Merge pull request #527 from Azaezel/alpha40/stopTheBleeding_Materials

suppress deletion of temp material created by the editor
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Brian Roberts 2021-08-13 22:20:58 -05:00 committed by GitHub
commit c9d2ec0f56
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@ -47,7 +47,7 @@ function MaterialEditorGui::establishMaterials(%this)
singleton CustomMaterial( materialEd_justAlphaMaterial )
{
mapTo = "matEd_mappedMatB";
texture[0] = materialEd_previewMaterial.diffuseMap[0];
texture[0] = materialEd_previewMaterial.getdiffuseMap(0);
};
//Custom shader to allow the display of just the alpha channel.
@ -176,7 +176,7 @@ function MaterialEditorGui::quit(%this)
// Now we can delete the preview materials and shaders
// knowing that there are no matinstances using them.
matEdCubeMapPreviewMat.delete();
materialEd_previewMaterial.delete();
//materialEd_previewMaterial.delete();
materialEd_justAlphaMaterial.delete();
materialEd_justAlphaShader.delete();
}