay, mGC, fgColor);
|
||||
XDrawRectangle(mDisplay, mWin, mGC, x, y,
|
||||
buttonBoxWidth, buttonBoxHeight);
|
||||
XDrawString(mDisplay, mWin, mGC,
|
||||
x + ((buttonBoxWidth - iter->getLabelWidth()) / 2),
|
||||
y + mFontAscent + ((buttonBoxHeight - mFontAscent) / 2),
|
||||
iter->getLabel(),
|
||||
strlen(iter->getLabel()));
|
||||
iter->setButtonRect(x, y, buttonBoxWidth, buttonBoxHeight);
|
||||
x = x + buttonBoxWidth + MessageBox_ButtonSpacer;
|
||||
}
|
||||
}
|
||||
|
||||
template <class Type>
|
||||
static inline Type max(Type v1, Type v2)
|
||||
{
|
||||
if (v1 <= v2)
|
||||
return v2;
|
||||
else
|
||||
return v1;
|
||||
}
|
||||
|
||||
template <class Type>
|
||||
static inline Type min(Type v1, Type v2)
|
||||
{
|
||||
if (v1 > v2)
|
||||
return v2;
|
||||
else
|
||||
return v1;
|
||||
}
|
||||
|
||||
void XMessageBox::clearMessageLines()
|
||||
{
|
||||
Vector<char*>::iterator iter;
|
||||
for (iter = mMessageLines.begin(); iter != mMessageLines.end(); ++iter)
|
||||
delete [] *iter;
|
||||
mMessageLines.clear();
|
||||
}
|
||||
|
||||
void XMessageBox::splitMessage()
|
||||
{
|
||||
clearMessageLines();
|
||||
if (mMessage == NULL || strlen(mMessage)==0)
|
||||
// JMQTODO: what to do with empty strings?
|
||||
return;
|
||||
|
||||
// need to break message up in to lines, and store lines in
|
||||
// mMessageLines
|
||||
|
||||
int numChars = strlen(mMessage);
|
||||
const int ScratchBufSize = 2048;
|
||||
char scratchBuf[ScratchBufSize];
|
||||
memset(scratchBuf, 0, ScratchBufSize);
|
||||
|
||||
int fontDirection, fontAscent, fontDescent;
|
||||
XCharStruct strInfo;
|
||||
|
||||
char *curChar = const_cast<char*>(mMessage);
|
||||
char *endChar;
|
||||
char *curWrapped = scratchBuf;
|
||||
int curWidth = 0;
|
||||
int maxWidth = mMaxWindowWidth - (MessageBox_LineHMargin);
|
||||
|
||||
while ( // while pointers are in range...
|
||||
(curChar - mMessage) < numChars &&
|
||||
(curWrapped - scratchBuf) < ScratchBufSize)
|
||||
{
|
||||
// look for next space in remaining string
|
||||
endChar = index(curChar, ' ');
|
||||
if (endChar == NULL)
|
||||
endChar = index(curChar, '\0');
|
||||
|
||||
if (endChar != NULL)
|
||||
// increment one char past the space to include it
|
||||
endChar++;
|
||||
else
|
||||
// otherwise, set the endchar to one char ahead
|
||||
endChar = curChar + 1;
|
||||
|
||||
// compute length of substr
|
||||
int len = endChar - curChar;
|
||||
XTextExtents(mFS, curChar, len,
|
||||
&fontDirection, &fontAscent, &fontDescent,
|
||||
&strInfo);
|
||||
// if its too big, time to add a new line...
|
||||
if ((curWidth + strInfo.width) > maxWidth)
|
||||
{
|
||||
// create a new block for the line and add it
|
||||
*curWrapped = '\0';
|
||||
int len = strlen(scratchBuf);
|
||||
char* line = new char[len+1];
|
||||
strncpy(line, scratchBuf, len+1); // +1 gets the null char
|
||||
mMessageLines.push_back(line);
|
||||
|
||||
// reset curWrapped to the beginning of the scratch buffer
|
||||
curWrapped = scratchBuf;
|
||||
curWidth = 0;
|
||||
}
|
||||
// copy the current string into curWrapped if we have enough room
|
||||
int bytesRemaining =
|
||||
ScratchBufSize - (curWrapped - scratchBuf);
|
||||
if (bytesRemaining >= len)
|
||||
strncpy(curWrapped, curChar, len);
|
||||
|
||||
curWrapped += len;
|
||||
curWidth += strInfo.width;
|
||||
curChar = endChar;
|
||||
}
|
||||
|
||||
// make a final line out of any leftover stuff in the scratch buffer
|
||||
if (curWrapped != scratchBuf)
|
||||
{
|
||||
*curWrapped = '\0';
|
||||
int len = strlen(scratchBuf);
|
||||
char* line = new char[len+1];
|
||||
strncpy(line, scratchBuf, len+1); // +1 gets the null char
|
||||
mMessageLines.push_back(line);
|
||||
}
|
||||
}
|
||||
|
||||
int XMessageBox::loadFont()
|
||||
{
|
||||
// load the font
|
||||
mFS = XLoadQueryFont(mDisplay,
|
||||
"-*-helvetica-medium-r-*-*-12-*-*-*-*-*-*-*");
|
||||
|
||||
if (mFS == NULL)
|
||||
mFS = XLoadQueryFont(mDisplay, "fixed");
|
||||
|
||||
if (mFS == NULL)
|
||||
return -1;
|
||||
|
||||
// dummy call to XTextExtents to get the font specs
|
||||
XCharStruct strInfo;
|
||||
|
||||
XTextExtents(mFS, "foo", 1,
|
||||
&mFontDirection, &mFontAscent, &mFontDescent,
|
||||
&strInfo);
|
||||
|
||||
mFontHeight = mFontAscent + mFontDescent;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int XMessageBox::getButtonLineWidth()
|
||||
{
|
||||
return mButtons.size() * MessageBox_ButtonBoxWidth +
|
||||
(mButtons.size() - 1) * MessageBox_ButtonSpacer +
|
||||
MessageBox_ButtonHMargin * 2;
|
||||
}
|
||||
|
||||
void XMessageBox::setDimensions()
|
||||
{
|
||||
mMBWidth = MessageBox_MaxWinWidth;
|
||||
mMBHeight = MessageBox_MaxWinHeight;
|
||||
|
||||
// determine width of button line
|
||||
int buttonWidth = getButtonLineWidth();
|
||||
|
||||
// if there is only one line, the desired width is the greater of the
|
||||
// line width and the buttonWidth, otherwise the lineWidth is the
|
||||
// max possible width which we already set.
|
||||
if (mMessageLines.size() == 1)
|
||||
{
|
||||
XCharStruct strInfo;
|
||||
int fontDirection, fontAscent, fontDescent;
|
||||
|
||||
XTextExtents(mFS, mMessageLines[0], strlen(mMessageLines[0]),
|
||||
&fontDirection, &fontAscent, &fontDescent,
|
||||
&strInfo);
|
||||
|
||||
mMBWidth = max(MessageBox_LineHMargin * 2 + strInfo.width,
|
||||
buttonWidth);
|
||||
mMBWidth = max(mMBWidth, MessageBox_MinWinWidth);
|
||||
}
|
||||
|
||||
// determine the height of the button line
|
||||
int buttonHeight = MessageBox_ButtonBoxHeight +
|
||||
MessageBox_ButtonVMargin * 2;
|
||||
|
||||
int lineHeight = mFontHeight * mMessageLines.size() +
|
||||
(mMessageLines.size() - 1) * MessageBox_LineSpacer +
|
||||
MessageBox_LineVMargin * 2;
|
||||
|
||||
mMBHeight = buttonHeight + lineHeight;
|
||||
}
|
||||
|
||||
int XMessageBox::show()
|
||||
{
|
||||
if (mDisplay == NULL)
|
||||
return -1;
|
||||
|
||||
int retVal = 0;
|
||||
retVal = loadFont();
|
||||
if (retVal < 0)
|
||||
return retVal;
|
||||
|
||||
// set the maximum window dimensions
|
||||
mScreenWidth = DisplayWidth(mDisplay, DefaultScreen(mDisplay));
|
||||
mScreenHeight = DisplayHeight(mDisplay, DefaultScreen(mDisplay));
|
||||
mMaxWindowWidth = min(mScreenWidth, MessageBox_MaxWinWidth);
|
||||
mMaxWindowHeight = min(mScreenHeight, MessageBox_MaxWinHeight);
|
||||
|
||||
// split the message into a vector of lines
|
||||
splitMessage();
|
||||
|
||||
// set the dialog dimensions
|
||||
setDimensions();
|
||||
|
||||
mWin = XCreateSimpleWindow(
|
||||
mDisplay,
|
||||
DefaultRootWindow(mDisplay),
|
||||
(mScreenWidth - mMBWidth) / 2, (mScreenHeight - mMBHeight) / 2,
|
||||
mMBWidth, mMBHeight,
|
||||
1,
|
||||
BlackPixel(mDisplay, DefaultScreen(mDisplay)),
|
||||
WhitePixel(mDisplay, DefaultScreen(mDisplay)));
|
||||
|
||||
mGC = XCreateGC(mDisplay, mWin, 0, 0);
|
||||
|
||||
XSetFont(mDisplay, mGC, mFS->fid);
|
||||
|
||||
// set input mask
|
||||
XSelectInput(mDisplay, mWin,
|
||||
ExposureMask | PointerMotionMask | ButtonPressMask | ButtonReleaseMask);
|
||||
|
||||
// set wm protocols in case they hit X
|
||||
Atom wm_delete_window =
|
||||
XInternAtom(mDisplay, "WM_DELETE_WINDOW", False);
|
||||
Atom wm_protocols =
|
||||
XInternAtom(mDisplay, "WM_PROTOCOLS", False);
|
||||
XSetWMProtocols (mDisplay, mWin, &wm_delete_window, 1);
|
||||
// set pop up dialog hint
|
||||
XSetTransientForHint(mDisplay, mWin, mWin);
|
||||
|
||||
// set title
|
||||
XTextProperty wtitle;
|
||||
wtitle.value = (unsigned char *)mTitle;
|
||||
wtitle.encoding = XA_STRING;
|
||||
wtitle.format = 8;
|
||||
wtitle.nitems = strlen(mTitle);
|
||||
XSetWMName(mDisplay, mWin, &wtitle);
|
||||
|
||||
// show window
|
||||
XMapRaised(mDisplay, mWin);
|
||||
// move it in case some bozo window manager repositioned it
|
||||
XMoveWindow(mDisplay, mWin,
|
||||
(mScreenWidth - mMBWidth) / 2, (mScreenHeight - mMBHeight) / 2);
|
||||
// raise it to top
|
||||
XRaiseWindow(mDisplay, mWin);
|
||||
|
||||
XMessageBoxButton* clickedButton = NULL;
|
||||
XEvent event;
|
||||
Vector<XMessageBoxButton>::iterator iter;
|
||||
bool done = false;
|
||||
while (!done)
|
||||
{
|
||||
XNextEvent(mDisplay, &event);
|
||||
switch (event.type)
|
||||
{
|
||||
case Expose:
|
||||
repaint();
|
||||
break;
|
||||
case MotionNotify:
|
||||
for (iter = mButtons.begin(); iter != mButtons.end(); ++iter)
|
||||
iter->setMouseCoordinates(event.xmotion.x, event.xmotion.y);
|
||||
break;
|
||||
case ButtonPress:
|
||||
for (iter = mButtons.begin(); iter != mButtons.end(); ++iter)
|
||||
{
|
||||
if (iter->pointInRect(event.xbutton.x, event.xbutton.y))
|
||||
{
|
||||
iter->setMouseDown(true);
|
||||
iter->setMouseCoordinates(event.xbutton.x, event.xbutton.y);
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case ButtonRelease:
|
||||
for (iter = mButtons.begin(); iter != mButtons.end(); ++iter)
|
||||
{
|
||||
if (iter->pointInRect(event.xbutton.x, event.xbutton.y) &&
|
||||
iter->isMouseDown())
|
||||
{
|
||||
// we got a winner!
