Torque3D/Engine/source/platformX86UNIX/x86UNIXAsmBlit.cpp
2012-09-19 11:15:01 -04:00

64 lines
2.5 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "math/mMath.h"
#include "gfx/bitmap/bitmapUtils.h"
//--------------------------------------------------------------------------
void bitmapExtrude5551_asm(const void *srcMip, void *mip, U32 height, U32 width)
{
const U16 *src = (const U16 *) srcMip;
U16 *dst = (U16 *) mip;
U32 stride = width << 1;
for(U32 y = 0; y < height; y++)
{
for(U32 x = 0; x < width; x++)
{
U32 a = src[0];
U32 b = src[1];
U32 c = src[stride];
U32 d = src[stride+1];
dst[x] = ((((a >> 11) + (b >> 11) + (c >> 11) + (d >> 11)) >> 2) << 11) |
((( ((a >> 6) & 0x1f) + ((b >> 6) & 0x1f) + ((c >> 6) & 0x1f) + ((d >> 6) & 0x1F) ) >> 2) << 6) |
((( ((a >> 1) & 0x1F) + ((b >> 1) & 0x1F) + ((c >> 1) & 0x1f) + ((d >> 1) & 0x1f)) >> 2) << 1);
src += 2;
}
src += stride;
dst += width;
}
}
//--------------------------------------------------------------------------
void PlatformBlitInit()
{
bitmapExtrude5551 = bitmapExtrude5551_asm;
bitmapExtrudeRGB = bitmapExtrudeRGB_c;
if (Platform::SystemInfo.processor.properties & CPU_PROP_MMX)
{
// JMQ: haven't bothered porting mmx bitmap funcs because they don't
// seem to offer a big performance boost right now.
}
}