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Merge pull request #526 from Azaezel/alpha40/abExecOrder
ensure the asset browser is executed prior to other pseudo-modules that may need bits
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1 changed files with 1 additions and 1 deletions
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@ -26,7 +26,7 @@
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$Tools::resourcePath = "tools/";
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// These must be loaded first, in this order, before anything else is loaded
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$Tools::loadFirst = "editorClasses base worldEditor";
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$Tools::loadFirst = "editorClasses base worldEditor assetBrowser";
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//---------------------------------------------------------------------------------------------
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// Object that holds the simObject id that the materialEditor uses to interpret its material list
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