|
||||
clickedButton = iter;
|
||||
done = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (clickedButton == NULL)
|
||||
{
|
||||
// user released outside a button. clear the button states
|
||||
for (iter = mButtons.begin(); iter != mButtons.end(); ++iter)
|
||||
iter->setMouseDown(false);
|
||||
}
|
||||
break;
|
||||
case ClientMessage:
|
||||
if (event.xclient.message_type == wm_protocols &&
|
||||
event.xclient.data.l[0] == static_cast<long>(wm_delete_window))
|
||||
done = true;
|
||||
break;
|
||||
}
|
||||
repaint();
|
||||
}
|
||||
|
||||
XUnmapWindow(mDisplay, mWin);
|
||||
XDestroyWindow(mDisplay, mWin);
|
||||
XFreeGC(mDisplay, mGC);
|
||||
XFreeFont(mDisplay, mFS);
|
||||
|
||||
if (clickedButton != NULL)
|
||||
return clickedButton->getClickVal();
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
|
|
@ -1,122 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef _X86UNIXMESSAGEBOX_H_
|
||||
#define _X86UNIXMESSAGEBOX_H_
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
#include "core/util/tVector.h"
|
||||
|
||||
class XMessageBoxButton
|
||||
{
|
||||
public:
|
||||
XMessageBoxButton();
|
||||
XMessageBoxButton(const char* label, int clickVal);
|
||||
|
||||
const char *getLabel() { return static_cast<const char*>(mLabel); }
|
||||
int getClickVal() { return mClickVal; }
|
||||
|
||||
int getLabelWidth() { return mLabelWidth; }
|
||||
void setLabelWidth(int width) { mLabelWidth = width; }
|
||||
|
||||
void setButtonRect(int x, int y, int width, int height)
|
||||
{
|
||||
mX = x;
|
||||
mY = y;
|
||||
mWidth = width;
|
||||
mHeight = height;
|
||||
}
|
||||
void setMouseCoordinates(int x, int y)
|
||||
{
|
||||
mMouseX = x;
|
||||
mMouseY = y;
|
||||
}
|
||||
|
||||
bool drawReverse()
|
||||
{
|
||||
return mMouseDown && pointInRect(mMouseX, mMouseY);
|
||||
}
|
||||
|
||||
bool pointInRect(int x, int y)
|
||||
{
|
||||
if (x >= mX && x <= (mX+mWidth) &&
|
||||
y >= mY && y <= (mY+mHeight))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
void setMouseDown(bool mouseDown) { mMouseDown = mouseDown; }
|
||||
bool isMouseDown() { return mMouseDown; }
|
||||
|
||||
private:
|
||||
static const int LabelSize = 100;
|
||||
char mLabel[LabelSize];
|
||||
int mClickVal;
|
||||
int mLabelWidth;
|
||||
int mX, mY, mWidth, mHeight;
|
||||
int mMouseX, mMouseY;
|
||||
bool mMouseDown;
|
||||
};
|
||||
|
||||
class XMessageBox
|
||||
{
|
||||
public:
|
||||
static const int OK = 1;
|
||||
static const int Cancel = 2;
|
||||
static const int Retry = 3;
|
||||
static const int IgnoreAll = 4;
|
||||
|
||||
XMessageBox(Display* display);
|
||||
~XMessageBox();
|
||||
|
||||
int alertOK(const char *windowTitle, const char *message);
|
||||
int alertOKCancel(const char *windowTitle, const char *message);
|
||||
int alertRetryCancel(const char *windowTitle, const char *message);
|
||||
int alertAssert(const char *windowTitle, const char *message);
|
||||
private:
|
||||
int show();
|
||||
void repaint();
|
||||
void splitMessage();
|
||||
void clearMessageLines();
|
||||
int loadFont();
|
||||
void setDimensions();
|
||||
int getButtonLineWidth();
|
||||
|
||||
const char* mMessage;
|
||||
const char* mTitle;
|
||||
Vector<XMessageBoxButton> mButtons;
|
||||
Vector<char*> mMessageLines;
|
||||
|
||||
Display* mDisplay;
|
||||
GC mGC;
|
||||
Window mWin;
|
||||
XFontStruct* mFS;
|
||||
int mFontHeight;
|
||||
int mFontAscent;
|
||||
int mFontDescent;
|
||||
int mFontDirection;
|
||||
|
||||
int mScreenWidth, mScreenHeight, mMaxWindowWidth, mMaxWindowHeight;
|
||||
int mMBWidth, mMBHeight;
|
||||
};
|
||||
|
||||
#endif // #define _X86UNIXMESSAGEBOX_H_
|
||||
|
|
@ -1,924 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
#if 0
|
||||
|
||||
#include "platformX86UNIX/platformX86UNIX.h"
|
||||
#include "platform/platform.h"
|
||||
#include "platform/event.h"
|
||||
#include "platform/platformNetAsync.h"
|
||||
|
||||
#include <unistd.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#include <sys/poll.h>
|
||||
#include <arpa/inet.h>
|
||||
#include <netdb.h>
|
||||
#include <netinet/in.h>
|
||||
#include <errno.h>
|
||||
|
||||
/* for PROTO_IPX */
|
||||
#if defined(__linux__)
|
||||
#include <net/if_ppp.h>
|
||||
#include <sys/ioctl.h> /* ioctl() */
|
||||
#include <net/ppp_defs.h>
|
||||
#elif defined(__OpenBSD__) || defined(__FreeBSD__)
|
||||
#include <sys/ioctl.h> /* ioctl() */
|
||||
#include <net/ppp_defs.h>
|
||||
#endif
|
||||
|
||||
#include <netipx/ipx.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "console/console.h"
|
||||
#include "platform/gameInterface.h"
|
||||
#include "core/fileStream.h"
|
||||
#include "core/tVector.h"
|
||||
|
||||
static Net::Error getLastError();
|
||||
static S32 defaultPort = 28000;
|
||||
static S32 netPort = 0;
|
||||
static int ipxSocket = InvalidSocket;
|
||||
static int udpSocket = InvalidSocket;
|
||||
|
||||
// local enum for socket states for polled sockets
|
||||
enum SocketState
|
||||
{
|
||||
InvalidState,
|
||||
Connected,
|
||||
ConnectionPending,
|
||||
Listening,
|
||||
NameLookupRequired
|
||||
};
|
||||
|
||||
// the Socket structure helps us keep track of the
|
||||
// above states
|
||||
struct Socket
|
||||
{
|
||||
Socket()
|
||||
{
|
||||
fd = InvalidSocket;
|
||||
state = InvalidState;
|
||||
remoteAddr[0] = 0;
|
||||
remotePort = -1;
|
||||
}
|
||||
|
||||
NetSocket fd;
|
||||
S32 state;
|
||||
char remoteAddr[256];
|
||||
S32 remotePort;
|
||||
};
|
||||
|
||||
// list of polled sockets
|
||||
static Vector<Socket*> gPolledSockets;
|
||||
|
||||
static Socket* addPolledSocket(NetSocket& fd, S32 state,
|
||||
char* remoteAddr = NULL, S32 port = -1)
|
||||
{
|
||||
Socket* sock = new Socket();
|
||||
sock->fd = fd;
|
||||
sock->state = state;
|
||||
if (remoteAddr)
|
||||
dStrcpy(sock->remoteAddr, remoteAddr, 256);
|
||||
if (port != -1)
|
||||
sock->remotePort = port;
|
||||
gPolledSockets.push_back(sock);
|
||||
return sock;
|
||||
}
|
||||
|
||||
enum {
|
||||
MaxConnections = 1024,
|
||||
};
|
||||
|
||||
S32 Poll(NetSocket fd, S32 eventMask, S32 timeoutMs)
|
||||
{
|
||||
pollfd pfd;
|
||||
S32 retVal;
|
||||
pfd.fd = fd;
|
||||
pfd.events = eventMask;
|
||||
|
||||
retVal = poll(&pfd, 1, timeoutMs);
|
||||
return retVal;
|
||||
if (retVal <= 0)
|
||||
return retVal;
|
||||
else
|
||||
return pfd.revents;
|
||||
}
|
||||
|
||||
bool Net::init()
|
||||
{
|
||||
NetAsync::startAsync();
|
||||
return(true);
|
||||
}
|
||||
|
||||
void Net::shutdown()
|
||||
{
|
||||
while (gPolledSockets.size() > 0)
|
||||
closeConnectTo(gPolledSockets[0]->fd);
|
||||
|
||||
closePort();
|
||||
NetAsync::stopAsync();
|
||||
}
|
||||
|
||||
static void netToIPSocketAddress(const NetAddress *address, struct sockaddr_in *sockAddr)
|
||||
{
|
||||
dMemset(sockAddr, 0, sizeof(struct sockaddr_in));
|
||||
sockAddr->sin_family = AF_INET;
|
||||
sockAddr->sin_port = htons(address->port);
|
||||
char tAddr[20];
|
||||
dSprintf(tAddr, 20, "%d.%d.%d.%d\n", address->netNum[0], address->netNum[1], address->netNum[2], address->netNum[3]);
|
||||
//fprintf(stdout,"netToIPSocketAddress(): %s\n",tAddr);fflush(NULL);
|
||||
sockAddr->sin_addr.s_addr = inet_addr(tAddr);
|
||||
// sockAddr->sin_addr.s_addr = address->netNum[0]; // hopefully this will work.
|
||||
}
|
||||
|
||||
static void IPSocketToNetAddress(const struct sockaddr_in *sockAddr, NetAddress *address)
|
||||
{
|
||||
address->type = NetAddress::IPAddress;
|
||||
address->port = htons(sockAddr->sin_port);
|
||||
char *tAddr;
|
||||
tAddr = inet_ntoa(sockAddr->sin_addr);
|
||||
//fprintf(stdout,"IPSocketToNetAddress(): %s\n",tAddr);fflush(NULL);
|
||||
U8 nets[4];
|
||||
nets[0] = atoi(strtok(tAddr, "."));
|
||||
nets[1] = atoi(strtok(NULL, "."));
|
||||
nets[2] = atoi(strtok(NULL, "."));
|
||||
nets[3] = atoi(strtok(NULL, "."));
|
||||
//fprintf(stdout,"0 = %d, 1 = %d, 2 = %d, 3 = %d\n", nets[0], nets[1], nets[2], nets[3]);
|
||||
address->netNum[0] = nets[0];
|
||||
address->netNum[1] = nets[1];
|
||||
address->netNum[2] = nets[2];
|
||||
address->netNum[3] = nets[3];
|
||||
}
|
||||
|
||||
static void netToIPXSocketAddress(const NetAddress *address, sockaddr_ipx *sockAddr)
|
||||
{
|
||||
#if !defined(__FreeBSD__)
|
||||
dMemset(sockAddr, 0, sizeof(sockaddr_ipx));
|
||||
sockAddr->sipx_family = AF_INET;
|
||||
sockAddr->sipx_port = htons(address->port);
|
||||
sockAddr->sipx_network = address->netNum[0];
|
||||
sockAddr->sipx_node[0] = address->nodeNum[0];
|
||||
sockAddr->sipx_node[1] = address->nodeNum[1];
|
||||
sockAddr->sipx_node[2] = address->nodeNum[2];
|
||||
sockAddr->sipx_node[3] = address->nodeNum[3];
|
||||
sockAddr->sipx_node[4] = address->nodeNum[4];
|
||||
sockAddr->sipx_node[5] = address->nodeNum[5];
|
||||
#endif
|
||||
}
|
||||
|
||||
static void IPXSocketToNetAddress(const sockaddr_ipx *sockAddr, NetAddress *address)
|
||||
{
|
||||
#if !defined(__FreeBSD__)
|
||||
address->type = NetAddress::IPXAddress;
|
||||
address->port = htons(sockAddr->sipx_port);
|
||||
address->netNum[0] = sockAddr->sipx_network;
|
||||
address->nodeNum[0] = sockAddr->sipx_node[0];
|
||||
address->nodeNum[1] = sockAddr->sipx_node[1];
|
||||
address->nodeNum[2] = sockAddr->sipx_node[2];
|
||||
address->nodeNum[3] = sockAddr->sipx_node[3];
|
||||
address->nodeNum[4] = sockAddr->sipx_node[4];
|
||||
address->nodeNum[5] = sockAddr->sipx_node[5];
|
||||
#endif
|
||||
}
|
||||
|
||||
NetSocket Net::openListenPort(U16 port)
|
||||
{
|
||||
if(Game->isJournalReading())
|
||||
{
|
||||
U32 ret;
|
||||
Game->journalRead(&ret);
|
||||
return NetSocket(ret);
|
||||
}
|
||||
NetSocket sock = openSocket();
|
||||
if (sock == InvalidSocket)
|
||||
{
|
||||
Con::errorf("Unable to open listen socket: %s", strerror(errno));
|
||||
return InvalidSocket;
|
||||
}
|
||||
|
||||
if (bind(sock, port) != NoError)
|
||||
{
|
||||
Con::errorf("Unable to bind port %d: %s", port, strerror(errno));
|
||||
::close(sock);
|
||||
return InvalidSocket;
|
||||
}
|
||||
if (listen(sock, 4) != NoError)
|
||||
{
|
||||
Con::errorf("Unable to listen on port %d: %s", port, strerror(errno));
|
||||
::close(sock);
|
||||
return InvalidSocket;
|
||||
}
|
||||
|
||||
setBlocking(sock, false);
|
||||
addPolledSocket(sock, Listening);
|
||||
if (Game->isJournalWriting())
|
||||
Game->journalWrite(U32(sock));
|
||||
return sock;
|
||||
}
|
||||
|
||||
NetSocket Net::openConnectTo(const char *addressString)
|
||||
{
|
||||
if(!dStrnicmp(addressString, "ipx:", 4))
|
||||
return InvalidSocket;
|
||||
if(!dStrnicmp(addressString, "ip:", 3))
|
||||
addressString += 3; // eat off the ip:
|
||||
char remoteAddr[256];
|
||||
dStrcpy(remoteAddr, addressString, 256);
|
||||
|
||||
char *portString = dStrchr(remoteAddr, ':');
|
||||
|
||||
U16 port;
|
||||
if(portString)
|
||||
{
|
||||
*portString++ = 0;
|
||||
port = htons(dAtoi(portString));
|
||||
}
|
||||
else
|
||||
port = htons(defaultPort);
|
||||
|
||||
if(!dStricmp(remoteAddr, "broadcast"))
|
||||
return InvalidSocket;
|
||||
|
||||
if(Game->isJournalReading())
|
||||
{
|
||||
U32 ret;
|
||||
Game->journalRead(&ret);
|
||||
return NetSocket(ret);
|
||||
}
|
||||
NetSocket sock = openSocket();
|
||||
setBlocking(sock, false);
|
||||
|
||||
sockaddr_in ipAddr;
|
||||
dMemset(&ipAddr, 0, sizeof(ipAddr));
|
||||
|
||||
if (inet_aton(remoteAddr, &ipAddr.sin_addr) != 0)
|
||||
{
|
||||
ipAddr.sin_port = port;
|
||||
ipAddr.sin_family = AF_INET;
|
||||
if(::connect(sock, (struct sockaddr *)&ipAddr, sizeof(ipAddr)) == -1 &&
|
||||
errno != EINPROGRESS)
|
||||
{
|
||||
Con::errorf("Error connecting %s: %s",
|
||||
addressString, strerror(errno));
|
||||
::close(sock);
|
||||
sock = InvalidSocket;
|
||||
}
|
||||
if(sock != InvalidSocket) {
|
||||
// add this socket to our list of polled sockets
|
||||
addPolledSocket(sock, ConnectionPending);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// need to do an asynchronous name lookup. first, add the socket
|
||||
// to the polled list
|
||||
addPolledSocket(sock, NameLookupRequired, remoteAddr, port);
|
||||
// queue the lookup
|
||||
gNetAsync.queueLookup(remoteAddr, sock);
|
||||
}
|
||||
if(Game->isJournalWriting())
|
||||
Game->journalWrite(U32(sock));
|
||||
return sock;
|
||||
}
|
||||
|
||||
void Net::closeConnectTo(NetSocket sock)
|
||||
{
|
||||
if(Game->isJournalReading())
|
||||
return;
|
||||
|
||||
// if this socket is in the list of polled sockets, remove it
|
||||
for (int i = 0; i < gPolledSockets.size(); ++i)
|
||||
if (gPolledSockets[i]->fd == sock)
|
||||
{
|
||||
delete gPolledSockets[i];
|
||||
gPolledSockets.erase(i);
|
||||
break;
|
||||
}
|
||||
|
||||
closeSocket(sock);
|
||||
}
|
||||
|
||||
Net::Error Net::sendtoSocket(NetSocket socket, const U8 *buffer, int bufferSize)
|
||||
{
|
||||
if(Game->isJournalReading())
|
||||
{
|
||||
U32 e;
|
||||
Game->journalRead(&e);
|
||||
|
||||
return (Net::Error) e;
|
||||
}
|
||||
Net::Error e = send(socket, buffer, bufferSize);
|
||||
if(Game->isJournalWriting())
|
||||
Game->journalWrite(U32(e));
|
||||
return e;
|
||||
}
|
||||
|
||||
bool Net::openPort(S32 port)
|
||||
{
|
||||
if(udpSocket != InvalidSocket)
|
||||
close(udpSocket);
|
||||
if(ipxSocket != InvalidSocket)
|
||||
close(ipxSocket);
|
||||
|
||||
udpSocket = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
ipxSocket = socket(AF_IPX, SOCK_DGRAM, 0);
|
||||
|
||||
if(udpSocket != InvalidSocket)
|
||||
{
|
||||
Net::Error error;
|
||||
error = bind(udpSocket, port);
|
||||
if(error == NoError)
|
||||
error = setBufferSize(udpSocket, 32768);
|
||||
if(error == NoError)
|
||||
error = setBroadcast(udpSocket, true);
|
||||
if(error == NoError)
|
||||
error = setBlocking(udpSocket, false);
|
||||
if(error == NoError)
|
||||
Con::printf("UDP initialized on port %d", port);
|
||||
else
|
||||
{
|
||||
close(udpSocket);
|
||||
udpSocket = InvalidSocket;
|
||||
Con::printf("Unable to initialize UDP - error %d", error);
|
||||
}
|
||||
}
|
||||
if(ipxSocket != InvalidSocket)
|
||||
{
|
||||
Net::Error error = NoError;
|
||||
sockaddr_ipx ipxAddress;
|
||||
memset((char *)&ipxAddress, 0, sizeof(ipxAddress));
|
||||
ipxAddress.sipx_family = AF_IPX;
|
||||
ipxAddress.sipx_port = htons(port);
|
||||
S32 err = ::bind(ipxSocket, (struct sockaddr *)&ipxAddress, sizeof(ipxAddress));
|
||||
if(err)
|
||||
error = getLastError();
|
||||
if(error == NoError)
|
||||
error = setBufferSize(ipxSocket, 32768);
|
||||
if(error == NoError)
|
||||
error = setBroadcast(ipxSocket, true);
|
||||
if(error == NoError)
|
||||
error = setBlocking(ipxSocket, false);
|
||||
if(error == NoError)
|
||||
Con::printf("IPX initialized on port %d", port);
|
||||
else
|
||||
{
|
||||
close(ipxSocket);
|
||||
ipxSocket = InvalidSocket;
|
||||
Con::printf("Unable to initialize IPX - error %d", error);
|
||||
}
|
||||
}
|
||||
netPort = port;
|
||||
return ipxSocket != InvalidSocket || udpSocket != InvalidSocket;
|
||||
}
|
||||
|
||||
void Net::closePort()
|
||||
{
|
||||
if(ipxSocket != InvalidSocket)
|
||||
close(ipxSocket);
|
||||
if(udpSocket != InvalidSocket)
|
||||
close(udpSocket);
|
||||
}
|
||||
|
||||
Net::Error Net::sendto(const NetAddress *address, const U8 *buffer, S32 bufferSize)
|
||||
{
|
||||
if(Game->isJournalReading())
|
||||
return NoError;
|
||||
|
||||
if(address->type == NetAddress::IPXAddress)
|
||||
{
|
||||
sockaddr_ipx ipxAddr;
|
||||
netToIPXSocketAddress(address, &ipxAddr);
|
||||
if(::sendto(ipxSocket, (const char*)buffer, bufferSize, 0,
|
||||
(sockaddr *) &ipxAddr, sizeof(sockaddr_ipx)) == -1)
|
||||
return getLastError();
|
||||
else
|
||||
return NoError;
|
||||
}
|
||||
else
|
||||
{
|
||||
sockaddr_in ipAddr;
|
||||
netToIPSocketAddress(address, &ipAddr);
|
||||
if(::sendto(udpSocket, (const char*)buffer, bufferSize, 0,
|
||||
(sockaddr *) &ipAddr, sizeof(sockaddr_in)) == -1)
|
||||
return getLastError();
|
||||
else
|
||||
return NoError;
|
||||
}
|
||||
}
|
||||
|
||||
void Net::process()
|
||||
{
|
||||
sockaddr sa;
|
||||
|
||||
PacketReceiveEvent receiveEvent;
|
||||
for(;;)
|
||||
{
|
||||
U32 addrLen = sizeof(sa);
|
||||
S32 bytesRead = -1;
|
||||
if(udpSocket != InvalidSocket)
|
||||
bytesRead = recvfrom(udpSocket, (char *) receiveEvent.data, MaxPacketDataSize, 0, &sa, &addrLen);
|
||||
if(bytesRead == -1 && ipxSocket != InvalidSocket)
|
||||
{
|
||||
addrLen = sizeof(sa);
|
||||
bytesRead = recvfrom(ipxSocket, (char *) receiveEvent.data, MaxPacketDataSize, 0, &sa, &addrLen);
|
||||
}
|
||||
|
||||
if(bytesRead == -1)
|
||||
break;
|
||||
|
||||
if(sa.sa_family == AF_INET)
|
||||
IPSocketToNetAddress((sockaddr_in *) &sa, &receiveEvent.sourceAddress);
|
||||
else if(sa.sa_family == AF_IPX)
|
||||
IPXSocketToNetAddress((sockaddr_ipx *) &sa, &receiveEvent.sourceAddress);
|
||||
else
|
||||
continue;
|
||||
|
||||
NetAddress &na = receiveEvent.sourceAddress;
|
||||
if(na.type == NetAddress::IPAddress &&
|
||||
na.netNum[0] == 127 &&
|
||||
na.netNum[1] == 0 &&
|
||||
na.netNum[2] == 0 &&
|
||||
na.netNum[3] == 1 &&
|
||||
na.port == netPort)
|
||||
continue;
|
||||
if(bytesRead <= 0)
|
||||
continue;
|
||||
receiveEvent.size = PacketReceiveEventHeaderSize + bytesRead;
|
||||
Game->postEvent(receiveEvent);
|
||||
}
|
||||
|
||||
// process the polled sockets. This blob of code performs functions
|
||||
// similar to WinsockProc in winNet.cc
|
||||
|
||||
if (gPolledSockets.size() == 0)
|
||||
return;
|
||||
|
||||
static ConnectedNotifyEvent notifyEvent;
|
||||
static ConnectedAcceptEvent acceptEvent;
|
||||
static ConnectedReceiveEvent cReceiveEvent;
|
||||
|
||||
S32 optval;
|
||||
socklen_t optlen = sizeof(S32);
|
||||
S32 bytesRead;
|
||||
Net::Error err;
|
||||
bool removeSock = false;
|
||||
Socket *currentSock = NULL;
|
||||
sockaddr_in ipAddr;
|
||||
NetSocket incoming = InvalidSocket;
|
||||
char out_h_addr[1024];
|
||||
int out_h_length = 0;
|
||||
|
||||
for (S32 i = 0; i < gPolledSockets.size();
|
||||
/* no increment, this is done at end of loop body */)
|
||||
{
|
||||
removeSock = false;
|
||||
currentSock = gPolledSockets[i];
|
||||
switch (currentSock->state)
|
||||
{
|
||||
case InvalidState:
|
||||
Con::errorf("Error, InvalidState socket in polled sockets list");
|
||||
break;
|
||||
case ConnectionPending:
|
||||
notifyEvent.tag = currentSock->fd;
|
||||
// see if it is now connected
|
||||
if (getsockopt(currentSock->fd, SOL_SOCKET, SO_ERROR,
|
||||
&optval, &optlen) == -1)
|
||||
{
|
||||
Con::errorf("Error getting socket options: %s", strerror(errno));
|
||||
notifyEvent.state = ConnectedNotifyEvent::ConnectFailed;
|
||||
Game->postEvent(notifyEvent);
|
||||
removeSock = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (optval == EINPROGRESS)
|
||||
// still connecting...
|
||||
break;
|
||||
|
||||
if (optval == 0)
|
||||
{
|
||||
// connected
|
||||
notifyEvent.state = ConnectedNotifyEvent::Connected;
|
||||
Game->postEvent(notifyEvent);
|
||||
currentSock->state = Connected;
|
||||
}
|
||||
else
|
||||
{
|
||||
// some kind of error
|
||||
Con::errorf("Error connecting: %s", strerror(errno));
|
||||
notifyEvent.state = ConnectedNotifyEvent::ConnectFailed;
|
||||
Game->postEvent(notifyEvent);
|
||||
removeSock = true;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case Connected:
|
||||
bytesRead = 0;
|
||||
// try to get some data
|
||||
err = Net::recv(currentSock->fd, cReceiveEvent.data,
|
||||
MaxPacketDataSize, &bytesRead);
|
||||
if(err == Net::NoError)
|
||||
{
|
||||
if (bytesRead > 0)
|
||||
{
|
||||
// got some data, post it
|
||||
cReceiveEvent.tag = currentSock->fd;
|
||||
cReceiveEvent.size = ConnectedReceiveEventHeaderSize +
|
||||
bytesRead;
|
||||
Game->postEvent(cReceiveEvent);
|
||||
}
|
||||
else
|
||||
{
|
||||
// zero bytes read means EOF
|
||||
if (bytesRead < 0)
|
||||
// ack! this shouldn't happen
|
||||
Con::errorf("Unexpected error on socket: %s",
|
||||
strerror(errno));
|
||||
|
||||
notifyEvent.tag = currentSock->fd;
|
||||
notifyEvent.state = ConnectedNotifyEvent::Disconnected;
|
||||
Game->postEvent(notifyEvent);
|
||||
removeSock = true;
|
||||
}
|
||||
}
|
||||
else if (err != Net::NoError && err != Net::WouldBlock)
|
||||
{
|
||||
Con::errorf("Error reading from socket: %s", strerror(errno));
|
||||
notifyEvent.tag = currentSock->fd;
|
||||
notifyEvent.state = ConnectedNotifyEvent::Disconnected;
|
||||
Game->postEvent(notifyEvent);
|
||||
removeSock = true;
|
||||
}
|
||||
break;
|
||||
case NameLookupRequired:
|
||||
// is the lookup complete?
|
||||
if (!gNetAsync.checkLookup(
|
||||
currentSock->fd, out_h_addr, &out_h_length,
|
||||
sizeof(out_h_addr)))
|
||||
break;
|
||||
|
||||
notifyEvent.tag = currentSock->fd;
|
||||
if (out_h_length == -1)
|
||||
{
|
||||
Con::errorf("DNS lookup failed: %s", currentSock->remoteAddr);
|
||||
notifyEvent.state = ConnectedNotifyEvent::DNSFailed;
|
||||
removeSock = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
// try to connect
|
||||
dMemcpy(&(ipAddr.sin_addr.s_addr), out_h_addr, out_h_length);
|
||||
ipAddr.sin_port = currentSock->remotePort;
|
||||
ipAddr.sin_family = AF_INET;
|
||||
if(::connect(currentSock->fd, (struct sockaddr *)&ipAddr,
|
||||
sizeof(ipAddr)) == -1)
|
||||
{
|
||||
if (errno == EINPROGRESS)
|
||||
{
|
||||
notifyEvent.state = ConnectedNotifyEvent::DNSResolved;
|
||||
currentSock->state = ConnectionPending;
|
||||
}
|
||||
else
|
||||
{
|
||||
Con::errorf("Error connecting to %s: %s",
|
||||
currentSock->remoteAddr, strerror(errno));
|
||||
notifyEvent.state = ConnectedNotifyEvent::ConnectFailed;
|
||||
removeSock = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
notifyEvent.state = ConnectedNotifyEvent::Connected;
|
||||
currentSock->state = Connected;
|
||||
}
|
||||
}
|
||||
Game->postEvent(notifyEvent);
|
||||
break;
|
||||
case Listening:
|
||||
incoming =
|
||||
Net::accept(currentSock->fd, &acceptEvent.address);
|
||||
if(incoming != InvalidSocket)
|
||||
{
|
||||
acceptEvent.portTag = currentSock->fd;
|
||||
acceptEvent.connectionTag = incoming;
|
||||
setBlocking(incoming, false);
|
||||
addPolledSocket(incoming, Connected);
|
||||
Game->postEvent(acceptEvent);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
// only increment index if we're not removing the connection, since
|
||||
// the removal will shift the indices down by one
|
||||
if (removeSock)
|
||||
closeConnectTo(currentSock->fd);
|
||||
else
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
NetSocket Net::openSocket()
|
||||
{
|
||||
int retSocket;
|
||||
retSocket = socket(AF_INET, SOCK_STREAM, 0);
|
||||
|
||||
if(retSocket == InvalidSocket)
|
||||
return InvalidSocket;
|
||||
else
|
||||
return retSocket;
|
||||
}
|
||||
|
||||
Net::Error Net::closeSocket(NetSocket socket)
|
||||
{
|
||||
if(socket != InvalidSocket)
|
||||
{
|
||||
if(!close(socket))
|
||||
return NoError;
|
||||
else
|
||||
return getLastError();
|
||||
}
|
||||
else
|
||||
return NotASocket;
|
||||
}
|
||||
|
||||
Net::Error Net::connect(NetSocket socket, const NetAddress *address)
|
||||
{
|
||||
if(address->type != NetAddress::IPAddress)
|
||||
return WrongProtocolType;
|
||||
sockaddr_in socketAddress;
|
||||
netToIPSocketAddress(address, &socketAddress);
|
||||
if(!::connect(socket, (sockaddr *) &socketAddress, sizeof(socketAddress)))
|
||||
return NoError;
|
||||
return getLastError();
|
||||
}
|
||||
|
||||
Net::Error Net::listen(NetSocket socket, S32 backlog)
|
||||
{
|
||||
if(!::listen(socket, backlog))
|
||||
return NoError;
|
||||
return getLastError();
|
||||
}
|
||||
|
||||
NetSocket Net::accept(NetSocket acceptSocket, NetAddress *remoteAddress)
|
||||
{
|
||||
sockaddr_in socketAddress;
|
||||
U32 addrLen = sizeof(socketAddress);
|
||||
|
||||
int retVal = ::accept(acceptSocket, (sockaddr *) &socketAddress, &addrLen);
|
||||
if(retVal != InvalidSocket)
|
||||
{
|
||||
IPSocketToNetAddress(&socketAddress, remoteAddress);
|
||||
return retVal;
|
||||
}
|
||||
return InvalidSocket;
|
||||
}
|
||||
|
||||
Net::Error Net::bind(NetSocket socket, U16 port)
|
||||
{
|
||||
S32 error;
|
||||
|
||||
sockaddr_in socketAddress;
|
||||
dMemset((char *)&socketAddress, 0, sizeof(socketAddress));
|
||||
socketAddress.sin_family = AF_INET;
|
||||
// It's entirely possible that there are two NIC cards.
|
||||
// We let the user specify which one the server runs on.
|
||||
|
||||
// thanks to [TPG]P1aGu3 for the name
|
||||
const char* serverIP = Con::getVariable( "Pref::Net::BindAddress" );
|
||||
// serverIP is guaranteed to be non-0.
|
||||
AssertFatal( serverIP, "serverIP is NULL!" );
|
||||
|
||||
if( serverIP[0] != '\0' ) {
|
||||
// we're not empty
|
||||
socketAddress.sin_addr.s_addr = inet_addr( serverIP );
|
||||
|
||||
if( socketAddress.sin_addr.s_addr != INADDR_NONE ) {
|
||||
Con::printf( "Binding server port to %s", serverIP );
|
||||
} else {
|
||||
Con::warnf( ConsoleLogEntry::General,
|
||||
"inet_addr() failed for %s while binding!",
|
||||
serverIP );
|
||||
socketAddress.sin_addr.s_addr = INADDR_ANY;
|
||||
}
|
||||
|
||||
} else {
|
||||
Con::printf( "Binding server port to default IP" );
|
||||
socketAddress.sin_addr.s_addr = INADDR_ANY;
|
||||
}
|
||||
|
||||
socketAddress.sin_port = htons(port);
|
||||
error = ::bind(socket, (sockaddr *) &socketAddress, sizeof(socketAddress));
|
||||
|
||||
if(!error)
|
||||
return NoError;
|
||||
return getLastError();
|
||||
}
|
||||
|
||||
Net::Error Net::setBufferSize(NetSocket socket, S32 bufferSize)
|
||||
{
|
||||
S32 error;
|
||||
error = setsockopt(socket, SOL_SOCKET, SO_RCVBUF, (char *) &bufferSize, sizeof(bufferSize));
|
||||
if(!error)
|
||||
error = setsockopt(socket, SOL_SOCKET, SO_SNDBUF, (char *) &bufferSize, sizeof(bufferSize));
|
||||
if(!error)
|
||||
return NoError;
|
||||
return getLastError();
|
||||
}
|
||||
|
||||
Net::Error Net::setBroadcast(NetSocket socket, bool broadcast)
|
||||
{
|
||||
S32 bc = broadcast;
|
||||
S32 error = setsockopt(socket, SOL_SOCKET, SO_BROADCAST, (char*)&bc, sizeof(bc));
|
||||
if(!error)
|
||||
return NoError;
|
||||
return getLastError();
|
||||
}
|
||||
|
||||
Net::Error Net::setBlocking(NetSocket socket, bool blockingIO)
|
||||
{
|
||||
int notblock = !blockingIO;
|
||||
S32 error = ioctl(socket, FIONBIO, ¬block);
|
||||
if(!error)
|
||||
return NoError;
|
||||
return getLastError();
|
||||
}
|
||||
|
||||
Net::Error Net::send(NetSocket socket, const U8 *buffer, S32 bufferSize)
|
||||
{
|
||||
// Poll for write status. this blocks. should really
|
||||
// do this in a separate thread or set it up so that the data can
|
||||
// get queued and sent later
|
||||
// JMQTODO
|
||||
Poll(socket, POLLOUT, 10000);
|
||||
|
||||
S32 error = ::send(socket, (const char*)buffer, bufferSize, 0);
|
||||
if(error != -1)
|
||||
return NoError;
|
||||
|
||||
return getLastError();
|
||||
}
|
||||
|
||||
Net::Error Net::recv(NetSocket socket, U8 *buffer, S32 bufferSize, S32 *bytesRead)
|
||||
{
|
||||
*bytesRead = ::recv(socket, (char*)buffer, bufferSize, 0);
|
||||
if(*bytesRead == -1)
|
||||
return getLastError();
|
||||
return NoError;
|
||||
}
|
||||
|
||||
bool Net::compareAddresses(const NetAddress *a1, const NetAddress *a2)
|
||||
{
|
||||
if((a1->type != a2->type) ||
|
||||
(*((U32 *)a1->netNum) != *((U32 *)a2->netNum)) ||
|
||||
(a1->port != a2->port))
|
||||
return false;
|
||||
|
||||
if(a1->type == NetAddress::IPAddress)
|
||||
return true;
|
||||
for(S32 i = 0; i < 6; i++)
|
||||
if(a1->nodeNum[i] != a2->nodeNum[i])
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Net::stringToAddress(const char *addressString, NetAddress *address)
|
||||
{
|
||||
if(dStrnicmp(addressString, "ipx:", 4))
|
||||
{
|
||||
// assume IP if it doesn't have ipx: at the front.
|
||||
|
||||
if(!dStrnicmp(addressString, "ip:", 3))
|
||||
addressString += 3; // eat off the ip:
|
||||
|
||||
sockaddr_in ipAddr;
|
||||
char remoteAddr[256];
|
||||
if(strlen(addressString) > 255)
|
||||
return false;
|
||||
|
||||
dStrcpy(remoteAddr, addressString, 256);
|
||||
|
||||
char *portString = dStrchr(remoteAddr, ':');
|
||||
if(portString)
|
||||
*portString++ = '\0';
|
||||
|
||||
struct hostent *hp;
|
||||
if(!dStricmp(remoteAddr, "broadcast"))
|
||||
ipAddr.sin_addr.s_addr = htonl(INADDR_BROADCAST);
|
||||
else
|
||||
{
|
||||
if (inet_aton(remoteAddr,&ipAddr.sin_addr) == 0) // error
|
||||
{
|
||||
if((hp = gethostbyname(remoteAddr)) == 0)
|
||||
return false;
|
||||
else
|
||||
memcpy(&ipAddr.sin_addr.s_addr, hp->h_addr, sizeof(in_addr));
|
||||
}
|
||||
}
|
||||
if(portString)
|
||||
ipAddr.sin_port = htons(dAtoi(portString));
|
||||
else
|
||||
ipAddr.sin_port = htons(defaultPort);
|
||||
ipAddr.sin_family = AF_INET;
|
||||
IPSocketToNetAddress(&ipAddr, address);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
S32 i;
|
||||
S32 port;
|
||||
|
||||
address->type = NetAddress::IPXAddress;
|
||||
for(i = 0; i < 6; i++)
|
||||
address->nodeNum[i] = 0xFF;
|
||||
|
||||
// it's an IPX string
|
||||
addressString += 4;
|
||||
if(!dStricmp(addressString, "broadcast"))
|
||||
{
|
||||
address->port = defaultPort;
|
||||
return true;
|
||||
}
|
||||
else if(sscanf(addressString, "broadcast:%d", &port) == 1)
|
||||
{
|
||||
address->port = port;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
S32 nodeNum[6];
|
||||
S32 netNum[4];
|
||||
S32 count = dSscanf(addressString, "%2x%2x%2x%2x:%2x%2x%2x%2x%2x%2x:%d",
|
||||
&netNum[0], &netNum[1], &netNum[2], &netNum[3],
|
||||
&nodeNum[0], &nodeNum[1], &nodeNum[2], &nodeNum[3], &nodeNum[4], &nodeNum[5],
|
||||
&port);
|
||||
|
||||
if(count == 10)
|
||||
{
|
||||
port = defaultPort;
|
||||
count++;
|
||||
}
|
||||
if(count != 11)
|
||||
return false;
|
||||
|
||||
for(i = 0; i < 6; i++)
|
||||
address->nodeNum[i] = nodeNum[i];
|
||||
for(i = 0; i < 4; i++)
|
||||
address->netNum[i] = netNum[i];
|
||||
address->port = port;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Net::addressToString(const NetAddress *address, char addressString[256])
|
||||
{
|
||||
if(address->type == NetAddress::IPAddress)
|
||||
{
|
||||
sockaddr_in ipAddr;
|
||||
netToIPSocketAddress(address, &ipAddr);
|
||||
|
||||
if(ipAddr.sin_addr.s_addr == htonl(INADDR_BROADCAST))
|
||||
dSprintf(addressString, 256, "IP:Broadcast:%d", ntohs(ipAddr.sin_port));
|
||||
else
|
||||
dSprintf(addressString, 256, "IP:%s:%d", inet_ntoa(ipAddr.sin_addr),
|
||||
ntohs(ipAddr.sin_port));
|
||||
// dSprintf(addressString, 256, "IP:%d:%d", ipAddr.sin_addr.s_addr,
|
||||
// ntohs(ipAddr.sin_port));
|
||||
}
|
||||
else
|
||||
{
|
||||
return;
|
||||
dSprintf(addressString, 256, "IPX:%.2X%.2X%.2X%.2X:%.2X%.2X%.2X%.2X%.2X%.2X:%d",
|
||||
address->netNum[0], address->netNum[1], address->netNum[2], address->netNum[3],
|
||||
address->nodeNum[0], address->nodeNum[1], address->nodeNum[2], address->nodeNum[3], address->nodeNum[4], address->nodeNum[5],
|
||||
address->port);
|
||||
}
|
||||
}
|
||||
|
||||
Net::Error getLastError()
|
||||
{
|
||||
if (errno == EAGAIN)
|
||||
return Net::WouldBlock;
|
||||
return Net::UnknownError;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
@ -1,508 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
#if 0
|
||||
#include "console/console.h"
|
||||
#include "platform/event.h"
|
||||
#include "platform/gameInterface.h"
|
||||
|
||||
#include "platformX86UNIX/platformX86UNIX.h"
|
||||
#include "platformX86UNIX/platformGL.h"
|
||||
#include "platformX86UNIX/x86UNIXOGLVideo.h"
|
||||
#include "platformX86UNIX/x86UNIXState.h"
|
||||
|
||||
#include <SDL/SDL.h>
|
||||
#include <SDL/SDL_syswm.h>
|
||||
#include <SDL/SDL_version.h>
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
bool InitOpenGL()
|
||||
{
|
||||
DisplayDevice::init();
|
||||
|
||||
// Get the video settings from the prefs:
|
||||
const char* resString = Con::getVariable( "$pref::Video::resolution" );
|
||||
dsize_t tempBufLen = dStrlen(resString) + 1;
|
||||
char* tempBuf = new char[tempBufLen];
|
||||
dStrcpy( tempBuf, resString, tempBufLen );
|
||||
char* temp = dStrtok( tempBuf, " x\0" );
|
||||
U32 width = ( temp ? dAtoi( temp ) : 800 );
|
||||
temp = dStrtok( NULL, " x\0" );
|
||||
U32 height = ( temp ? dAtoi( temp ) : 600 );
|
||||
temp = dStrtok( NULL, "\0" );
|
||||
U32 bpp = ( temp ? dAtoi( temp ) : 16 );
|
||||
delete [] tempBuf;
|
||||
|
||||
bool fullScreen = Con::getBoolVariable( "$pref::Video::fullScreen" );
|
||||
|
||||
// the only supported video device in unix is OpenGL
|
||||
if ( !Video::setDevice( "OpenGL", width, height, bpp, fullScreen ) )
|
||||
{
|
||||
Con::errorf("Unable to create default OpenGL mode: %d %d %d %d",
|
||||
width, height, bpp, fullScreen);
|
||||
|
||||
// if we can't create the default, attempt to create a "safe" window
|
||||
if ( !Video::setDevice( "OpenGL", 640, 480, 16, true ) )
|
||||
{
|
||||
DisplayErrorAlert("Could not find a compatible OpenGL display " \
|
||||
"resolution. Please check your driver configuration.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
bool OpenGLDevice::smCanSwitchBitDepth = false;
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
OpenGLDevice::OpenGLDevice()
|
||||
{
|
||||
initDevice();
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
OpenGLDevice::~OpenGLDevice()
|
||||
{
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void OpenGLDevice::addResolution(S32 width, S32 height, bool check)
|
||||
{
|
||||
Point2I desktopSize = x86UNIXState->getDesktopSize();
|
||||
U32 desktopBpp = x86UNIXState->getDesktopBpp();
|
||||
|
||||
// don't allow any resolution under this size
|
||||
if (width < 640 || height < 480)
|
||||
return;
|
||||
|
||||
if (check)
|
||||
{
|
||||
// don't allow resolutions that exceed the current desktop size
|
||||
if (width > desktopSize.x || height > desktopSize.y)
|
||||
return;
|
||||
}
|
||||
|
||||
if (smCanSwitchBitDepth)
|
||||
{
|
||||
// add both 16 and 32 bit resolutions
|
||||
mResolutionList.push_back(Resolution(width, height, 16));
|
||||
mResolutionList.push_back(Resolution(width, height, 32));
|
||||
}
|
||||
else
|
||||
{
|
||||
// add just the desktop resolution
|
||||
mResolutionList.push_back(Resolution(width, height, desktopBpp));
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void OpenGLDevice::initDevice()
|
||||
{
|
||||
mDeviceName = "OpenGL";
|
||||
mFullScreenOnly = false;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void OpenGLDevice::loadResolutions()
|
||||
{
|
||||
mResolutionList.clear();
|
||||
|
||||
// X cannot switch bit depths on the fly. In case this feature is
|
||||
// implemented someday, calling this function will let you take
|
||||
// advantage of it
|
||||
if (Con::getBoolVariable("$pref::Unix::CanSwitchBitDepth"))
|
||||
smCanSwitchBitDepth = true;
|
||||
|
||||
// add some default resolutions
|
||||
addResolution(640, 480);
|
||||
addResolution(800, 600);
|
||||
addResolution(1024, 768);
|
||||
addResolution(1152, 864);
|
||||
addResolution(1280, 1024);
|
||||
addResolution(1600, 1200);
|
||||
|
||||
// specifying full screen should give us the resolutions that the
|
||||
// X server allows
|
||||
SDL_Rect** modes = SDL_ListModes(NULL, SDL_FULLSCREEN);
|
||||
if (modes &&
|
||||
(modes != (SDL_Rect **)-1))
|
||||
{
|
||||
for (int i = 0; modes[i] != NULL; ++i)
|
||||
{
|
||||
// do we already have this mode?
|
||||
bool found = false;
|
||||
for (Vector<Resolution>::iterator iter = mResolutionList.begin();
|
||||
iter != mResolutionList.end();
|
||||
++iter)
|
||||
{
|
||||
if (iter->w == modes[i]->w && iter->h == modes[i]->h)
|
||||
{
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!found)
|
||||
// don't check these resolutions because they should be OK
|
||||
// (and checking might drop resolutions that are higher than the
|
||||
// current desktop bpp)
|
||||
addResolution(modes[i]->w, modes[i]->h, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
bool OpenGLDevice::activate( U32 width, U32 height, U32 bpp, bool fullScreen )
|
||||
{
|
||||
if (!setScreenMode(width, height, bpp, fullScreen))
|
||||
{
|
||||
Con::printf("Unable to set screen mode.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Output some driver info to the console
|
||||
const char* vendorString = (const char*) glGetString( GL_VENDOR );
|
||||
const char* rendererString = (const char*) glGetString( GL_RENDERER );
|
||||
const char* versionString = (const char*) glGetString( GL_VERSION );
|
||||
Con::printf( "OpenGL driver information:" );
|
||||
if ( vendorString )
|
||||
Con::printf( " Vendor: %s", vendorString );
|
||||
if ( rendererString )
|
||||
Con::printf( " Renderer: %s", rendererString );
|
||||
if ( versionString )
|
||||
Con::printf( " Version: %s", versionString );
|
||||
|
||||
GL_EXT_Init();
|
||||
|
||||
Con::setVariable( "$pref::Video::displayDevice", mDeviceName );
|
||||
|
||||
// Do this here because we now know about the extensions:
|
||||
if ( gGLState.suppSwapInterval )
|
||||
setVerticalSync(
|
||||
!Con::getBoolVariable( "$pref::Video::disableVerticalSync" ) );
|
||||
Con::setBoolVariable("$pref::OpenGL::allowTexGen", true);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void OpenGLDevice::shutdown()
|
||||
{
|
||||
// Shutdown is deferred to Platform::shutdown()
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
static void PrintGLAttributes()
|
||||
{
|
||||
int doubleBuf;
|
||||
int bufferSize, depthSize, stencilSize;
|
||||
int red, green, blue, alpha;
|
||||
int aRed, aGreen, aBlue, aAlpha;
|
||||
|
||||
SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &doubleBuf);
|
||||
SDL_GL_GetAttribute(SDL_GL_BUFFER_SIZE, &bufferSize);
|
||||
SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &depthSize);
|
||||
SDL_GL_GetAttribute(SDL_GL_STENCIL_SIZE, &stencilSize);
|
||||
SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &red);
|
||||
SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &green);
|
||||
SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &blue);
|
||||
SDL_GL_GetAttribute(SDL_GL_ALPHA_SIZE, &alpha);
|
||||
SDL_GL_GetAttribute(SDL_GL_ACCUM_RED_SIZE, &aRed);
|
||||
SDL_GL_GetAttribute(SDL_GL_ACCUM_GREEN_SIZE, &aGreen);
|
||||
SDL_GL_GetAttribute(SDL_GL_ACCUM_BLUE_SIZE, &aBlue);
|
||||
SDL_GL_GetAttribute(SDL_GL_ACCUM_ALPHA_SIZE, &aAlpha);
|
||||
|
||||
Con::printf("OpenGL Attributes:");
|
||||
Con::printf(" DoubleBuffer: %d", doubleBuf);
|
||||
Con::printf(" BufferSize: %d, DepthSize: %d, StencilSize: %d",
|
||||
bufferSize, depthSize, stencilSize);
|
||||
Con::printf(" Red: %d, Green: %d, Blue: %d, Alpha: %d",
|
||||
red, green, blue, alpha);
|
||||
Con::printf(" Accum Red: %d, Green: %d, Blue: %d, Alpha: %d",
|
||||
aRed, aGreen, aBlue, aAlpha);
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
bool OpenGLDevice::setScreenMode( U32 width, U32 height, U32 bpp,
|
||||
bool fullScreen, bool forceIt, bool repaint )
|
||||
{
|
||||
// load resolutions, this is done lazily so that we can check the setting
|
||||
// of smCanSwitchBitDepth, which may be overridden by console
|
||||
if (mResolutionList.size()==0)
|
||||
loadResolutions();
|
||||
|
||||
if (mResolutionList.size()==0)
|
||||
{
|
||||
Con::printf("No resolutions available!");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (bpp == 0)
|
||||
{
|
||||
// bpp comes in as "0" when it is set to "Default"
|
||||
bpp = x86UNIXState->getDesktopBpp();
|
||||
}
|
||||
|
||||
if (height == 0 || width == 0)
|
||||
{
|
||||
// paranoia check. set it to the default to prevent crashing
|
||||
width = 800;
|
||||
height = 600;
|
||||
}
|
||||
|
||||
U32 desktopDepth = x86UNIXState->getDesktopBpp();
|
||||
// if we can't switch bit depths and the requested bpp is not equal to
|
||||
// the desktop bpp, set bpp to the desktop bpp
|
||||
if (!smCanSwitchBitDepth &&
|
||||
bpp != desktopDepth)
|
||||
{
|
||||
bpp = desktopDepth;
|
||||
}
|
||||
|
||||
bool IsInList = false;
|
||||
|
||||
Resolution NewResolution( width, height, bpp );
|
||||
|
||||
// See if the desired resolution is in the list
|
||||
if ( mResolutionList.size() )
|
||||
{
|
||||
for ( int i = 0; i < mResolutionList.size(); i++ )
|
||||
{
|
||||
if ( width == mResolutionList[i].w
|
||||
&& height == mResolutionList[i].h
|
||||
&& bpp == mResolutionList[i].bpp )
|
||||
{
|
||||
IsInList = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if ( !IsInList )
|
||||
{
|
||||
Con::printf( "Selected resolution not available: %d %d %d",
|
||||
width, height, bpp);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
AssertFatal( false, "No resolution list found!!" );
|
||||
}
|
||||
|
||||
// Here if we found a matching resolution in the list
|
||||
|
||||
bool needResurrect = false;
|
||||
if (x86UNIXState->windowCreated())
|
||||
{
|
||||
Con::printf( "Killing the texture manager..." );
|
||||
Game->textureKill();
|
||||
needResurrect = true;
|
||||
}
|
||||
|
||||
// Set the desired GL Attributes
|
||||
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
||||
// JMQ: NVIDIA 2802+ doesn't like this setting for stencil size
|
||||
// SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
|
||||
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
|
||||
SDL_GL_SetAttribute(SDL_GL_ACCUM_RED_SIZE, 0);
|
||||
SDL_GL_SetAttribute(SDL_GL_ACCUM_GREEN_SIZE, 0);
|
||||
SDL_GL_SetAttribute(SDL_GL_ACCUM_BLUE_SIZE, 0);
|
||||
SDL_GL_SetAttribute(SDL_GL_ACCUM_ALPHA_SIZE, 0);
|
||||
// SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
|
||||
// SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
|
||||
// SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6);
|
||||
// SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
|
||||
|
||||
U32 flags = SDL_OPENGL;
|
||||
if (fullScreen)
|
||||
flags |= SDL_FULLSCREEN;
|
||||
|
||||
Con::printf( "Setting screen mode to %dx%dx%d (%s)...", width, height,
|
||||
bpp, ( fullScreen ? "fs" : "w" ) );
|
||||
|
||||
// set the new video mode
|
||||
if (SDL_SetVideoMode(width, height, bpp, flags) == NULL)
|
||||
{
|
||||
Con::printf("Unable to set SDL Video Mode: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
PrintGLAttributes();
|
||||
|
||||
// clear screen here to prevent buffer garbage from being displayed when
|
||||
// video mode is switched
|
||||
glClearColor(0.0, 0.0, 0.0, 0.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
|
||||
if ( needResurrect )
|
||||
{
|
||||
// Reload the textures:
|
||||
Con::printf( "Resurrecting the texture manager..." );
|
||||
Game->textureResurrect();
|
||||
}
|
||||
|
||||
if ( gGLState.suppSwapInterval )
|
||||
setVerticalSync( !Con::getBoolVariable( "$pref::Video::disableVerticalSync" ) );
|
||||
|
||||
// reset the window in platform state
|
||||
SDL_SysWMinfo sysinfo;
|
||||
SDL_VERSION(&sysinfo.version);
|
||||
if (SDL_GetWMInfo(&sysinfo) == 0)
|
||||
{
|
||||
Con::printf("Unable to set SDL Video Mode: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
x86UNIXState->setWindow(sysinfo.info.x11.window);
|
||||
|
||||
// set various other parameters
|
||||
x86UNIXState->setWindowCreated(true);
|
||||
smCurrentRes = NewResolution;
|
||||
Platform::setWindowSize ( width, height );
|
||||
smIsFullScreen = fullScreen;
|
||||
Con::setBoolVariable( "$pref::Video::fullScreen", smIsFullScreen );
|
||||
char tempBuf[15];
|
||||
dSprintf( tempBuf, sizeof( tempBuf ), "%d %d %d",
|
||||
smCurrentRes.w, smCurrentRes.h, smCurrentRes.bpp );
|
||||
Con::setVariable( "$pref::Video::resolution", tempBuf );
|
||||
|
||||
// post a TORQUE_SETVIDEOMODE user event
|
||||
SDL_Event event;
|
||||
event.type = SDL_USEREVENT;
|
||||
event.user.code = TORQUE_SETVIDEOMODE;
|
||||
event.user.data1 = NULL;
|
||||
event.user.data2 = NULL;
|
||||
SDL_PushEvent(&event);
|
||||
|
||||
// reset the caption
|
||||
SDL_WM_SetCaption(x86UNIXState->getWindowName(), NULL);
|
||||
|
||||
// repaint
|
||||
if ( repaint )
|
||||
Con::evaluate( "resetCanvas();" );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void OpenGLDevice::swapBuffers()
|
||||
{
|
||||
SDL_GL_SwapBuffers();
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
const char* OpenGLDevice::getDriverInfo()
|
||||
{
|
||||
const char* vendorString = (const char*) glGetString( GL_VENDOR );
|
||||
const char* rendererString = (const char*) glGetString( GL_RENDERER );
|
||||
const char* versionString = (const char*) glGetString( GL_VERSION );
|
||||
const char* extensionsString = (const char*) glGetString( GL_EXTENSIONS );
|
||||
|
||||
U32 bufferLen = ( vendorString ? dStrlen( vendorString ) : 0 )
|
||||
+ ( rendererString ? dStrlen( rendererString ) : 0 )
|
||||
+ ( versionString ? dStrlen( versionString ) : 0 )
|
||||
+ ( extensionsString ? dStrlen( extensionsString ) : 0 )
|
||||
+ 4;
|
||||
|
||||
char* returnString = Con::getReturnBuffer( bufferLen );
|
||||
dSprintf( returnString, bufferLen, "%s\t%s\t%s\t%s",
|
||||
( vendorString ? vendorString : "" ),
|
||||
( rendererString ? rendererString : "" ),
|
||||
( versionString ? versionString : "" ),
|
||||
( extensionsString ? extensionsString : "" ) );
|
||||
|
||||
return( returnString );
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
bool OpenGLDevice::getGammaCorrection(F32 &g)
|
||||
{
|
||||
U16 redtable[256];
|
||||
U16 greentable[256];
|
||||
U16 bluetable[256];
|
||||
|
||||
if (SDL_GetGammaRamp(redtable, greentable, bluetable) == -1)
|
||||
{
|
||||
Con::warnf("getGammaCorrection error: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
F32 csum = 0.0;
|
||||
U32 ccount = 0;
|
||||
|
||||
for (U16 i = 0; i < 256; ++i)
|
||||
{
|
||||
if (i != 0 && redtable[i] != 0 && redtable[i] != 65535)
|
||||
{
|
||||
F64 b = (F64) i/256.0;
|
||||
F64 a = (F64) redtable[i]/65535.0;
|
||||
F32 c = (F32) (mLog(a)/mLog(b));
|
||||
|
||||
csum += c;
|
||||
++ccount;
|
||||
}
|
||||
}
|
||||
g = csum/ccount;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
bool OpenGLDevice::setGammaCorrection(F32 g)
|
||||
{
|
||||
U16 redtable[256];
|
||||
U16 greentable[256];
|
||||
U16 bluetable[256];
|
||||
|
||||
for (U16 i = 0; i < 256; ++i)
|
||||
redtable[i] = static_cast<U16>(mPow((F32) i/256.0f, g) * 65535.0f);
|
||||
dMemcpy(greentable,redtable,256*sizeof(U16));
|
||||
dMemcpy(bluetable,redtable,256*sizeof(U16));
|
||||
|
||||
S32 ok = SDL_SetGammaRamp(redtable, greentable, bluetable);
|
||||
if (ok == -1)
|
||||
Con::warnf("Error setting gamma correction: %s", SDL_GetError());
|
||||
|
||||
return ok != -1;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
bool OpenGLDevice::setVerticalSync( bool on )
|
||||
{
|
||||
Con::printf("WARNING: OpenGLDevice::setVerticalSync is unimplemented %s %d\n", __FILE__, __LINE__);
|
||||
return false;
|
||||
#if 0
|
||||
if ( !gGLState.suppSwapInterval )
|
||||
return( false );
|
||||
|
||||
return( qwglSwapIntervalEXT( on ? 1 : 0 ) );
|
||||
#endif
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
DisplayDevice* OpenGLDevice::create()
|
||||
{
|
||||
return new OpenGLDevice();
|
||||
}
|
||||
|
||||
#endif // 0
|
||||
|
|
@ -1,58 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef _X86UNIXOGLVIDEO_H_
|
||||
#define _X86UNIXOGLVIDEO_H_
|
||||
|
||||
#ifndef _PLATFORMVIDEO_H_
|
||||
#include "platform/platformVideo.h"
|
||||
#endif
|
||||
|
||||
class OpenGLDevice : public DisplayDevice
|
||||
{
|
||||
static bool smCanSwitchBitDepth;
|
||||
|
||||
bool mRestoreGamma;
|
||||
U16 mOriginalRamp[256*3];
|
||||
|
||||
void addResolution(S32 width, S32 height, bool check=true);
|
||||
|
||||
public:
|
||||
OpenGLDevice();
|
||||
virtual ~OpenGLDevice();
|
||||
|
||||
void initDevice();
|
||||
bool activate( U32 width, U32 height, U32 bpp, bool fullScreen );
|
||||
void shutdown();
|
||||
void destroy();
|
||||
bool setScreenMode( U32 width, U32 height, U32 bpp, bool fullScreen, bool forceIt = false, bool repaint = true );
|
||||
void swapBuffers();
|
||||
const char* getDriverInfo();
|
||||
bool getGammaCorrection(F32 &g);
|
||||
bool setGammaCorrection(F32 g);
|
||||
bool setVerticalSync( bool on );
|
||||
void loadResolutions();
|
||||
|
||||
static DisplayDevice* create();
|
||||
};
|
||||
|
||||
#endif // _H_X86UNIXOGLVIDEO
|
||||
|
|
@ -1,285 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
#if 0
|
||||
#include "platformX86UNIX/platformX86UNIX.h"
|
||||
#include "console/console.h"
|
||||
|
||||
#include <dlfcn.h>
|
||||
|
||||
#include <al/altypes.h>
|
||||
#include <al/alctypes.h>
|
||||
#define INITGUID
|
||||
#include <al/eaxtypes.h>
|
||||
|
||||
|
||||
// Define the OpenAL and Extension Stub functions
|
||||
#define AL_FUNCTION(fn_return, fn_name, fn_args, fn_value) fn_return stub_##fn_name fn_args{ fn_value }
|
||||
#include <al/al_func.h>
|
||||
#include <al/alc_func.h>
|
||||
#include <al/eax_func.h>
|
||||
#undef AL_FUNCTION
|
||||
|
||||
|
||||
// Declare the OpenAL and Extension Function pointers
|
||||
// And initialize them to the stub functions
|
||||
#define AL_FUNCTION(fn_return,fn_name,fn_args, fn_value) fn_return (*fn_name)fn_args = stub_##fn_name;
|
||||
#include <al/al_func.h>
|
||||
#include <al/alc_func.h>
|
||||
#include <al/eax_func.h>
|
||||
#undef AL_FUNCTION
|
||||
|
||||
// Declarations for the "emulated" functions (al functions that don't
|
||||
// exist in the loki openal implementation)
|
||||
ALboolean emu_alGetBoolean(ALenum param);
|
||||
ALint emu_alGetInteger(ALenum param);
|
||||
ALfloat emu_alGetFloat(ALenum param);
|
||||
ALdouble emu_alGetDouble(ALenum param);
|
||||
void emu_alListeneri( ALenum param, ALint value );
|
||||
void emu_alGetListener3f(ALenum pname,ALfloat *v1,ALfloat *v2,ALfloat *v3);
|
||||
ALCdevice* emu_alcGetContextsDevice(ALCcontext *context);
|
||||
|
||||
static void *dlHandle = NULL;
|
||||
static char* dlError = "no error";
|
||||
|
||||
/*! Get an "emulated" function address and bind it to the function pointer
|
||||
*/
|
||||
static bool bindEmulatedFunction(void *&fnAddress, const char *name)
|
||||
{
|
||||
fnAddress = NULL;
|
||||
|
||||
if (dStrcmp(name, "alGetBoolean")==0)
|
||||
fnAddress = (void*)&emu_alGetBoolean;
|
||||
else if (dStrcmp(name, "alGetInteger")==0)
|
||||
fnAddress = (void*)&emu_alGetInteger;
|
||||
else if (dStrcmp(name, "alGetFloat")==0)
|
||||
fnAddress = (void*)&emu_alGetFloat;
|
||||
else if (dStrcmp(name, "alGetDouble")==0)
|
||||
fnAddress = (void*)&emu_alGetDouble;
|
||||
else if (dStrcmp(name, "alListeneri")==0)
|
||||
fnAddress = (void*)&emu_alListeneri;
|
||||
else if (dStrcmp(name, "alGetListener3f")==0)
|
||||
fnAddress = (void*)&emu_alGetListener3f;
|
||||
else if (dStrcmp(name, "alcGetContextsDevice")==0)
|
||||
fnAddress = (void*)&emu_alcGetContextsDevice;
|
||||
|
||||
return fnAddress != NULL;
|
||||
}
|
||||
|
||||
/*! Get a function address from the OpenAL DLL and bind it to the
|
||||
* function pointer
|
||||
*/
|
||||
static bool bindFunction( void *&fnAddress, const char *name )
|
||||
{
|
||||
fnAddress = dlsym(dlHandle, name);
|
||||
if( !fnAddress )
|
||||
if (bindEmulatedFunction(fnAddress, name))
|
||||
Con::warnf(ConsoleLogEntry::General, " Missing OpenAL function '%s', using emulated function", name);
|
||||
else
|
||||
Con::errorf(ConsoleLogEntry::General, " Missing OpenAL function '%s'", name);
|
||||
return (fnAddress != NULL);
|
||||
}
|
||||
|
||||
/*! Get a function address for an OpenAL extension function and bind it
|
||||
* to it's function pointer
|
||||
*/
|
||||
static bool bindExtensionFunction( void *&fnAddress, const char *name )
|
||||
{
|
||||
fnAddress = alGetProcAddress( (ALubyte*)name );
|
||||
if( !fnAddress )
|
||||
Con::errorf(ConsoleLogEntry::General, " Missing OpenAL Extension function '%s'", name);
|
||||
return (fnAddress != NULL);
|
||||
}
|
||||
|
||||
/*! Bind the functions in the OpenAL DLL to the al interface functions
|
||||
*/
|
||||
static bool bindOpenALFunctions()
|
||||
{
|
||||
bool result = true;
|
||||
#define AL_FUNCTION(fn_return, fn_name, fn_args, fn_value) result &= bindFunction( *(void**)&fn_name, #fn_name);
|
||||
#include <al/al_func.h>
|
||||
#include <al/alc_func.h>
|
||||
#undef AL_FUNCTION
|
||||
return result;
|
||||
}
|
||||
|
||||
/*! Bind the stub functions to the al interface functions
|
||||
*/
|
||||
static void unbindOpenALFunctions()
|
||||
{
|
||||
#define AL_FUNCTION(fn_return, fn_name, fn_args, fn_value) fn_name = stub_##fn_name;
|
||||
#include <al/al_func.h>
|
||||
#include <al/alc_func.h>
|
||||
#include <al/eax_func.h>
|
||||
#undef AL_FUNCTION
|
||||
}
|
||||
|
||||
/*! Bind the EAX Extension functions to the EAX interface functions
|
||||
*/
|
||||
static bool bindEAXFunctions()
|
||||
{
|
||||
bool result = true;
|
||||
#define AL_FUNCTION(fn_return, fn_name, fn_args, fn_value) result &= bindExtensionFunction( *(void**)&fn_name, #fn_name);
|
||||
#include <al/eax_func.h>
|
||||
#undef AL_FUNCTION
|
||||
return result;
|
||||
}
|
||||
|
||||
// Definitions for the emulated functions
|
||||
ALboolean emu_alGetBoolean(ALenum param)
|
||||
{
|
||||
ALboolean alboolean;
|
||||
alGetBooleanv(param, &alboolean);
|
||||
return alboolean;
|
||||
}
|
||||
|
||||
ALint emu_alGetInteger(ALenum param)
|
||||
{
|
||||
ALint alint;
|
||||
alGetIntegerv(param, &alint);
|
||||
return alint;
|
||||
}
|
||||
|
||||
ALfloat emu_alGetFloat(ALenum param)
|
||||
{
|
||||
ALfloat alfloat;
|
||||
alGetFloatv(param, &alfloat);
|
||||
return alfloat;
|
||||
}
|
||||
|
||||
ALdouble emu_alGetDouble(ALenum param)
|
||||
{
|
||||
ALdouble aldouble;
|
||||
alGetDoublev(param, &aldouble);
|
||||
return aldouble;
|
||||
}
|
||||
|
||||
void emu_alGetListener3f(ALenum pname,ALfloat *v0,ALfloat *v1,ALfloat *v2)
|
||||
{
|
||||
ALfloat ptArray[10];
|
||||
ptArray[0] = *v0;
|
||||
ptArray[1] = *v1;
|
||||
ptArray[2] = *v2;
|
||||
alGetListenerfv(pname, ptArray);
|
||||
*v0 = ptArray[0];
|
||||
*v1 = ptArray[1];
|
||||
*v2 = ptArray[2];
|
||||
}
|
||||
|
||||
void emu_alListeneri( ALenum param, ALint value )
|
||||
{
|
||||
alListenerf(param, static_cast<ALfloat>(value));
|
||||
}
|
||||
|
||||
ALCdevice* emu_alcGetContextsDevice(ALCcontext *context)
|
||||
{
|
||||
// this function isn't emulated
|
||||
AssertFatal(false, "alcGetContextsDevice is not available");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
namespace Audio
|
||||
{
|
||||
|
||||
/*! Shutdown and Unload the OpenAL DLL
|
||||
*/
|
||||
void OpenALDLLShutdown()
|
||||
{
|
||||
if (dlHandle != NULL)
|
||||
{
|
||||
dlclose(dlHandle);
|
||||
// FreeBSD didn't like that const dlerror() was returning.
|
||||
if ((dlError = (char *)dlerror()) != NULL)
|
||||
Con::errorf(ConsoleLogEntry::General, " Error unloading OpenAL Library: %s", dlError);
|
||||
}
|
||||
dlHandle = NULL;
|
||||
|
||||
unbindOpenALFunctions();
|
||||
}
|
||||
|
||||
/*! Dynamically Loads the OpenAL DLL if present and binds all the functions.
|
||||
* If there is no DLL or an unexpected error occurs binding functions the
|
||||
* stub functions are automatically bound.
|
||||
*/
|
||||
bool OpenALDLLInit()
|
||||
{
|
||||
OpenALDLLShutdown();
|
||||
|
||||
const char* libName = "libopenal.so";
|
||||
|
||||
// these are relative to the current working directory
|
||||
const char* searchPath[] = {
|
||||
"lib",
|
||||
"tplib", // superceeded by "lib", here for backass compatibility
|
||||
"", // i.e.: current working directory
|
||||
NULL // this must be last
|
||||
};
|
||||
|
||||
char openalPath[4096];
|
||||
for (int i = 0; searchPath[i] != NULL; ++i)
|
||||
{
|
||||
dSprintf(openalPath, sizeof(openalPath), "%s/%s/%s",
|
||||
Platform::getWorkingDirectory(),
|
||||
searchPath[i],
|
||||
libName);
|
||||
|
||||
Con::printf(" Searching for OpenAl at location : %s", openalPath);
|
||||
dlHandle = dlopen(openalPath, RTLD_NOW);
|
||||
if (dlHandle != NULL)
|
||||
{
|
||||
// found it
|
||||
Con::printf(" Loading OpenAL: %s", openalPath);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (dlHandle == NULL)
|
||||
{
|
||||
// couldn't find it in our searchPath, try the system path
|
||||
dlHandle = dlopen(libName, RTLD_NOW);
|
||||
if (dlHandle != NULL)
|
||||
Con::printf(" Loading OpenAL from system (dlopen) path");
|
||||
}
|
||||
|
||||
if (dlHandle != NULL)
|
||||
{
|
||||
// if the DLL loaded bind the OpenAL function pointers
|
||||
if(bindOpenALFunctions())
|
||||
{
|
||||
// if EAX is available bind it's function pointers
|
||||
if (alIsExtensionPresent((ALubyte*)"EAX" ))
|
||||
bindEAXFunctions();
|
||||
return(true);
|
||||
}
|
||||
|
||||
// an error occured, shutdown
|
||||
OpenALDLLShutdown();
|
||||
}
|
||||
else
|
||||
{
|
||||
Con::errorf(ConsoleLogEntry::General, " Error loading OpenAL Library: %s", dlerror());
|
||||
}
|
||||
return(false);
|
||||
}
|
||||
|
||||
} // end namespace Audio
|
||||
|
||||
#endif //0
|
||||
|
|
@ -1,31 +0,0 @@
|
|||
#include "platform/platform.h"
|
||||
#ifndef TORQUE_SDL
|
||||
bool Platform::openWebBrowser(const char* webAddress)
|
||||
{
|
||||
String startingURL(webAddress);
|
||||
String filteredURL;
|
||||
|
||||
U32 length = startingURL.length();
|
||||
for(U32 i = 0; i < length; i++)
|
||||
{
|
||||
filteredURL = filteredURL + '\\' + startingURL[i];
|
||||
}
|
||||
|
||||
String runCommand = "URL=" + filteredURL + "; xdg-open $URL > /dev/null 2> /dev/null";
|
||||
|
||||
S32 statusCode;
|
||||
statusCode = system(runCommand.c_str());
|
||||
|
||||
if(statusCode == 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
#ifdef TORQUE_DEDICATED
|
||||
// XA: New class for the unix unicode font
|
||||
class PlatformFont;
|
||||
PlatformFont *createPlatformFont(const char *name, dsize_t size, U32 charset /* = TGE_ANSI_CHARSET */) { return NULL; }
|
||||
#endif
|
||||
|
|
@ -1,269 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include "console/console.h"
|
||||
#include "platformX86UNIX/platformX86UNIX.h"
|
||||
#include "platform/platformRedBook.h"
|
||||
#include "core/strings/stringFunctions.h"
|
||||
|
||||
#if defined(__linux__)
|
||||
#include <linux/cdrom.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <errno.h>
|
||||
#include <string.h>
|
||||
#endif
|
||||
|
||||
#include <SDL.h>
|
||||
|
||||
class SDL_CD; // TODO SDL remove
|
||||
|
||||
class UnixRedBookDevice : public RedBookDevice
|
||||
{
|
||||
#if !defined(__FreeBSD__)
|
||||
private:
|
||||
S32 mDeviceId;
|
||||
SDL_CD *mCD;
|
||||
cdrom_volctrl mOriginalVolume;
|
||||
bool mVolumeInitialized;
|
||||
#endif
|
||||
bool mPlaying;
|
||||
|
||||
void openVolume();
|
||||
void closeVolume();
|
||||
void setLastError(const char *);
|
||||
|
||||
public:
|
||||
UnixRedBookDevice();
|
||||
~UnixRedBookDevice();
|
||||
|
||||
bool open();
|
||||
bool close();
|
||||
bool play(U32);
|
||||
bool stop();
|
||||
bool getTrackCount(U32 *);
|
||||
bool getVolume(F32 *);
|
||||
bool setVolume(F32);
|
||||
|
||||
bool isPlaying() { return mPlaying; }
|
||||
bool updateStatus();
|
||||
void setDeviceInfo(S32 deviceId, const char *deviceName);
|
||||
};
|
||||
|
||||
//-------------------------------------------------------------------------------
|
||||
// Class: UnixRedBookDevice
|
||||
//-------------------------------------------------------------------------------
|
||||
UnixRedBookDevice::UnixRedBookDevice()
|
||||
{
|
||||
#if !defined(__FreeBSD__)
|
||||
mVolumeInitialized = false;
|
||||
mDeviceId = -1;
|
||||
mDeviceName = NULL;
|
||||
mCD = NULL;
|
||||
mPlaying = false;
|
||||
#endif // !defined(__FreeBSD__)
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
UnixRedBookDevice::~UnixRedBookDevice()
|
||||
{
|
||||
#if !defined(__FreeBSD__)
|
||||
close();
|
||||
#endif // !defined(__FreeBSD__)
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
bool UnixRedBookDevice::updateStatus()
|
||||
{
|
||||
return false; // TODO LINUX
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void UnixRedBookDevice::setDeviceInfo(S32 deviceId, const char *deviceName)
|
||||
{
|
||||
#if !defined(__FreeBSD__)
|
||||
mDeviceId = deviceId;
|
||||
dsize_t deviceNameLen = dStrlen(deviceName) + 1;
|
||||
mDeviceName = new char[deviceNameLen];
|
||||
dStrcpy(mDeviceName, deviceName, deviceNameLen);
|
||||
#endif // !defined(__FreeBSD__)
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
bool UnixRedBookDevice::open()
|
||||
{
|
||||
return false; // TODO LINUX
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
bool UnixRedBookDevice::close()
|
||||
{
|
||||
return false; // TODO LINUX
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
bool UnixRedBookDevice::play(U32 track)
|
||||
{
|
||||
return false; // TODO LINUX
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
bool UnixRedBookDevice::stop()
|
||||
{
|
||||
return false; // TODO LINUX
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
bool UnixRedBookDevice::getTrackCount(U32 * numTracks)
|
||||
{
|
||||
return false; // TODO LINUX
|
||||
}
|
||||
|
||||
template <class Type>
|
||||
static inline Type max(Type v1, Type v2)
|
||||
{
|
||||
#if !defined(__FreeBSD__)
|
||||
if (v1 <= v2)
|
||||
return v2;
|
||||
else
|
||||
return v1;
|
||||
#endif // !defined(__FreeBSD__)
|
||||
}
|
||||
//------------------------------------------------------------------------------
|
||||
bool UnixRedBookDevice::getVolume(F32 * volume)
|
||||
{
|
||||
#if !defined(__FreeBSD__)
|
||||
if(!mAcquired)
|
||||
{
|
||||
setLastError("Device has not been acquired");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(!mVolumeInitialized)
|
||||
{
|
||||
setLastError("Volume failed to initialize");
|
||||
return(false);
|
||||
}
|
||||
|
||||
#if defined(__linux__)
|
||||
AssertFatal(0, "SDL CD not implemented");
|
||||
return true;
|
||||
#else
|
||||
return(false);
|
||||
#endif
|
||||
#endif // !defined(__FreeBSD__)
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
bool UnixRedBookDevice::setVolume(F32 volume)
|
||||
{
|
||||
#if !defined(__FreeBSD__)
|
||||
if(!mAcquired)
|
||||
{
|
||||
setLastError("Device has not been acquired");
|
||||
return(false);
|
||||
}
|
||||
|
||||
if(!mVolumeInitialized)
|
||||
{
|
||||
setLastError("Volume failed to initialize");
|
||||
return(false);
|
||||
}
|
||||
|
||||
#if defined(__linux__)
|
||||
AssertFatal(0, "SDL CD not implemented");
|
||||
return true;
|
||||
#else
|
||||
return(false);
|
||||
#endif
|
||||
#endif // !defined(__FreeBSD__)
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void UnixRedBookDevice::openVolume()
|
||||
{
|
||||
#if !defined(__FreeBSD__)
|
||||
// Its unforunate that we have to do it this way, but SDL does not currently
|
||||
// support setting CD audio volume
|
||||
#if defined(__linux__)
|
||||
AssertFatal(0, "SDL CD not implemented");
|
||||
#else
|
||||
setLastError("Volume failed to initialize");
|
||||
#endif
|
||||
#endif // !defined(__FreeBSD__)
|
||||
}
|
||||
|
||||
void UnixRedBookDevice::closeVolume()
|
||||
{
|
||||
#if !defined(__FreeBSD__)
|
||||
if(!mVolumeInitialized)
|
||||
return;
|
||||
|
||||
#if defined(__linux__)
|
||||
AssertFatal(0, "SDL CD not implemented");
|
||||
#endif
|
||||
|
||||
mVolumeInitialized = false;
|
||||
#endif // !defined(__FreeBSD__)
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void UnixRedBookDevice::setLastError(const char * error)
|
||||
{
|
||||
#if !defined(__FreeBSD__)
|
||||
RedBook::setLastError(error);
|
||||
#endif // !defined(__FreeBSD__)
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void InstallRedBookDevices()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void PollRedbookDevices()
|
||||
{
|
||||
#if !defined(__FreeBSD__)
|
||||
UnixRedBookDevice *device = dynamic_cast<UnixRedBookDevice*>(RedBook::getCurrentDevice());
|
||||
|
||||
if (device == NULL || !device->isPlaying())
|
||||
return;
|
||||
|
||||
static const U32 PollDelay = 1000;
|
||||
|
||||
static U32 lastPollTime = 0;
|
||||
U32 curTime = Platform::getVirtualMilliseconds();
|
||||
|
||||
if (lastPollTime != 0 &&
|
||||
(curTime - lastPollTime) < PollDelay)
|
||||
return;
|
||||
|
||||
lastPollTime = curTime;
|
||||
|
||||
if (device->isPlaying())
|
||||
{
|
||||
device->updateStatus();
|
||||
if (!device->isPlaying())
|
||||
RedBook::handleCallback(RedBook::PlayFinished);
|
||||
}
|
||||
#endif // !defined(__FreeBSD__)
|
||||
}
|
||||
|
|
@ -80,7 +80,7 @@ if(WIN32)
|
|||
set(ALSOFT_INSTALL_HRTF_DATA OFF CACHE BOOL "Install HRTF definition files" FORCE)
|
||||
set(ALSOFT_INSTALL_AMBDEC_PRESETS OFF CACHE BOOL "Install AmbDec presets" FORCE)
|
||||
set(ALSOFT_EMBED_HRTF_DATA OFF CACHE BOOL "Embed the HRTF data (increases library footprint)" FORCE)
|
||||
|
||||
|
||||
add_subdirectory( ${libDir}/openal-soft ${CMAKE_CURRENT_BINARY_DIR}/openal-soft)
|
||||
endif()
|
||||
|
||||
|
|
@ -241,7 +241,7 @@ if(WIN32)
|
|||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -wd4018")
|
||||
# warning C4244: 'initializing' : conversion from 'XXX' to 'XXX', possible loss of data
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -wd4244")
|
||||
if(TORQUE_SFX_DirectX)
|
||||
if(TORQUE_SFX_DirectX)
|
||||
if( TORQUE_CPU_X64 )
|
||||
link_directories($ENV{DXSDK_DIR}/Lib/x64)
|
||||
else()
|
||||
|
|
@ -599,11 +599,15 @@ if(APPLE)
|
|||
addPath("${srcDir}/platformPOSIX")
|
||||
endif()
|
||||
|
||||
if (UNIX AND NOT APPLE)
|
||||
addPath("${srcDir}/platformX11")
|
||||
endif()
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
# linux_dedicated
|
||||
if(TORQUE_DEDICATED)
|
||||
addPath("${srcDir}/windowManager/dedicated")
|
||||
# ${srcDir}/platformX86UNIX/*.client.* files are not needed
|
||||
# ${srcDir}/UNIX/*.client.* files are not needed
|
||||
# @todo: move to separate file
|
||||
file( GLOB tmp_files
|
||||
${srcDir}/platformX86UNIX/*.cpp
|
||||
|
|
|
|||
Loading…
Reference in a new issue